Player Matchup

Anhur
Anhur
 
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
3W - 0L
1,743 SR
Queue Stats
14W - 11L
1,403 Elo+
Solo
Skadi
Skadi
JonesThe_Bat
Skadi
Level 28
God Stats
14W - 3L
1,740 SR
Queue Stats
41W - 26L
1,410 Elo+
Solo
Kukulkan
Kukulkan
KumihoKitsune03
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,676 Elo+
Solo
Arachne
Arachne
L1Konnu_
Arachne
Level 25
God Stats
15W - 8L
1,580 SR
Queue Stats
29W - 25L
1,537 Elo+
Party 1
Team Averages
Level 27
1,613 SR
1,505 Elo+

VS

Team Averages
Level 16
1,506 SR
1,297 Elo+
Da Ji
Da Ji
CAT4774
Da Ji
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 26L
1,188 Elo+
Party 2
Kukulkan
Kukulkan
ShallowCobra7
Kukulkan
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
SpartanBeret558
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,298 Elo+
Party 2
Hel
Hel
Thekokonutman
Hel
Level 28
God Stats
1W - 2L
1,532 SR
Queue Stats
54W - 38L
1,438 Elo+
Solo
Fenrir
Fenrir
TsN Mega
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 0 / 20
10,396
1,155
9,436
2,979
1,245
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
16
4 / 0 / 17
10,013
1,113
7,650
4,977
3,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
10 / 0 / 14
11,207
1,245
13,642
8,191
3,088
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
16
3 / 0 / 18
9,693
1,077
9,220
3,573
1,762
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
L1Konnu_
Arachne
16
10 / 0 / 8
9,994
1,110
7,745
3,517
1,995
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

413

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CAT4774
Da Ji
13
0 / 5 / 0
7,715
857
2,911
8,952
2,862
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ShallowCobra7
Kukulkan
12
0 / 4 / 0
7,453
828
711
3,344
891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 0
7,765
863
2,010
10,195
2,975
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 10 / 0
8,198
911
5,643
16,960
5,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
TsN Mega
Fenrir
13
0 / 9 / 0
7,908
879
5,071
13,410
3,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
0
32
Kills
0
0
Deaths
32
77
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
20
15
W
Cthulhu
 
Cthulhu
4
0
17
12.5
L
Da Ji
CAT4774
Da Ji
0
5
0
0
W
10
0
14
17
W
Kukulkan
3
0
18
12
W
Arachne
L1Konnu_
Arachne
10
0
8
14
L
Kukulkan
ShallowCobra7
Kukulkan
0
4
0
0
L
0
4
0
0
L
0
10
0
0
L
Fenrir
TsN Mega
Fenrir
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,693
Damage
16,346
23,237
Taken
52,861
11,375
Mitigated
16,307
3,629
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,436
6,070
0
303
2,979
1,245
0
807
2,172
0
22,478
W
Cthulhu
 
Cthulhu
7,650
807
163
135
4,977
3,285
0
1,923
3,054
25,848
0
L
Da Ji
CAT4774
Da Ji
2,911
360
0
131
8,952
2,862
0
1,605
7,347
0
6,779
W
13,642
5,705
560
1,646
8,191
3,088
0
3,552
4,639
0
33,389
W
Kukulkan
9,220
1,324
0
0
3,573
1,762
0
870
2,703
23,153
0
W
Arachne
L1Konnu_
Arachne
7,745
5,472
0
822
3,517
1,995
0
1,212
2,305
0
18,017
L
Kukulkan
ShallowCobra7
Kukulkan
711
414
0
0
3,344
891
0
1,474
1,870
1,897
0
L
2,010
168
165
953
10,195
2,975
0
4,423
5,772
7,776
0
L
5,643
0
1,641
2,208
16,960
5,741
0
4,808
12,152
24,502
0
L
Fenrir
TsN Mega
Fenrir
5,071
2,021
0
507
13,410
3,838
0
4,560
8,850
0
15,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,303
Gold Earned
39,039
177
Minions Killed
92
9
Camps Cleared
3
924,203
Distance Traveled
510,419
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,396
1,155
29
3
0
186,594
3
W
Cthulhu
10,013
1,113
27
3
2
177,189
0
L
Da Ji
7,715
857
4
0
1
92,253
0
W
Skadi
11,207
1,245
56
6
0
194,647
0
W
Kukulkan
9,693
1,077
46
5
1
156,441
1
W
Arachne
9,994
1,110
19
2
6
209,332
0
L
Kukulkan
7,453
828
2
0
0
47,940
0
L
Olorun
7,765
863
2
0
1
112,599
0
L
Hel
8,198
911
64
7
0
156,930
0
L
Fenrir
7,908
879
20
2
1
100,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role