Player Matchup

Cthulhu
Cthulhu
AJscoot0531
Cthulhu
Level 13
God Stats
5W - 9L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BLUEGH0ST18
Heimdallr
Level 27
God Stats
5W - 7L
1,417 SR
Queue Stats
35W - 41L
1,223 Elo+
Solo
Nemesis
Nemesis
Guardian466
Nemesis
Level 26
God Stats
9W - 10L
1,386 SR
Queue Stats
136W - 142L
1,111 Elo+
Solo
Loki
Loki
SpenceyBoyy
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,500 Elo+
Party 1
Yemoja
Yemoja
edog_4
Yemoja
Level 21
God Stats
1W - 5L
1,500 SR
Queue Stats
84W - 73L
1,500 Elo+
Party 1
Team Averages
Level 18
1,461 SR
1,367 Elo+

VS

Team Averages
Level 23
1,429 SR
1,178 Elo+
Merlin
Merlin
 
Merlin
Level 26
God Stats
5W - 6L
1,363 SR
Queue Stats
29W - 49L
1,025 Elo+
Solo
Cthulhu
Cthulhu
TheJollyCpu
Cthulhu
Level 28
God Stats
16W - 14L
1,320 SR
Queue Stats
57W - 77L
1,019 Elo+
Solo
Set
Set
Zyrixia
Set
Level 23
God Stats
3W - 6L
1,245 SR
Queue Stats
271W - 341L
1,040 Elo+
Solo
Cupid
Cupid
fanta5125
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
xLaiBat
Anubis
Level 29
God Stats
9W - 4L
1,714 SR
Queue Stats
16W - 14L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AJscoot0531
Cthulhu
16
1 / 9 / 4
9,746
375
9,793
22,253
11,071
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
BLUEGH0ST18
Heimdallr
17
1 / 7 / 4
10,491
404
11,695
19,995
7,708
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Guardian466
Nemesis
18
6 / 6 / 1
11,250
433
16,939
26,349
12,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 12 / 2
10,378
399
5,671
22,316
6,008
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
edog_4
Yemoja
19
6 / 1 / 6
11,337
436
13,417
12,894
15,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 4 / 0
11,323
436
3,927
11,110
8,225
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TheJollyCpu
Cthulhu
17
2 / 3 / 14
11,713
451
14,151
20,358
28,092
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
15
1 / 8 / 1
11,049
425
4,153
27,661
12,462
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
fanta5125
Cupid
19
10 / 0 / 5
12,810
493
21,329
10,693
5,511
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
xLaiBat
Anubis
20
21 / 1 / 1
16,822
647
35,175
28,951
17,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
16
Kills
34
35
Deaths
16
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
4
0
0
L
Cthulhu
AJscoot0531
Cthulhu
1
9
4
0.33
L
Heimdallr
BLUEGH0ST18
Heimdallr
1
7
4
0.43
L
Nemesis
Guardian466
Nemesis
6
6
1
1.08
L
2
12
2
0.25
W
Cthulhu
TheJollyCpu
Cthulhu
2
3
14
3
W
Set
1
8
1
0.19
L
Yemoja
edog_4
Yemoja
6
1
6
9
W
Cupid
fanta5125
Cupid
10
0
5
12.5
W
Anubis
xLaiBat
Anubis
21
1
1
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,515
Damage
78,735
103,807
Taken
98,773
52,960
Mitigated
71,619
16,995
Healing
36,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,927
555
0
6
11,110
8,225
889
4,977
6,133
52,098
0
L
Cthulhu
AJscoot0531
Cthulhu
9,793
791
599
0
22,253
11,071
383
14,462
7,791
46,243
0
L
Heimdallr
BLUEGH0ST18
Heimdallr
11,695
5,192
0
2,970
19,995
7,708
3,358
5,780
14,215
0
74,426
L
Nemesis
Guardian466
Nemesis
16,939
8,423
441
6,625
26,349
12,764
382
12,037
14,312
301
47,502
L
5,671
2,464
0
2,533
22,316
6,008
0
11,726
10,590
0
61,725
W
Cthulhu
TheJollyCpu
Cthulhu
14,151
928
357
554
20,358
28,092
763
4,026
16,332
44,221
1,084
W
Set
4,153
1,295
0
6,890
27,661
12,462
126
5,874
21,787
0
55,018
L
Yemoja
edog_4
Yemoja
13,417
2,335
2,317
1,510
12,894
15,409
654
8,448
4,446
66,547
0
W
Cupid
fanta5125
Cupid
21,329
11,199
4,425
2,760
10,693
5,511
5,082
373
10,320
0
71,628
W
Anubis
xLaiBat
Anubis
35,175
1,920
198
21,709
28,951
17,329
6,752
8,241
20,710
148,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,202
Gold Earned
63,717
381
Minions Killed
562
0
Camps Cleared
0
2,040,241
Distance Traveled
2,104,919
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,323
436
103
4
0
358,618
1
L
Cthulhu
9,746
375
68
3
0
388,322
0
L
Heimdallr
10,491
404
99
4
0
376,543
0
L
Nemesis
11,250
433
65
3
0
461,708
9
L
Loki
10,378
399
73
3
0
364,497
2
W
Cthulhu
11,713
451
43
2
0
470,536
0
W
Set
11,049
425
64
2
0
398,631
3
L
Yemoja
11,337
436
76
3
0
449,171
1
W
Cupid
12,810
493
126
5
0
462,081
7
W
Anubis
16,822
647
226
9
0
415,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role