Player Matchup

Anubis
Anubis
Except_Fate
Anubis
Level 22
God Stats
10W - 5L
1,602 SR
Queue Stats
27W - 18L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
darkassassin2244
Cthulhu
Level 99
God Stats
11W - 4L
1,595 SR
Queue Stats
126W - 100L
1,452 Elo+
Party 1
Izanami
Izanami
ninlanin
Izanami
Level 94
God Stats
4W - 2L
1,307 SR
Queue Stats
198W - 181L
1,410 Elo+
Party 1
Team Averages
Level 72
1,501 SR
1,415 Elo+

VS

Team Averages
Level 16
1,345 SR
1,163 Elo+
Cthulhu
Cthulhu
EightLeopard975
Cthulhu
Level 6
God Stats
6W - 6L
1,367 SR
Queue Stats
18W - 17L
1,183 Elo+
Party 2
Fenrir
Fenrir
REX the DOOD
Fenrir
Level 16
God Stats
6W - 5L
1,226 SR
Queue Stats
9W - 12L
1,183 Elo+
Party 2
Agni
Agni
ZyIronSide7z
Agni
Level 27
God Stats
37W - 39L
1,442 SR
Queue Stats
88W - 124L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
0 / 1 / 13
9,339
623
6,062
8,382
3,438
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 0 / 7
9,958
664
10,249
11,875
10,787
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
ninlanin
Izanami
14
13 / 2 / 3
11,302
753
16,024
10,242
3,059
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,808
521
3,990
16,235
7,184
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
9
0 / 9 / 2
7,720
515
3,008
10,740
2,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 4 / 0
8,372
558
9,768
10,100
2,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
17
Kills
2
3
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Anubis
0
1
13
6.5
L
Fenrir
0
9
2
0.11
L
2
4
0
0.5
W
4
0
7
7.5
W
Izanami
ninlanin
Izanami
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,335
Damage
16,766
30,499
Taken
37,075
17,284
Mitigated
11,940
9,029
Healing
2,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,990
154
196
980
16,235
7,184
0
7,660
8,305
14,628
0
W
Anubis
6,062
1,175
1,245
2,243
8,382
3,438
142
4,711
3,671
23,969
0
L
Fenrir
3,008
836
0
349
10,740
2,363
0
4,447
6,093
0
9,276
L
9,768
599
0
624
10,100
2,393
0
3,584
6,366
34,621
0
W
10,249
365
793
1,962
11,875
10,787
28
3,346
8,529
41,714
0
W
Izanami
ninlanin
Izanami
16,024
15,026
489
2,297
10,242
3,059
1,860
5,707
4,535
0
50,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
23,900
143
Minions Killed
85
0
Camps Cleared
0
740,017
Distance Traveled
721,511
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,808
521
32
2
0
296,977
0
W
Anubis
9,339
623
39
3
0
218,171
2
L
Fenrir
7,720
515
14
1
0
181,226
0
L
Agni
8,372
558
39
3
0
243,308
4
W
Cthulhu
9,958
664
62
4
0
309,091
3
W
Izanami
11,302
753
42
3
0
212,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role