Player Matchup

Pele
Pele
 
Pele
Level 15
God Stats
4W - 9L
1,289 SR
Queue Stats
6W - 18L
1,253 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 13
God Stats
0W - 4L
1,061 SR
Queue Stats
27W - 33L
1,355 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 7
God Stats
2W - 5L
1,217 SR
Queue Stats
14W - 14L
1,349 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 14
God Stats
0W - 1L
1,073 SR
Queue Stats
58W - 55L
1,379 Elo+
Party 1
Ra
Ra
 
Ra
Level 5
God Stats
16W - 16L
1,500 SR
Queue Stats
36W - 36L
1,632 Elo+
Party 1
Team Averages
Level 11
1,228 SR
1,394 Elo+

VS

Team Averages
Level 24
1,467 SR
1,391 Elo+
Thanatos
Thanatos
MattInDaBox
Thanatos
Level 28
God Stats
68W - 50L
1,514 SR
Queue Stats
89W - 83L
1,386 Elo+
Party 3
Merlin
Merlin
Pancakeammo
Merlin
Level 20
God Stats
9W - 7L
1,450 SR
Queue Stats
73W - 67L
1,414 Elo+
Party 2
Thor
Thor
PlaneMammal1766
Thor
Level 17
God Stats
8W - 16L
1,395 SR
Queue Stats
10W - 18L
1,331 Elo+
Solo
Cthulhu
Cthulhu
TheBluebeard89
Cthulhu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 121L
1,378 Elo+
Party 3
Fenrir
Fenrir
thomas108653
Fenrir
Level 25
God Stats
31W - 22L
1,478 SR
Queue Stats
84W - 76L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
1 / 11 / 3
10,029
912
6,240
23,623
8,476
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
 
Ymir
17
0 / 8 / 6
10,140
922
7,697
20,808
26,091
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
 
Olorun
15
0 / 9 / 3
9,358
851
6,897
17,044
7,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
 
Skadi
16
3 / 7 / 3
10,731
976
9,369
17,315
15,312
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
 
Ra
16
2 / 11 / 4
10,898
991
15,887
18,821
8,164
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MattInDaBox
Thanatos
18
8 / 2 / 14
12,324
1,120
8,614
12,157
5,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
20
15 / 1 / 18
13,379
1,216
26,064
7,820
3,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 19
11,041
1,004
11,282
7,019
3,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 0 / 31
12,216
1,111
17,632
15,726
16,978
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
20
16 / 2 / 18
13,634
1,239
26,347
15,716
11,685
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
145
6
Kills
45
46
Deaths
6
19
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
11
3
0.23
L
Ymir
 
Ymir
0
8
6
0.38
L
Olorun
 
Olorun
0
9
3
0.17
L
Skadi
 
Skadi
3
7
3
0.64
L
Ra
 
Ra
2
11
4
0.36
W
Thanatos
MattInDaBox
Thanatos
8
2
14
7.5
W
Merlin
15
1
18
24
W
2
1
19
11.5
W
4
0
31
19.5
W
Fenrir
16
2
18
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,090
Damage
89,939
97,611
Taken
58,438
65,058
Mitigated
40,545
15,981
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,240
2,368
0
427
23,623
8,476
0
11,679
11,619
0
21,941
L
Ymir
 
Ymir
7,697
996
793
604
20,808
26,091
0
9,688
10,743
30,045
0
L
Olorun
 
Olorun
6,897
2,425
5,628
2,997
17,044
7,015
0
6,308
10,483
15,827
0
L
Skadi
 
Skadi
9,369
4,225
0
388
17,315
15,312
0
6,714
10,326
0
21,655
L
Ra
 
Ra
15,887
2,131
3,646
1,498
18,821
8,164
0
8,650
10,021
40,376
0
W
Thanatos
MattInDaBox
Thanatos
8,614
3,789
0
8,138
12,157
5,029
0
6,946
5,211
0
30,209
W
Merlin
26,064
493
0
0
7,820
3,598
0
4,790
3,030
47,813
0
W
11,282
1,684
0
0
7,019
3,255
0
4,046
2,973
0
22,941
W
17,632
2,211
136
524
15,726
16,978
0
10,364
5,362
28,687
0
W
Fenrir
26,347
12,408
0
3,646
15,716
11,685
0
4,335
10,080
0
34,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,156
Gold Earned
62,594
153
Minions Killed
189
2
Camps Cleared
7
784,441
Distance Traveled
1,108,737
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,029
912
28
3
0
190,946
0
L
Ymir
10,140
922
40
4
0
142,462
1
L
Olorun
9,358
851
17
2
0
122,004
2
L
Skadi
10,731
976
17
2
1
174,489
0
L
Ra
10,898
991
51
5
1
154,540
2
W
Thanatos
12,324
1,120
58
5
2
196,796
0
W
Merlin
13,379
1,216
41
4
0
203,035
1
W
Thor
11,041
1,004
35
3
0
223,488
0
W
Cthulhu
12,216
1,111
35
3
3
246,264
0
W
Fenrir
13,634
1,239
20
2
2
239,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role