Player Matchup

Cthulhu
Cthulhu
HiroshimaSun
Cthulhu
Level 99
God Stats
4W - 3L
1,689 SR
Queue Stats
53W - 46L
1,513 Elo+
Party 1
Janus
Janus
KingOfBlackHRTS
Janus
Level 87
God Stats
0W - 1L
1,818 SR
Queue Stats
66W - 61L
1,558 Elo+
Party 1
Set
Set
WavyCrit
Set
Level 24
God Stats
1W - 1L
1,714 SR
Queue Stats
130W - 142L
1,476 Elo+
Party 1
Team Averages
Level 70
1,740 SR
1,516 Elo+

VS

Team Averages
Level 48
1,619 SR
1,586 Elo+
Cthulhu
Cthulhu
FaKE ObTiC
Cthulhu
Level 98
God Stats
6W - 2L
1,651 SR
Queue Stats
58W - 56L
1,582 Elo+
Party 2
Ullr
Ullr
MidasTouched822
Ullr
Level 17
God Stats
6W - 3L
1,618 SR
Queue Stats
30W - 22L
1,628 Elo+
Solo
Thanatos
Thanatos
RA1N N BULLETZ
Thanatos
Level 29
God Stats
10W - 12L
1,589 SR
Queue Stats
52W - 53L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HiroshimaSun
Cthulhu
16
4 / 3 / 7
12,203
642
14,823
14,335
10,371
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 5 / 2
10,730
565
8,256
10,455
3,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 9 / 5
11,795
621
16,009
21,257
21,567
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FaKE ObTiC
Cthulhu
19
11 / 0 / 4
14,234
749
19,739
22,162
14,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
0 / 5 / 10
11,314
595
9,659
12,811
4,354
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
15
6 / 7 / 4
12,905
679
9,035
14,126
4,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
12
Kills
17
17
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FaKE ObTiC
Cthulhu
11
0
4
13
L
Cthulhu
HiroshimaSun
Cthulhu
4
3
7
2.5
L
4
5
2
1
W
0
5
10
1
W
Thanatos
6
7
4
1.14
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,088
Damage
38,433
46,047
Taken
49,099
34,993
Mitigated
23,392
4,287
Healing
21,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FaKE ObTiC
Cthulhu
19,739
1,266
459
11,750
22,162
14,351
378
9,806
12,356
77,567
0
L
Cthulhu
HiroshimaSun
Cthulhu
14,823
539
865
1,390
14,335
10,371
45
5,820
8,515
61,137
0
L
8,256
434
453
488
10,455
3,055
304
5,104
5,351
33,341
0
W
9,659
3,373
0
1,706
12,811
4,354
1,142
8,204
4,607
0
35,302
W
Thanatos
9,035
3,523
0
7,366
14,126
4,687
379
5,220
8,906
0
74,119
L
16,009
8,068
0
1,091
21,257
21,567
786
8,863
12,394
0
40,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,728
Gold Earned
38,453
177
Minions Killed
237
0
Camps Cleared
0
908,710
Distance Traveled
1,018,436
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,234
749
111
6
0
367,839
2
L
Cthulhu
12,203
642
73
4
0
360,140
1
L
Janus
10,730
565
55
3
0
249,301
1
W
Ullr
11,314
595
42
2
0
316,137
3
W
Thanatos
12,905
679
84
4
0
334,460
0
L
Set
11,795
621
49
3
0
299,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role