Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,088 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 8
God Stats
0W - 7L
1,010 SR
Queue Stats
0W - 7L
1,040 Elo+
Party 1
Neith
Neith
 
Neith
Level 11
God Stats
0W - 4L
1,425 SR
Queue Stats
10W - 27L
1,144 Elo+
Party 1
Team Averages
Level 9
1,312 SR
1,091 Elo+

VS

Team Averages
Level 72
1,557 SR
1,430 Elo+
Thor
Thor
AngelJuicee
Thor
Level 17
God Stats
3W - 1L
1,653 SR
Queue Stats
64W - 63L
1,361 Elo+
Party 2
Tyr
Tyr
JustFakies
Tyr
Level 102
God Stats
3W - 2L
1,789 SR
Queue Stats
84W - 53L
1,458 Elo+
Party 2
Persephone
Persephone
thebaddest98
Persephone
Level 97
God Stats
2W - 1L
1,228 SR
Queue Stats
75W - 73L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 7 / 3
9,697
606
3,156
15,797
13,849
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
 
Baron Samedi
11
0 / 7 / 1
8,577
536
3,499
10,477
8,341
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
 
Neith
12
2 / 5 / 1
9,475
592
6,315
11,363
3,818
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 11
11,212
701
4,495
6,830
2,431
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 2 / 11
11,688
731
9,919
13,446
10,122
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
thebaddest98
Persephone
15
6 / 0 / 12
11,702
731
17,303
7,229
2,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
2
Kills
19
19
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
7
3
0.21
L
Baron Samedi
 
Baron Samedi
0
7
1
0.07
L
Neith
 
Neith
2
5
1
0.5
W
6
1
11
11.5
W
7
2
11
6.25
W
Persephone
thebaddest98
Persephone
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,970
Damage
31,717
37,637
Taken
27,505
26,008
Mitigated
14,997
4,268
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,156
975
0
0
15,797
13,849
0
8,027
7,770
11,669
0
L
Baron Samedi
 
Baron Samedi
3,499
326
442
896
10,477
8,341
0
5,174
5,303
16,427
0
L
Neith
 
Neith
6,315
2,527
0
2,930
11,363
3,818
0
4,198
7,165
0
32,552
W
4,495
934
915
2,354
6,830
2,431
0
1,844
4,861
0
26,476
W
9,919
1,413
0
7,164
13,446
10,122
567
2,263
10,958
0
50,484
W
Persephone
thebaddest98
Persephone
17,303
1,231
0
2,592
7,229
2,444
1,788
2,247
4,907
54,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,749
Gold Earned
34,602
78
Minions Killed
183
0
Camps Cleared
0
652,961
Distance Traveled
892,199
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,697
606
20
1
0
236,015
0
L
Baron Samedi
8,577
536
19
1
0
184,084
1
L
Neith
9,475
592
39
2
0
232,862
3
W
Thor
11,212
701
43
3
0
300,942
2
W
Tyr
11,688
731
70
4
0
301,408
3
W
Persephone
11,702
731
70
4
0
289,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role