Player Matchup

Baba Yaga
Baba Yaga
KleeneEle
Baba Yaga
Level 148
God Stats
15W - 7L
1,494 SR
Queue Stats
388W - 341L
1,702 Elo+
Solo
Cerberus
Cerberus
MrJosemi360
Cerberus
Level 155
God Stats
3W - 0L
1,872 SR
Queue Stats
92W - 86L
1,543 Elo+
Party 3
Skadi
Skadi
ReaI V8
Skadi
Level 158
God Stats
6W - 0L
1,768 SR
Queue Stats
335W - 367L
1,568 Elo+
Party 3
Hercules
Hercules
Recapi
Hercules
Level 143
God Stats
3W - 0L
1,709 SR
Queue Stats
247W - 233L
1,586 Elo+
Solo
King Arthur
King Arthur
aizelswift
King Arthur
Level 123
God Stats
4W - 0L
1,738 SR
Queue Stats
30W - 23L
1,628 Elo+
Solo
Team Averages
Level 145
1,716 SR
1,606 Elo+

VS

Team Averages
Level 125
1,572 SR
1,674 Elo+
Kumbhakarna
Kumbhakarna
AncientSurfer
Kumbhakarna
Level 110
God Stats
1W - 1L
1,764 SR
Queue Stats
124W - 107L
1,566 Elo+
Party 2
Da Ji
Da Ji
Fictional
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,767 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FrancDrkenBauer
Cu Chulainn
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,708 Elo+
Party 1
Merlin
Merlin
gerakakel
Merlin
Level 147
God Stats
5W - 5L
1,634 SR
Queue Stats
156W - 148L
1,576 Elo+
Party 2
Ah Puch
Ah Puch
opijuM
Ah Puch
Level 155
God Stats
1W - 3L
1,463 SR
Queue Stats
43W - 31L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
KleeneEle
Baba Yaga
20
11 / 4 / 12
15,327
766
24,287
17,428
8,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
MrJosemi360
Cerberus
20
3 / 8 / 18
13,503
675
20,527
23,153
22,273
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
ReaI V8
Skadi
20
9 / 7 / 15
14,797
740
28,034
21,550
11,120
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Recapi
Hercules
20
5 / 6 / 17
13,045
652
15,807
24,907
33,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
aizelswift
King Arthur
20
5 / 7 / 18
13,905
695
21,454
25,422
41,004
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AncientSurfer
Kumbhakarna
20
2 / 4 / 20
13,505
675
8,392
24,778
29,807
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
Fictional
Da Ji
19
8 / 9 / 13
12,817
641
17,381
23,026
17,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
FrancDrkenBauer
Cu Chulainn
20
8 / 8 / 16
14,222
711
20,620
33,615
44,239
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
gerakakel
Merlin
20
7 / 6 / 19
14,293
715
25,867
20,931
11,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
opijuM
Ah Puch
20
5 / 6 / 19
13,604
680
24,759
23,346
11,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
117
33
Kills
30
32
Deaths
33
80
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AncientSurfer
Kumbhakarna
2
4
20
3
L
Da Ji
Fictional
Da Ji
8
9
13
1.61
L
Cu Chulainn
FrancDrkenBauer
Cu Chulainn
8
8
16
2
W
Baba Yaga
KleeneEle
Baba Yaga
11
4
12
4.25
W
Cerberus
MrJosemi360
Cerberus
3
8
18
1.5
W
Skadi
ReaI V8
Skadi
9
7
15
2.36
W
Hercules
Recapi
Hercules
5
6
17
2.25
W
King Arthur
aizelswift
King Arthur
5
7
18
2
L
Merlin
gerakakel
Merlin
7
6
19
2.75
L
Ah Puch
opijuM
Ah Puch
5
6
19
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,109
Damage
97,019
112,460
Taken
125,696
116,530
Mitigated
115,220
46,553
Healing
34,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AncientSurfer
Kumbhakarna
8,392
592
879
1,658
24,778
29,807
160
10,106
14,447
15,635
0
L
Da Ji
Fictional
Da Ji
17,381
2,677
3,592
1,877
23,026
17,628
126
5,583
17,318
0
21,747
L
Cu Chulainn
FrancDrkenBauer
Cu Chulainn
20,620
3,965
2,823
2,962
33,615
44,239
608
14,214
19,126
1,957
42,236
W
Baba Yaga
KleeneEle
Baba Yaga
24,287
1,268
3,104
7,339
17,428
8,975
1,086
8,611
8,817
48,118
0
W
Cerberus
MrJosemi360
Cerberus
20,527
394
535
5,749
23,153
22,273
313
14,759
8,394
39,499
0
W
Skadi
ReaI V8
Skadi
28,034
12,412
736
4,850
21,550
11,120
4,836
11,381
10,169
0
58,996
W
Hercules
Recapi
Hercules
15,807
3,632
2,831
10,330
24,907
33,158
538
12,679
12,228
0
24,916
W
King Arthur
aizelswift
King Arthur
21,454
1,281
2,774
8,305
25,422
41,004
90
13,078
12,344
0
43,836
L
Merlin
gerakakel
Merlin
25,867
2,306
3,219
4,618
20,931
11,611
1,276
7,619
13,020
60,298
0
L
Ah Puch
opijuM
Ah Puch
24,759
1,258
4,244
9,030
23,346
11,935
736
7,292
15,954
52,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,577
Gold Earned
68,441
264
Minions Killed
195
0
Camps Cleared
0
1,635,392
Distance Traveled
1,600,757
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
13,505
675
13
1
0
364,100
0
L
Da Ji
12,817
641
13
1
0
320,588
3
L
Cu Chulainn
14,222
711
36
2
0
293,752
5
W
Baba Yaga
15,327
766
67
3
0
359,700
2
W
Cerberus
13,503
675
46
2
0
328,067
0
W
Skadi
14,797
740
93
5
0
286,070
1
W
Hercules
13,045
652
18
1
0
322,162
0
W
King Arthur
13,905
695
40
2
0
339,393
0
L
Merlin
14,293
715
69
3
0
300,771
0
L
Ah Puch
13,604
680
64
3
0
321,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role