Player Matchup

Cernunnos
Cernunnos
KOYLforever
Cernunnos
Level 103
God Stats
4W - 4L
1,514 SR
Queue Stats
14W - 12L
1,348 Elo+
Party 1
Heimdallr
Heimdallr
MetroplexPrime58
Heimdallr
Level 29
God Stats
2W - 1L
1,492 SR
Queue Stats
7W - 7L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
alanchuu
Cthulhu
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 7L
1,174 Elo+
Party 1
Fenrir
Fenrir
cueto25
Fenrir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,384 Elo+
Party 1
Team Averages
Level 69
1,502 SR
1,322 Elo+

VS

Team Averages
Level 61
1,434 SR
1,247 Elo+
Heimdallr
Heimdallr
Aragor8212
Heimdallr
Level 27
God Stats
7W - 19L
1,303 SR
Queue Stats
94W - 149L
1,244 Elo+
Party 2
Cthulhu
Cthulhu
Siamk0
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,191 Elo+
Solo
Vulcan
Vulcan
elsm
Vulcan
Level 124
God Stats
16W - 12L
1,524 SR
Queue Stats
39W - 40L
1,331 Elo+
Solo
King Arthur
King Arthur
trollergamer123
King Arthur
Level 65
God Stats
9W - 20L
1,411 SR
Queue Stats
66W - 73L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KOYLforever
Cernunnos
14
8 / 2 / 1
8,771
975
8,731
6,368
2,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
14
7 / 1 / 5
9,214
1,024
7,781
5,173
2,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
alanchuu
Cthulhu
12
0 / 1 / 7
7,582
842
4,831
5,470
3,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
cueto25
Fenrir
13
4 / 0 / 5
8,653
961
3,720
7,921
3,391
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aragor8212
Heimdallr
10
0 / 7 / 0
5,871
652
1,615
8,715
2,713
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Siamk0
Cthulhu
11
2 / 6 / 0
6,710
746
4,147
10,610
5,935
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
elsm
Vulcan
13
2 / 4 / 2
7,588
843
5,185
6,061
1,729
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
trollergamer123
King Arthur
11
0 / 2 / 3
6,241
693
4,024
9,994
5,058
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
19
Kills
4
4
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aragor8212
Heimdallr
0
7
0
0
W
Cernunnos
KOYLforever
Cernunnos
8
2
1
4.25
W
Heimdallr
7
1
5
9.5
L
Cthulhu
Siamk0
Cthulhu
2
6
0
0.33
W
Cthulhu
alanchuu
Cthulhu
0
1
7
3.5
W
Fenrir
cueto25
Fenrir
4
0
5
6.5
L
Vulcan
elsm
Vulcan
2
4
2
0.75
L
King Arthur
trollergamer123
King Arthur
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,063
Damage
14,971
24,932
Taken
35,380
11,951
Mitigated
15,435
9,269
Healing
2,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aragor8212
Heimdallr
1,615
237
0
0
8,715
2,713
208
694
8,021
0
10,338
W
Cernunnos
KOYLforever
Cernunnos
8,731
4,686
502
2,244
6,368
2,432
2,449
2,580
3,663
0
28,553
W
Heimdallr
7,781
3,283
183
1,152
5,173
2,162
2,598
2,345
2,828
0
27,249
L
Cthulhu
Siamk0
Cthulhu
4,147
111
207
0
10,610
5,935
260
1,094
9,516
7,595
0
W
Cthulhu
alanchuu
Cthulhu
4,831
69
551
293
5,470
3,966
740
2,924
2,496
16,157
0
W
Fenrir
cueto25
Fenrir
3,720
2,453
171
4,173
7,921
3,391
0
2,370
5,476
0
18,327
L
Vulcan
elsm
Vulcan
5,185
791
561
1,030
6,061
1,729
0
1,068
4,993
23,181
0
L
King Arthur
trollergamer123
King Arthur
4,024
339
0
1,011
9,994
5,058
0
2,598
7,396
0
16,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,220
Gold Earned
26,410
137
Minions Killed
101
8
Camps Cleared
6
750,540
Distance Traveled
591,873
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,871
652
20
2
0
160,152
0
W
Cernunnos
8,771
975
37
4
0
173,980
0
W
Heimdallr
9,214
1,024
51
6
3
152,969
1
L
Cthulhu
6,710
746
16
2
0
142,180
0
W
Cthulhu
7,582
842
22
2
1
183,383
0
W
Fenrir
8,653
961
27
3
4
240,208
1
L
Vulcan
7,588
843
41
5
5
143,640
0
L
King Arthur
6,241
693
24
3
1
145,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role