Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
COMECEIHJ
Cernunnos
Level 36
God Stats
15W - 17L
1,645 SR
Queue Stats
279W - 331L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
LionGoldx1
Cthulhu
Level 27
God Stats
16W - 14L
1,593 SR
Queue Stats
228W - 232L
1,535 Elo+
Party 1
Thanatos
Thanatos
UgandanLoki
Thanatos
Level 18
God Stats
21W - 20L
1,424 SR
Queue Stats
114W - 104L
1,593 Elo+
Party 1
Aphrodite
Aphrodite
dudulisboa2
Aphrodite
Level 30
God Stats
42W - 26L
1,641 SR
Queue Stats
94W - 107L
1,365 Elo+
Party 1
Team Averages
Level 28
1,561 SR
1,488 Elo+

VS

Team Averages
Level 42
1,546 SR
1,550 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Floatzel
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 25L
1,648 Elo+
Solo
Ullr
Ullr
TxiLibra
Ullr
Level 145
God Stats
3W - 4L
1,488 SR
Queue Stats
30W - 31L
1,505 Elo+
Party 2
Fafnir
Fafnir
Vetooor
Fafnir
Level 8
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 2L
1,737 Elo+
Party 2
Nemesis
Nemesis
javierAVQ
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
15 / 7 / 16
21,150
542
43,711
30,681
16,195
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
COMECEIHJ
Cernunnos
20
8 / 9 / 12
19,822
508
36,930
29,685
13,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
LionGoldx1
Cthulhu
20
4 / 4 / 13
19,113
490
47,234
45,165
56,003
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
UgandanLoki
Thanatos
20
16 / 6 / 7
22,087
566
26,587
37,247
18,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
dudulisboa2
Aphrodite
20
2 / 5 / 17
18,129
465
15,596
28,956
30,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
9 / 8 / 12
20,750
532
44,140
53,684
35,512
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Floatzel
Hercules
20
9 / 6 / 7
20,454
524
36,981
59,338
82,012
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ullr
20
12 / 8 / 8
19,273
494
30,234
30,547
12,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fafnir
Vetooor
Fafnir
20
1 / 5 / 21
17,882
459
11,145
37,648
71,858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
javierAVQ
Nemesis
20
0 / 18 / 7
15,772
404
6,168
36,632
13,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
86
45
Kills
31
31
Deaths
45
65
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
15
7
16
3.29
L
Zhong Kui
 
Zhong Kui
9
8
12
1.88
W
Cernunnos
COMECEIHJ
Cernunnos
8
9
12
1.56
L
Hercules
Floatzel
Hercules
9
6
7
2.08
W
Cthulhu
LionGoldx1
Cthulhu
4
4
13
2.63
L
Ullr
12
8
8
2
W
Thanatos
UgandanLoki
Thanatos
16
6
7
3.25
L
Fafnir
Vetooor
Fafnir
1
5
21
2.3
W
Aphrodite
dudulisboa2
Aphrodite
2
5
17
2.1
L
Nemesis
javierAVQ
Nemesis
0
18
7
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,058
Damage
128,668
171,734
Taken
217,849
134,561
Mitigated
214,679
95,001
Healing
79,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
43,711
7,589
2,945
7,650
30,681
16,195
3,705
10,575
20,081
156,087
0
L
Zhong Kui
 
Zhong Kui
44,140
3,346
838
32,692
53,684
35,512
6,163
33,348
20,186
182,617
0
W
Cernunnos
COMECEIHJ
Cernunnos
36,930
21,868
1,501
6,120
29,685
13,768
7,646
9,239
20,371
0
141,799
L
Hercules
Floatzel
Hercules
36,981
12,590
0
29,211
59,338
82,012
2,921
29,789
28,849
0
175,817
W
Cthulhu
LionGoldx1
Cthulhu
47,234
1,959
3,234
12,039
45,165
56,003
966
11,859
32,861
153,085
0
L
Ullr
30,234
12,504
0
3,931
30,547
12,020
4,064
16,345
14,177
0
164,745
W
Thanatos
UgandanLoki
Thanatos
26,587
7,456
0
31,334
37,247
18,548
1,232
10,548
26,574
651
163,255
L
Fafnir
Vetooor
Fafnir
11,145
2,409
0
10,066
37,648
71,858
723
18,881
18,694
41,737
0
W
Aphrodite
dudulisboa2
Aphrodite
15,596
1,001
15,553
14,625
28,956
30,047
1,716
13,064
15,867
69,015
0
L
Nemesis
javierAVQ
Nemesis
6,168
1,840
0
3,200
36,632
13,277
915
12,629
24,003
0
94,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,301
Gold Earned
94,131
896
Minions Killed
834
0
Camps Cleared
0
3,532,586
Distance Traveled
3,120,302
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
21,150
542
223
6
0
659,859
5
L
Zhong Kui
20,750
532
255
7
0
555,054
5
W
Cernunnos
19,822
508
177
5
0
599,940
2
L
Hercules
20,454
524
233
6
0
648,817
8
W
Cthulhu
19,113
490
207
5
0
760,532
2
L
Ullr
19,273
494
181
5
0
642,360
6
W
Thanatos
22,087
566
177
5
0
791,690
1
L
Fafnir
17,882
459
44
1
0
669,633
7
W
Aphrodite
18,129
465
112
3
0
720,565
0
L
Nemesis
15,772
404
121
3
0
604,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role