Player Matchup

Bellona
Bellona
Dean88675
Bellona
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 31L
1,261 Elo+
Party 2
Fenrir
Fenrir
Draymoore99
Fenrir
Level 18
God Stats
1W - 2L
1,339 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2
Chang'e
Chang'e
Gaming_Hound
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,134 Elo+
Party 1
Neith
Neith
KiD_Element7
Neith
Level 8
God Stats
5W - 7L
1,500 SR
Queue Stats
29W - 30L
1,134 Elo+
Party 1
Ah Puch
Ah Puch
bo55ladi1
Ah Puch
Level 15
God Stats
5W - 4L
1,568 SR
Queue Stats
196W - 212L
1,278 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,261 Elo+

VS

Team Averages
Level 27
1,444 SR
1,273 Elo+
Ra
Ra
 
Ra
Level 26
God Stats
1W - 1L
1,270 SR
Queue Stats
62W - 58L
1,290 Elo+
Solo
Artemis
Artemis
TheGoldExp
Artemis
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 75L
1,311 Elo+
Solo
Rama
Rama
TheSkullKid25
Rama
Level 27
God Stats
12W - 8L
1,451 SR
Queue Stats
48W - 48L
1,325 Elo+
Solo
Arachne
Arachne
indy_warriorYT
Arachne
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 38L
1,175 Elo+
Solo
Nemesis
Nemesis
tvrs_r
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dean88675
Bellona
19
3 / 4 / 15
12,161
1,013
10,472
20,685
22,676
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
19
12 / 5 / 9
14,011
1,168
12,316
18,962
8,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Gaming_Hound
Chang'e
17
4 / 7 / 9
11,193
933
7,987
13,336
3,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 8 / 14
12,873
1,073
19,437
20,703
10,860
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
bo55ladi1
Ah Puch
17
0 / 13 / 12
10,521
877
12,628
21,235
13,532
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 6 / 19
11,952
996
14,890
14,610
6,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
TheGoldExp
Artemis
20
10 / 5 / 13
13,236
1,103
23,887
14,217
5,893
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
10 / 3 / 16
13,312
1,109
23,116
15,829
6,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 4 / 18
13,180
1,098
17,488
15,862
7,324
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
tvrs_r
Nemesis
17
5 / 7 / 13
11,750
979
8,696
12,253
5,065
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
116
25
Kills
37
37
Deaths
25
59
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
6
19
2.08
L
Bellona
Dean88675
Bellona
3
4
15
2.63
L
Fenrir
12
5
9
3.3
L
Chang'e
Gaming_Hound
Chang'e
4
7
9
1.21
L
6
8
14
1.63
W
Artemis
TheGoldExp
Artemis
10
5
13
3.3
W
10
3
16
6
L
Ah Puch
bo55ladi1
Ah Puch
0
13
12
0.46
W
9
4
18
4.5
W
Nemesis
tvrs_r
Nemesis
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,840
Damage
88,077
94,921
Taken
72,771
59,676
Mitigated
30,557
7,793
Healing
18,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,890
705
3,409
5,496
14,610
6,171
0
3,943
10,667
40,049
0
L
Bellona
Dean88675
Bellona
10,472
2,447
0
157
20,685
22,676
0
3,115
17,570
0
25,545
L
Fenrir
12,316
2,755
0
685
18,962
8,783
0
4,281
14,681
0
23,032
L
Chang'e
Gaming_Hound
Chang'e
7,987
1,514
1,541
1,108
13,336
3,825
0
1,264
12,072
17,534
0
L
19,437
12,593
0
4,172
20,703
10,860
0
3,089
17,614
0
39,802
W
Artemis
TheGoldExp
Artemis
23,887
15,755
0
1,140
14,217
5,893
0
3,471
10,746
0
57,313
W
23,116
20,331
66
4,547
15,829
6,104
0
5,726
10,103
0
46,740
L
Ah Puch
bo55ladi1
Ah Puch
12,628
2,054
0
130
21,235
13,532
0
3,141
18,094
39,991
0
W
17,488
12,903
0
3,108
15,862
7,324
0
4,171
11,691
0
25,381
W
Nemesis
tvrs_r
Nemesis
8,696
4,129
0
1,026
12,253
5,065
0
3,304
8,949
0
14,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,759
Gold Earned
63,430
175
Minions Killed
232
3
Camps Cleared
7
893,210
Distance Traveled
995,337
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,952
996
52
4
0
200,637
0
L
Bellona
12,161
1,013
38
3
0
191,652
0
L
Fenrir
14,011
1,168
21
2
0
228,484
0
L
Chang'e
11,193
933
24
2
0
173,177
0
L
Neith
12,873
1,073
43
4
0
164,893
0
W
Artemis
13,236
1,103
84
7
2
191,872
0
W
Rama
13,312
1,109
61
5
1
192,497
0
L
Ah Puch
10,521
877
49
4
3
135,004
1
W
Arachne
13,180
1,098
19
2
2
226,708
1
W
Nemesis
11,750
979
16
1
2
183,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role