Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 46
God Stats
2W - 9L
1,307 SR
Queue Stats
62W - 126L
1,111 Elo+
Party 2
Izanami
Izanami
angelrubioo12
Izanami
Level 49
God Stats
9W - 45L
1,292 SR
Queue Stats
72W - 148L
1,127 Elo+
Party 2
Team Averages
Level 59
1,366 SR
1,246 Elo+

VS

Team Averages
Level 77
1,416 SR
1,377 Elo+
Neith
Neith
Deliriious HaZe
Neith
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 51L
1,313 Elo+
Solo
Eset
Eset
Inestable_17
Eset
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 52L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
SMC_MKing25
Cthulhu
Level 67
God Stats
2W - 2L
1,248 SR
Queue Stats
86W - 79L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 0 / 2
9,715
571
9,909
10,911
8,468
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
 
Scylla
12
0 / 1 / 1
9,357
550
4,184
5,962
1,862
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
2 / 1 / 0
9,868
580
5,574
10,479
3,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
9,832
578
11,319
6,831
2,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 0
9,560
562
4,016
8,887
2,889
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
SMC_MKing25
Cthulhu
11
0 / 0 / 2
10,205
600
9,198
13,127
12,587
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
2
2
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
2
2
L
Scylla
 
Scylla
0
1
1
0.5
W
1
1
1
1.5
W
1
2
0
0.5
W
Cthulhu
SMC_MKing25
Cthulhu
0
0
2
1
L
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,667
Damage
24,533
27,352
Taken
28,845
13,852
Mitigated
17,682
10,385
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,909
0
619
1,950
10,911
8,468
0
3,668
7,243
36,383
0
L
Scylla
 
Scylla
4,184
47
684
1,555
5,962
1,862
0
3,452
2,510
35,011
0
W
11,319
2,479
1,023
2,648
6,831
2,206
0
3,061
3,595
0
52,938
W
4,016
139
185
3,358
8,887
2,889
0
4,583
4,079
20,793
0
W
Cthulhu
SMC_MKing25
Cthulhu
9,198
158
546
0
13,127
12,587
0
5,692
7,070
32,339
0
L
Izanami
5,574
5,024
1,340
4,237
10,479
3,522
0
6,130
4,349
0
37,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
29,597
176
Minions Killed
184
0
Camps Cleared
0
932,268
Distance Traveled
887,163
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,715
571
48
3
0
381,881
0
L
Scylla
9,357
550
67
4
0
275,630
1
W
Neith
9,832
578
102
6
0
300,777
0
W
Eset
9,560
562
46
3
0
286,794
2
W
Cthulhu
10,205
600
36
2
0
299,592
6
L
Izanami
9,868
580
61
4
0
274,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role