Player Matchup

Fenrir
Fenrir
Charons Wolf
Fenrir
Level 91
God Stats
0W - 1L
1,841 SR
Queue Stats
14W - 10L
1,681 Elo+
Party 2
The Morrigan
The Morrigan
FeebleZeus8
The Morrigan
Level 152
God Stats
22W - 11L
1,654 SR
Queue Stats
158W - 107L
1,670 Elo+
Party 2
Cthulhu
Cthulhu
Nyxian Drake
Cthulhu
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 28L
1,689 Elo+
Party 2
Team Averages
Level 123
1,665 SR
1,680 Elo+

VS

Team Averages
Level 108
1,650 SR
1,618 Elo+
Cthulhu
Cthulhu
IMMACABE
Cthulhu
Level 98
God Stats
4W - 1L
1,780 SR
Queue Stats
220W - 151L
1,705 Elo+
Party 1
Discordia
Discordia
RAVENSxFAN165
Discordia
Level 125
God Stats
6W - 9L
1,570 SR
Queue Stats
378W - 310L
1,569 Elo+
Party 1
Skadi
Skadi
TheGreatBellyy
Skadi
Level 101
God Stats
13W - 10L
1,600 SR
Queue Stats
224W - 156L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 13 / 5
14,036
638
9,292
20,249
8,084
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
FeebleZeus8
The Morrigan
17
4 / 10 / 4
13,683
622
8,962
15,460
5,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Nyxian Drake
Cthulhu
18
5 / 9 / 7
15,443
702
19,257
28,463
26,974
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IMMACABE
Cthulhu
20
19 / 1 / 7
17,164
780
19,997
19,043
25,762
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
RAVENSxFAN165
Discordia
16
1 / 8 / 17
14,045
638
9,947
12,388
3,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
12 / 7 / 13
16,126
733
26,553
19,519
6,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
16
Kills
32
32
Deaths
16
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
13
5
0.73
L
The Morrigan
FeebleZeus8
The Morrigan
4
10
4
0.6
W
Cthulhu
IMMACABE
Cthulhu
19
1
7
22.5
L
Cthulhu
Nyxian Drake
Cthulhu
5
9
7
0.94
W
Discordia
RAVENSxFAN165
Discordia
1
8
17
1.19
W
12
7
13
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,511
Damage
56,497
64,172
Taken
50,950
40,734
Mitigated
36,074
2,878
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,292
2,609
0
788
20,249
8,084
0
7,505
12,644
0
33,253
L
The Morrigan
FeebleZeus8
The Morrigan
8,962
1,119
1,435
250
15,460
5,676
0
8,682
6,393
69,001
4,534
W
Cthulhu
IMMACABE
Cthulhu
19,997
845
176
2,160
19,043
25,762
0
9,609
8,301
78,110
0
L
Cthulhu
Nyxian Drake
Cthulhu
19,257
358
46
359
28,463
26,974
0
13,011
15,143
43,887
567
W
Discordia
RAVENSxFAN165
Discordia
9,947
457
0
259
12,388
3,798
227
6,875
5,513
55,874
0
W
26,553
17,603
0
2,364
19,519
6,514
3,137
9,231
10,288
0
109,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,162
Gold Earned
47,335
185
Minions Killed
267
0
Camps Cleared
0
1,007,337
Distance Traveled
1,122,792
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,036
638
31
1
0
311,106
2
L
The Morrigan
13,683
622
109
5
0
318,311
2
W
Cthulhu
17,164
780
81
4
0
432,016
1
L
Cthulhu
15,443
702
45
2
0
377,920
0
W
Discordia
14,045
638
78
4
0
368,514
2
W
Skadi
16,126
733
108
5
0
322,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role