Player Matchup

Susano
Susano
Angelus Primum
Susano
Level 29
God Stats
30W - 28L
1,540 SR
Queue Stats
180W - 172L
1,491 Elo+
Party 2
Eset
Eset
Fade Orical
Eset
Level 85
God Stats
0W - 1L
1,264 SR
Queue Stats
25W - 18L
1,433 Elo+
Party 2
Neith
Neith
Fluffyfireball1
Neith
Level 5
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 2
Team Averages
Level 40
1,514 SR
1,549 Elo+

VS

Team Averages
Level 80
1,467 SR
1,508 Elo+
Neith
Neith
Prinncee3392
Neith
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,489 Elo+
Party 1
Scylla
Scylla
Ranaii
Scylla
Level 105
God Stats
1W - 0L
1,217 SR
Queue Stats
20W - 15L
1,541 Elo+
Party 1
Vamana
Vamana
xLuceds
Vamana
Level 107
God Stats
1W - 0L
1,683 SR
Queue Stats
20W - 18L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 6
8,925
744
7,772
11,765
4,551
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
8 / 5 / 3
9,668
806
7,867
9,465
3,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 6
7,394
616
1,507
5,162
1,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
8,751
729
2,069
5,121
1,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Ranaii
Scylla
13
9 / 4 / 7
10,329
861
10,854
6,295
1,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
xLuceds
Vamana
14
5 / 5 / 11
10,336
861
8,181
12,504
6,909
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
12
Kills
17
17
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
9
6
0.78
L
8
5
3
1.9
L
0
3
6
1
W
3
3
6
2
W
Scylla
Ranaii
Scylla
9
4
7
3.13
W
Vamana
xLuceds
Vamana
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,146
Damage
21,104
26,392
Taken
23,920
9,687
Mitigated
9,717
1,433
Healing
2,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,772
2,115
0
250
11,765
4,551
0
4,412
7,353
0
26,306
L
7,867
427
408
554
9,465
3,570
0
2,965
6,500
33,733
0
L
1,507
578
0
221
5,162
1,566
0
3,513
1,649
0
5,064
W
2,069
145
0
497
5,121
1,253
1,397
2,288
2,833
0
21,724
W
Scylla
Ranaii
Scylla
10,854
937
0
450
6,295
1,555
717
2,025
4,270
39,458
0
W
Vamana
xLuceds
Vamana
8,181
4,534
0
1,997
12,504
6,909
532
3,778
8,726
0
31,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,987
Gold Earned
29,416
97
Minions Killed
155
0
Camps Cleared
0
532,806
Distance Traveled
654,006
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,925
744
43
4
0
200,967
3
L
Eset
9,668
806
48
4
0
207,853
1
L
Neith
7,394
616
6
1
0
123,986
0
W
Neith
8,751
729
56
5
0
207,043
0
W
Scylla
10,329
861
64
5
0
206,474
2
W
Vamana
10,336
861
35
3
0
240,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role