Player Matchup

Agni
Agni
DeclaredHare560
Agni
Level 102
God Stats
51W - 68L
1,504 SR
Queue Stats
160W - 171L
1,496 Elo+
Solo
Cthulhu
Cthulhu
ForlornHare679
Cthulhu
Level 46
God Stats
6W - 3L
1,855 SR
Queue Stats
180W - 166L
1,493 Elo+
Solo
Cupid
Cupid
greenbeastflame
Cupid
Level 62
God Stats
2W - 0L
1,809 SR
Queue Stats
71W - 70L
1,410 Elo+
Solo
Team Averages
Level 70
1,723 SR
1,466 Elo+

VS

Team Averages
Level 74
1,546 SR
1,503 Elo+
Sol
Sol
ChadSlasher
Sol
Level 69
God Stats
42W - 27L
1,493 SR
Queue Stats
45W - 35L
1,412 Elo+
Solo
Nike
Nike
FelipeDePrata
Nike
Level 109
God Stats
1W - 1L
1,642 SR
Queue Stats
33W - 22L
1,562 Elo+
Solo
Jormungandr
Jormungandr
KamyRsn01
Jormungandr
Level 43
God Stats
4W - 2L
1,505 SR
Queue Stats
18W - 17L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 0
12,369
687
6,148
9,535
2,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 1
11,133
619
7,488
16,686
11,817
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 4 / 3
12,311
684
6,345
14,395
4,636
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 2
12,978
721
21,603
20,182
8,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 4
10,930
607
2,195
5,971
6,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
KamyRsn01
Jormungandr
3
0 / 0 / 2
7,152
397
0
1,281
331

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
12
13
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
10
4
2
2.75
W
3
5
0
0.6
L
2
2
4
2
W
0
4
1
0.13
L
Jormungandr
KamyRsn01
Jormungandr
0
0
2
1
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,981
Damage
23,798
40,616
Taken
27,434
19,421
Mitigated
14,697
9,164
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,603
4,796
360
7,094
20,182
8,293
90
9,619
10,563
87,614
0
W
6,148
170
0
1,373
9,535
2,968
0
4,905
4,630
59,909
0
L
2,195
411
0
0
5,971
6,073
0
2,764
3,207
147
13,336
W
7,488
108
0
1,426
16,686
11,817
220
7,567
9,051
59,559
0
L
Jormungandr
KamyRsn01
Jormungandr
0
0
0
0
1,281
331
0
1,281
0
0
0
W
6,345
3,590
138
6,227
14,395
4,636
2,148
9,404
4,991
0
38,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,813
Gold Earned
31,060
223
Minions Killed
116
0
Camps Cleared
0
882,611
Distance Traveled
406,487
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,978
721
106
6
0
341,200
0
W
Agni
12,369
687
78
4
0
310,763
1
L
Nike
10,930
607
10
1
0
65,287
1
W
Cthulhu
11,133
619
89
5
0
287,643
2
L
Jormungandr
7,152
397
0
0
0
0
0
W
Cupid
12,311
684
56
3
0
284,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role