Player Matchup

Cthulhu
Cthulhu
KREACHER163
Cthulhu
Level 29
God Stats
9W - 6L
1,534 SR
Queue Stats
37W - 26L
1,424 Elo+
Party 2
Jormungandr
Jormungandr
MitchNotChief
Jormungandr
Level 23
God Stats
9W - 5L
1,547 SR
Queue Stats
22W - 18L
1,389 Elo+
Party 2
Olorun
Olorun
Mystic-_-fart
Olorun
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 38L
1,378 Elo+
Party 3
Neith
Neith
Mystic-_-spase
Neith
Level 4
God Stats
1W - 2L
1,165 SR
Queue Stats
4W - 6L
1,103 Elo+
Party 3
Merlin
Merlin
muzicalmuze
Merlin
Level 29
God Stats
44W - 36L
1,540 SR
Queue Stats
63W - 63L
1,391 Elo+
Party 2
Team Averages
Level 21
1,457 SR
1,337 Elo+

VS

Team Averages
Level 19
1,543 SR
1,290 Elo+
Kali
Kali
JoseenriqueeCM
Kali
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,259 Elo+
Party 1
Nu Wa
Nu Wa
M4sK_208
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,259 Elo+
Party 1
Thor
Thor
Sakurei17
Thor
Level 18
God Stats
0W - 2L
1,486 SR
Queue Stats
6W - 8L
1,334 Elo+
Party 1
Neith
Neith
TamalRojoUwU
Neith
Level 29
God Stats
2W - 3L
1,729 SR
Queue Stats
10W - 10L
1,337 Elo+
Solo
The Morrigan
The Morrigan
vicensanorts-vic
The Morrigan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KREACHER163
Cthulhu
20
13 / 2 / 13
15,765
1,126
26,552
20,938
15,732
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
MitchNotChief
Jormungandr
20
5 / 2 / 20
13,904
993
9,811
17,144
17,546
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 5 / 18
12,748
911
11,725
13,203
4,241
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 7 / 16
12,277
877
7,211
12,945
3,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
20
7 / 0 / 19
14,093
1,007
22,872
10,142
8,038
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 5
11,881
849
9,001
23,424
7,030
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
M4sK_208
Nu Wa
19
3 / 3 / 11
12,929
924
21,282
14,662
5,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Thor
19
4 / 5 / 7
12,809
915
10,420
18,526
6,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 3 / 8
12,441
889
15,057
14,720
6,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
vicensanorts-vic
The Morrigan
19
3 / 9 / 8
13,034
931
14,608
13,441
5,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
55
31
Kills
16
16
Deaths
31
86
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
11
5
0.59
W
Cthulhu
KREACHER163
Cthulhu
13
2
13
9.75
L
Nu Wa
M4sK_208
Nu Wa
3
3
11
2.83
W
Jormungandr
MitchNotChief
Jormungandr
5
2
20
7.5
W
4
5
18
2.6
W
2
7
16
1.43
L
Thor
4
5
7
1.5
L
2
3
8
2
W
Merlin
7
0
19
16.5
L
The Morrigan
vicensanorts-vic
The Morrigan
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,171
Damage
70,368
74,372
Taken
84,773
49,115
Mitigated
29,780
8,932
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,001
3,781
0
1,501
23,424
7,030
0
19,659
3,160
0
14,662
W
Cthulhu
KREACHER163
Cthulhu
26,552
273
3,122
1,386
20,938
15,732
0
9,798
11,140
76,076
0
L
Nu Wa
M4sK_208
Nu Wa
21,282
6,260
0
0
14,662
5,172
0
12,649
2,013
35,816
0
W
Jormungandr
MitchNotChief
Jormungandr
9,811
2,709
678
818
17,144
17,546
0
8,777
8,367
35,840
0
W
11,725
8,277
423
685
13,203
4,241
0
5,130
8,073
21,400
0
W
7,211
3,669
0
810
12,945
3,558
0
8,216
4,729
0
25,334
L
Thor
10,420
3,936
0
1,990
18,526
6,045
0
15,082
3,444
0
34,151
L
15,057
6,033
0
2,822
14,720
6,521
0
12,396
2,324
0
37,547
W
Merlin
22,872
994
0
1,010
10,142
8,038
0
3,969
6,173
42,493
0
L
The Morrigan
vicensanorts-vic
The Morrigan
14,608
2,613
294
0
13,441
5,012
0
11,170
2,252
35,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,787
Gold Earned
63,094
261
Minions Killed
204
1
Camps Cleared
5
1,162,080
Distance Traveled
1,143,886
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,881
849
9
1
0
238,311
0
W
Cthulhu
15,765
1,126
100
7
0
278,184
1
L
Nu Wa
12,929
924
22
2
0
233,648
0
W
Jormungandr
13,904
993
57
4
0
271,505
0
W
Olorun
12,748
911
14
1
0
184,420
0
W
Neith
12,277
877
38
3
1
178,840
0
L
Thor
12,809
915
50
4
2
236,130
2
L
Neith
12,441
889
52
4
1
229,034
1
W
Merlin
14,093
1,007
52
4
0
249,131
0
L
The Morrigan
13,034
931
71
5
2
206,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role