Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
947 Elo+
Solo
Kukulkan
Kukulkan
CollapsedLemur0
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
989 Elo+
Solo
Anubis
Anubis
KOBE FORLIFE178
Anubis
Level 13
God Stats
24W - 19L
1,389 SR
Queue Stats
123W - 131L
1,122 Elo+
Party 1
Chaac
Chaac
NUMERO C
Chaac
Level 25
God Stats
5W - 3L
1,474 SR
Queue Stats
26W - 35L
1,181 Elo+
Solo
Jing Wei
Jing Wei
UnKnoWn GDE
Jing Wei
Level 15
God Stats
10W - 14L
1,182 SR
Queue Stats
280W - 261L
1,155 Elo+
Party 1
Team Averages
Level 16
1,409 SR
1,079 Elo+

VS

Team Averages
Level 28
1,451 SR
1,257 Elo+
Yemoja
Yemoja
Andresanttos968
Yemoja
Level 5
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
El_Cavegol_9
Vamana
Level 25
God Stats
34W - 42L
1,369 SR
Queue Stats
209W - 224L
1,090 Elo+
Party 3
Ra
Ra
Smash_Hydra
Ra
Level 22
God Stats
66W - 50L
1,438 SR
Queue Stats
232W - 225L
1,083 Elo+
Party 3
Cernunnos
Cernunnos
Spxce Nova
Cernunnos
Level 27
God Stats
12W - 10L
1,395 SR
Queue Stats
36W - 41L
1,282 Elo+
Solo
Nu Wa
Nu Wa
knashiro
Nu Wa
Level 62
God Stats
21W - 18L
1,365 SR
Queue Stats
118W - 158L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
6 / 5 / 8
15,292
425
13,589
28,052
26,812
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
3
0 / 1 / 0
9,603
267
29
4,010
1,146
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
20 / 8 / 7
19,622
545
42,993
34,376
15,709
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
NUMERO C
Chaac
20
5 / 6 / 6
16,214
450
21,629
33,402
35,208
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
UnKnoWn GDE
Jing Wei
20
12 / 4 / 12
18,219
506
36,389
37,915
12,718
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 13 / 6
14,008
389
8,369
27,083
23,851
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vamana
20
6 / 9 / 4
16,283
452
23,219
40,864
25,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 6 / 5
18,815
523
25,989
34,010
20,897
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Spxce Nova
Cernunnos
7
0 / 2 / 1
9,785
272
1,446
2,759
607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
knashiro
Nu Wa
20
9 / 13 / 6
17,353
482
41,662
29,512
11,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
45
43
Kills
23
24
Deaths
43
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
5
8
2
L
0
13
6
0.23
W
Kukulkan
0
1
0
0
L
Vamana
6
9
4
0.89
W
20
8
7
2.94
W
Chaac
NUMERO C
Chaac
5
6
6
1.33
L
8
6
5
1.75
L
Cernunnos
Spxce Nova
Cernunnos
0
2
1
0.25
W
Jing Wei
UnKnoWn GDE
Jing Wei
12
4
12
4.5
L
Nu Wa
knashiro
Nu Wa
9
13
6
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,629
Damage
100,685
137,755
Taken
134,228
91,593
Mitigated
82,359
45,935
Healing
37,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,589
3,113
0
6,967
28,052
26,812
635
14,005
14,047
0
67,252
L
8,369
2,359
1,342
156
27,083
23,851
342
4,653
22,430
33,821
0
W
Kukulkan
29
29
0
0
4,010
1,146
0
3,553
457
29
0
L
Vamana
23,219
12,529
303
11,866
40,864
25,401
1,567
10,947
29,917
0
97,248
W
42,993
2,221
897
12,181
34,376
15,709
3,316
19,570
14,806
139,231
0
W
Chaac
NUMERO C
Chaac
21,629
6,824
330
8,729
33,402
35,208
6,726
13,289
20,113
1,506
101,210
L
25,989
1,770
958
17,778
34,010
20,897
0
14,320
19,690
161,797
0
L
Cernunnos
Spxce Nova
Cernunnos
1,446
912
0
0
2,759
607
566
336
2,423
0
9,366
W
Jing Wei
UnKnoWn GDE
Jing Wei
36,389
35,786
0
16,831
37,915
12,718
7,051
25,603
12,312
0
131,034
L
Nu Wa
knashiro
Nu Wa
41,662
12,305
188
4,532
29,512
11,603
2,683
13,298
16,214
133,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,950
Gold Earned
76,244
629
Minions Killed
620
0
Camps Cleared
0
2,361,061
Distance Traveled
2,246,608
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,292
425
90
3
0
612,930
2
L
Yemoja
14,008
389
63
2
0
413,971
0
W
Kukulkan
9,603
267
0
0
0
40,223
3
L
Vamana
16,283
452
143
4
0
632,034
0
W
Anubis
19,622
545
209
6
0
508,057
1
W
Chaac
16,214
450
143
4
0
558,369
1
L
Ra
18,815
523
256
7
0
622,022
1
L
Cernunnos
9,785
272
17
0
0
98,271
0
W
Jing Wei
18,219
506
187
5
0
641,482
1
L
Nu Wa
17,353
482
141
4
0
480,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role