Player Matchup

Terra
Terra
Silver I
NFK_CursedViolet
Terra
Silver I
Level 45
God Stats
50W - 47L
1,563 SR
Queue Stats
61W - 57L
1,272 MMR
Party 1
Hercules
Hercules
Silver IV
RadioAactiveMan
Hercules
Silver IV
Level 120
God Stats
11W - 5L
1,633 SR
Queue Stats
22W - 15L
1,164 MMR
Party 1
Discordia
Discordia
Gold II
silfarion89
Discordia
Gold II
Level 98
God Stats
66W - 47L
1,617 SR
Queue Stats
211W - 209L
1,381 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 88
1,604 SR
1,272 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,508 SR
1,255 MMR
Hel
Hel
Silver II
Aruanthien
Hel
Silver II
Level 110
God Stats
0W - 1L
1,666 SR
Queue Stats
35W - 44L
1,334 MMR
Solo
Jing Wei
Jing Wei
Silver II
DonCarleone-NL
Jing Wei
Silver II
Level 88
God Stats
1W - 9L
1,168 SR
Queue Stats
87W - 91L
1,198 MMR
Solo
Geb
Geb
Silver II
j24319
Geb
Silver II
Level 122
God Stats
24W - 22L
1,690 SR
Queue Stats
150W - 171L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 13
15,902
636
15,641
22,191
27,194
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
18
5 / 2 / 10
14,949
598
21,263
29,074
33,495
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
silfarion89
Discordia
19
10 / 6 / 6
16,184
647
32,971
17,502
7,354
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusZeusAphroditePersephoneKumbhakarna

VS

Bans
NeithHou YiHeimdallrMedusaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 6
14,474
579
20,383
27,565
10,271
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
19
7 / 4 / 1
15,528
621
20,929
28,096
9,051
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
j24319
Geb
16
0 / 5 / 7
14,353
574
8,941
30,100
27,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
16
Kills
9
9
Deaths
16
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Jing Wei
7
4
1
1.88
W
1
1
13
7.5
W
Hercules
5
2
10
5
L
Geb
j24319
Geb
0
5
7
0.7
W
Discordia
silfarion89
Discordia
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,875
Damage
50,253
68,767
Taken
85,761
68,043
Mitigated
46,930
28,176
Healing
40,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,383
429
13,586
15,043
27,565
10,271
198
16,211
11,029
89,446
0
L
Jing Wei
20,929
16,948
0
7,299
28,096
9,051
2,641
17,938
9,957
0
101,879
W
15,641
1,003
6,896
5,544
22,191
27,194
966
9,344
12,847
48,813
0
W
Hercules
21,263
5,305
0
13,846
29,074
33,495
1,573
11,666
17,408
633
49,925
L
Geb
j24319
Geb
8,941
355
1,798
2,830
30,100
27,608
235
15,050
14,499
26,329
0
W
Discordia
silfarion89
Discordia
32,971
857
0
1,890
17,502
7,354
667
8,370
9,132
103,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,035
Gold Earned
44,355
221
Minions Killed
222
0
Camps Cleared
0
1,361,867
Distance Traveled
1,285,684
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,474
579
100
4
0
436,103
2
L
Jing Wei
15,528
621
102
4
0
438,142
5
W
Terra
15,902
636
43
2
0
517,276
3
W
Hercules
14,949
598
49
2
0
470,990
4
L
Geb
14,353
574
20
1
0
411,439
2
W
Discordia
16,184
647
129
5
0
373,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role