Player Matchup

Artemis
Artemis
CrimeLordRoman
Artemis
Level 116
God Stats
1W - 1L
1,653 SR
Queue Stats
16W - 22L
1,378 Elo+
Party 1
Anubis
Anubis
HoodedRhino7109
Anubis
Level 84
God Stats
3W - 1L
1,714 SR
Queue Stats
21W - 23L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
Nitehunter1234
Cthulhu
Level 85
God Stats
3W - 0L
1,521 SR
Queue Stats
16W - 14L
1,380 Elo+
Party 1
Chaac
Chaac
TSB Dynasty
Chaac
Level 26
God Stats
4W - 1L
1,533 SR
Queue Stats
7W - 8L
1,532 Elo+
Party 1
Team Averages
Level 78
1,605 SR
1,439 Elo+

VS

Team Averages
Level 96
1,399 SR
1,247 Elo+
Cthulhu
Cthulhu
BiasedThread173
Cthulhu
Level 55
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 2L
1,086 Elo+
Solo
Sol
Sol
Jeffrey the Red
Sol
Level 141
God Stats
3W - 6L
1,417 SR
Queue Stats
11W - 11L
1,412 Elo+
Solo
Neith
Neith
Kona S550
Neith
Level 85
God Stats
33W - 43L
1,462 SR
Queue Stats
106W - 157L
1,246 Elo+
Party 2
Hachiman
Hachiman
killingjoke1212
Hachiman
Level 102
God Stats
5W - 7L
1,455 SR
Queue Stats
105W - 152L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 5
13,295
782
18,256
11,998
4,762
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 4 / 5
12,881
758
15,782
14,344
6,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 2 / 7
13,601
800
14,772
20,145
27,341
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 0 / 8
12,414
730
8,926
18,559
8,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
10,441
614
6,860
15,957
6,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 5 / 1
11,229
661
11,632
13,810
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Kona S550
Neith
17
2 / 8 / 3
11,156
656
9,379
18,529
5,759
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
19
5 / 3 / 2
12,407
730
8,948
15,458
6,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
22
Kills
10
10
Deaths
22
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
5
4
5
1.88
W
6
4
5
2.13
L
2
5
1
0.5
L
Neith
Kona S550
Neith
2
8
3
0.44
W
8
2
7
5.75
W
3
0
8
7
L
Hachiman
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,736
Damage
36,819
65,046
Taken
63,754
47,740
Mitigated
23,190
23,518
Healing
15,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,860
111
521
2,999
15,957
6,730
235
7,754
8,203
31,773
0
W
18,256
9,911
147
1,066
11,998
4,762
2,253
3,227
8,771
0
56,391
W
15,782
368
171
6,868
14,344
6,780
2,075
5,600
8,744
67,849
0
L
11,632
395
609
3,153
13,810
3,972
0
6,486
7,324
40,216
0
L
Neith
Kona S550
Neith
9,379
4,090
402
3,793
18,529
5,759
0
10,908
7,621
0
40,628
W
14,772
225
553
1,338
20,145
27,341
979
2,317
17,828
43,969
0
W
8,926
2,206
984
12,391
18,559
8,857
1,369
7,644
10,160
0
45,012
L
Hachiman
8,948
4,544
639
3,410
15,458
6,729
1,130
5,899
9,559
0
53,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,191
Gold Earned
45,233
307
Minions Killed
285
10
Camps Cleared
9
1,161,986
Distance Traveled
994,303
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,441
614
74
4
0
265,957
0
W
Artemis
13,295
782
99
6
3
276,460
1
W
Anubis
12,881
758
109
6
1
244,322
1
L
Sol
11,229
661
65
4
2
252,189
0
L
Neith
11,156
656
57
3
4
210,708
2
W
Cthulhu
13,601
800
43
3
4
290,062
0
W
Chaac
12,414
730
56
3
2
351,142
0
L
Hachiman
12,407
730
89
5
3
265,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role