Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ilusioon_Wilabe
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 104L
1,224 Elo+
Party 1
Scylla
Scylla
Maverick9947
Scylla
Level 29
God Stats
11W - 11L
1,674 SR
Queue Stats
85W - 81L
1,272 Elo+
Solo
Artemis
Artemis
Sebastien0330
Artemis
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 106L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
noamarez
Cthulhu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 106L
1,224 Elo+
Party 1
Team Averages
Level 13
1,535 SR
1,344 Elo+

VS

Team Averages
Level 21
1,287 SR
1,224 Elo+
Scylla
Scylla
 
Scylla
Level 21
God Stats
8W - 7L
1,127 SR
Queue Stats
30W - 42L
1,160 Elo+
Solo
Thanatos
Thanatos
Haybertspy117
Thanatos
Level 28
God Stats
28W - 22L
1,408 SR
Queue Stats
82W - 102L
1,210 Elo+
Solo
Cthulhu
Cthulhu
Pea_Yeet
Cthulhu
Level 16
God Stats
3W - 2L
1,421 SR
Queue Stats
3W - 3L
1,254 Elo+
Solo
Bellona
Bellona
XxHotWhiskeyXx
Bellona
Level 14
God Stats
15W - 25L
1,205 SR
Queue Stats
116W - 143L
1,240 Elo+
Solo
Skadi
Skadi
romeumarques0803
Skadi
Level 28
God Stats
15W - 21L
1,276 SR
Queue Stats
291W - 321L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 10 / 2
7,551
420
4,438
10,873
3,521
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

14
1 / 4 / 1
8,427
468
2,252
10,884
4,507
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
14
4 / 6 / 4
8,640
480
11,345
13,942
4,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
11
2 / 9 / 3
7,674
426
4,086
9,103
3,073
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
noamarez
Cthulhu
12
2 / 8 / 3
8,722
485
6,948
14,162
11,546
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 2 / 9
10,417
579
10,161
8,134
2,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Haybertspy117
Thanatos
15
9 / 2 / 7
9,932
552
7,724
10,178
4,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Pea_Yeet
Cthulhu
14
3 / 2 / 2
9,166
509
4,277
10,646
8,160
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 6
8,565
476
5,106
9,909
5,190
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
14 / 2 / 11
10,241
569
19,843
9,692
4,579
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
10
Kills
36
37
Deaths
10
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
10
2
0.2
W
Scylla
 
Scylla
7
2
9
5.75
W
Thanatos
Haybertspy117
Thanatos
9
2
7
6.25
L
1
4
1
0.38
L
Scylla
4
6
4
1
W
Cthulhu
Pea_Yeet
Cthulhu
3
2
2
2
L
Artemis
2
9
3
0.39
W
3
2
6
3
L
Cthulhu
noamarez
Cthulhu
2
8
3
0.44
W
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,069
Damage
47,111
58,964
Taken
48,559
26,862
Mitigated
24,982
7,791
Healing
14,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,438
1,457
0
200
10,873
3,521
879
2,584
8,289
33,426
0
W
Scylla
 
Scylla
10,161
373
0
2,170
8,134
2,953
2,119
5,794
2,340
56,031
0
W
Thanatos
Haybertspy117
Thanatos
7,724
626
0
8,722
10,178
4,100
0
3,373
6,805
0
41,376
L
2,252
972
0
948
10,884
4,507
1,425
2,469
8,415
0
36,323
L
Scylla
11,345
2,014
282
4,675
13,942
4,215
1,749
3,558
10,384
46,931
0
W
Cthulhu
Pea_Yeet
Cthulhu
4,277
504
0
2,230
10,646
8,160
784
4,211
6,435
47,880
0
L
Artemis
4,086
2,023
0
175
9,103
3,073
41
2,289
6,814
0
22,387
W
5,106
1,249
0
523
9,909
5,190
2,268
3,347
6,562
0
33,668
L
Cthulhu
noamarez
Cthulhu
6,948
719
87
1,424
14,162
11,546
140
3,538
10,624
24,260
0
W
19,843
10,546
207
763
9,692
4,579
2,198
6,006
3,686
0
37,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,014
Gold Earned
48,321
308
Minions Killed
348
0
Camps Cleared
0
1,423,249
Distance Traveled
1,521,888
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,551
420
65
4
0
223,587
0
W
Scylla
10,417
579
98
5
0
268,450
0
W
Thanatos
9,932
552
63
4
0
332,805
2
L
Thor
8,427
468
70
4
0
303,071
1
L
Scylla
8,640
480
82
5
0
277,964
1
W
Cthulhu
9,166
509
68
4
0
277,274
0
L
Artemis
7,674
426
54
3
0
302,015
2
W
Bellona
8,565
476
69
4
0
348,353
0
L
Cthulhu
8,722
485
37
2
0
316,612
2
W
Skadi
10,241
569
50
3
0
295,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role