Player Matchup

Chaac
Chaac
MinedStudent
Chaac
Level 61
God Stats
13W - 8L
1,545 SR
Queue Stats
41W - 33L
1,393 Elo+
Party 2
Raijin
Raijin
Rock7-BR-RS-
Raijin
Level 158
God Stats
3W - 7L
1,430 SR
Queue Stats
233W - 258L
1,395 Elo+
Solo
Cthulhu
Cthulhu
xVMx Zanpakuto
Cthulhu
Level 32
God Stats
9W - 9L
1,403 SR
Queue Stats
48W - 47L
1,381 Elo+
Party 2
Team Averages
Level 84
1,460 SR
1,390 Elo+

VS

Team Averages
Level 84
1,410 SR
1,300 Elo+
Sol
Sol
DarkJester83
Sol
Level 100
God Stats
3W - 2L
1,505 SR
Queue Stats
78W - 87L
1,352 Elo+
Solo
Nemesis
Nemesis
SuperSaiyanLlNK
Nemesis
Level 65
God Stats
41W - 35L
1,475 SR
Queue Stats
68W - 72L
1,261 Elo+
Party 1
Cthulhu
Cthulhu
sheluvvmarco
Cthulhu
Level 87
God Stats
2W - 1L
1,250 SR
Queue Stats
27W - 33L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
8,408
561
7,820
18,556
11,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
9
0 / 5 / 0
7,912
527
2,995
6,288
1,662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
1 / 3 / 0
9,209
614
6,362
16,159
12,333
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 6
11,019
735
10,528
9,145
2,827
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
4 / 2 / 11
10,204
680
9,511
9,681
3,202
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
sheluvvmarco
Cthulhu
14
6 / 0 / 11
11,435
762
12,111
11,542
5,684
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
18
18
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
1
10
1
0.15
L
Raijin
0
5
0
0
W
4
2
11
4.75
W
Cthulhu
sheluvvmarco
Cthulhu
6
0
11
11.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,177
Damage
32,150
41,003
Taken
30,368
25,690
Mitigated
11,713
6,269
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,528
2,222
0
4,792
9,145
2,827
2,732
2,596
6,549
45,467
0
L
7,820
1,596
0
3,726
18,556
11,695
0
9,756
8,800
589
32,931
L
Raijin
2,995
343
0
663
6,288
1,662
0
2,641
3,647
25,748
0
W
9,511
3,846
0
950
9,681
3,202
294
3,850
5,831
0
33,338
W
Cthulhu
sheluvvmarco
Cthulhu
12,111
1,403
527
363
11,542
5,684
330
3,447
8,095
40,708
0
L
6,362
612
123
1,757
16,159
12,333
0
10,330
5,829
25,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,529
Gold Earned
32,658
117
Minions Killed
161
0
Camps Cleared
0
681,848
Distance Traveled
843,186
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,019
735
74
5
0
262,332
0
L
Chaac
8,408
561
43
3
0
240,319
0
L
Raijin
7,912
527
34
2
0
164,347
5
W
Nemesis
10,204
680
34
2
0
291,042
1
W
Cthulhu
11,435
762
53
4
0
289,812
0
L
Cthulhu
9,209
614
40
3
0
277,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role