Player Matchup

Cthulhu
Cthulhu
Aricus
Cthulhu
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 92L
1,437 Elo+
Solo
Heimdallr
Heimdallr
DjNdeTheCEO
Heimdallr
Level 62
God Stats
18W - 15L
1,512 SR
Queue Stats
140W - 128L
1,397 Elo+
Solo
Kukulkan
Kukulkan
doglover1004
Kukulkan
Level 62
God Stats
1W - 2L
1,469 SR
Queue Stats
148W - 132L
1,438 Elo+
Solo
Team Averages
Level 88
1,494 SR
1,424 Elo+

VS

Team Averages
Level 70
1,657 SR
1,435 Elo+
Kumbhakarna
Kumbhakarna
BlackS0lace
Kumbhakarna
Level 89
God Stats
1W - 1L
1,736 SR
Queue Stats
316W - 351L
1,427 Elo+
Party 1
Hachiman
Hachiman
Dapper08
Hachiman
Level 32
God Stats
2W - 4L
1,517 SR
Queue Stats
14W - 20L
1,450 Elo+
Solo
He Bo
He Bo
Jack of Gamez
He Bo
Level 89
God Stats
12W - 5L
1,716 SR
Queue Stats
221W - 219L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aricus
Cthulhu
13
4 / 0 / 11
9,311
776
7,851
7,711
6,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DjNdeTheCEO
Heimdallr
13
7 / 3 / 8
9,795
816
8,670
6,800
3,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
doglover1004
Kukulkan
13
4 / 3 / 8
9,165
764
6,003
7,678
2,712
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlackS0lace
Kumbhakarna
10
0 / 6 / 5
7,993
666
1,943
11,539
5,028
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Dapper08
Hachiman
12
2 / 5 / 4
8,410
701
5,245
8,628
3,002
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 4 / 2
9,051
754
5,597
9,509
3,245
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
15
Kills
6
6
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aricus
Cthulhu
4
0
11
9.5
L
Kumbhakarna
BlackS0lace
Kumbhakarna
0
6
5
0.42
L
Hachiman
Dapper08
Hachiman
2
5
4
0.8
W
Heimdallr
DjNdeTheCEO
Heimdallr
7
3
8
3.67
L
4
4
2
1.25
W
Kukulkan
doglover1004
Kukulkan
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,524
Damage
12,785
22,189
Taken
29,676
12,442
Mitigated
11,275
3,460
Healing
1,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aricus
Cthulhu
7,851
1
1,378
939
7,711
6,385
210
2,786
4,925
30,788
0
L
Kumbhakarna
BlackS0lace
Kumbhakarna
1,943
191
0
0
11,539
5,028
0
5,282
6,252
13,242
0
L
Hachiman
Dapper08
Hachiman
5,245
3,974
0
1,157
8,628
3,002
138
4,528
4,097
0
15,137
W
Heimdallr
DjNdeTheCEO
Heimdallr
8,670
4,631
0
893
6,800
3,345
1,545
2,169
4,631
0
35,419
L
5,597
354
0
0
9,509
3,245
0
4,100
5,409
41,223
0
W
Kukulkan
doglover1004
Kukulkan
6,003
678
0
250
7,678
2,712
825
2,665
5,013
34,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,271
Gold Earned
25,454
142
Minions Killed
106
0
Camps Cleared
0
664,542
Distance Traveled
672,644
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,311
776
47
4
0
255,137
2
L
Kumbhakarna
7,993
666
13
1
0
203,290
0
L
Hachiman
8,410
701
27
2
0
223,142
0
W
Heimdallr
9,795
816
36
3
0
216,367
0
L
He Bo
9,051
754
66
6
0
246,212
3
W
Kukulkan
9,165
764
59
5
0
193,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role