Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 42L
1,352 Elo+
Solo
Neith
Neith
 
Neith
Level 21
God Stats
17W - 20L
1,491 SR
Queue Stats
98W - 96L
1,407 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 13
God Stats
4W - 3L
1,302 SR
Queue Stats
16W - 23L
1,240 Elo+
Solo
Thor
Thor
Xandryus
Thor
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 31L
1,500 Elo+
Solo
Artemis
Artemis
dried-bubble
Artemis
Level 26
God Stats
38W - 48L
1,343 SR
Queue Stats
173W - 231L
1,269 Elo+
Solo
Team Averages
Level 19
1,427 SR
1,353 Elo+

VS

Team Averages
Level 23
1,500 SR
1,450 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
26W - 19L
1,594 SR
Queue Stats
115W - 133L
1,355 Elo+
Solo
Heimdallr
Heimdallr
Bigmama211057
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,328 Elo+
Party 1
Raijin
Raijin
FuryEightNine
Raijin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Hel
Hel
asianforlife79
Hel
Level 60
God Stats
2W - 5L
1,405 SR
Queue Stats
49W - 53L
1,448 Elo+
Party 1
Ymir
Ymir
truthandlight21
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
10 / 3 / 18
15,026
1,156
23,168
20,440
12,364
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
 
Neith
20
9 / 2 / 16
14,663
1,128
20,062
15,367
4,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
 
Jing Wei
20
12 / 5 / 14
15,029
1,156
21,076
15,405
5,334
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
20
2 / 6 / 19
12,684
976
11,228
19,413
13,442
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Artemis
dried-bubble
Artemis
19
4 / 8 / 13
12,773
983
18,916
14,829
4,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
7 / 9 / 10
14,012
1,078
21,330
32,316
19,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Bigmama211057
Heimdallr
16
0 / 1 / 6
10,576
814
1,155
3,179
1,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 11 / 9
13,329
1,025
13,713
16,354
6,583
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
12 / 5 / 8
15,250
1,173
35,323
23,733
9,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 11 / 7
11,555
889
5,495
26,801
12,838

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
64
37
Kills
24
24
Deaths
37
80
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
10
3
18
6.33
W
Neith
 
Neith
9
2
16
8.5
W
Jing Wei
 
Jing Wei
12
5
14
3.8
L
Cthulhu
 
Cthulhu
7
9
10
1.33
L
Heimdallr
Bigmama211057
Heimdallr
0
1
6
3
L
5
11
9
0.86
W
Thor
2
6
19
1.92
L
12
5
8
3.2
W
Artemis
dried-bubble
Artemis
4
8
13
1.31
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,450
Damage
77,016
85,454
Taken
102,383
40,228
Mitigated
49,936
14,019
Healing
21,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
23,168
2,249
621
4,375
20,440
12,364
0
18,359
2,081
48,986
0
W
Neith
 
Neith
20,062
13,818
0
5,655
15,367
4,848
0
13,442
1,925
0
52,093
W
Jing Wei
 
Jing Wei
21,076
13,370
0
412
15,405
5,334
0
13,939
1,466
0
36,302
L
Cthulhu
 
Cthulhu
21,330
1,328
522
4,513
32,316
19,303
0
5,453
26,555
57,131
0
L
Heimdallr
Bigmama211057
Heimdallr
1,155
444
0
0
3,179
1,266
0
500
2,654
0
1,781
L
13,713
4,145
0
423
16,354
6,583
0
3,655
12,459
28,878
0
W
Thor
11,228
4,277
0
2,762
19,413
13,442
0
16,967
2,446
0
19,636
L
35,323
4,405
5,860
10,269
23,733
9,946
0
6,265
17,145
48,982
0
W
Artemis
dried-bubble
Artemis
18,916
11,947
0
194
14,829
4,240
0
13,154
1,675
0
38,048
L
5,495
1,068
0
0
26,801
12,838
0
6,581
19,878
18,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,175
Gold Earned
64,722
242
Minions Killed
176
9
Camps Cleared
3
1,013,498
Distance Traveled
885,990
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,026
1,156
60
5
7
235,152
0
W
Neith
14,663
1,128
82
6
1
178,015
0
W
Jing Wei
15,029
1,156
37
3
0
231,514
0
L
Cthulhu
14,012
1,078
75
6
2
228,499
0
L
Heimdallr
10,576
814
2
0
0
64,073
0
L
Raijin
13,329
1,025
32
2
0
149,005
0
W
Thor
12,684
976
20
2
1
189,299
1
L
Hel
15,250
1,173
41
3
0
252,349
0
W
Artemis
12,773
983
43
3
0
179,518
0
L
Ymir
11,555
889
26
2
1
192,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role