Player Matchup

Cthulhu
Cthulhu
Vomere69
Cthulhu
Level 17
God Stats
2W - 0L
1,869 SR
Queue Stats
15W - 15L
1,280 Elo+
Party 1
Medusa
Medusa
lauty_el_piola
Medusa
Level 32
God Stats
2W - 1L
1,400 SR
Queue Stats
10W - 13L
1,291 Elo+
Party 1
Jormungandr
Jormungandr
luloukas
Jormungandr
Level 87
God Stats
2W - 3L
1,602 SR
Queue Stats
106W - 60L
1,540 Elo+
Party 1
Team Averages
Level 45
1,624 SR
1,370 Elo+

VS

Team Averages
Level 60
1,500 SR
1,416 Elo+
Chaac
Chaac
BIN Swindlin
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,300 Elo+
Party 2
Cthulhu
Cthulhu
Cano2Txmes
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Valid Percs
Nu Wa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Vomere69
Cthulhu
15
6 / 1 / 13
11,919
745
8,469
13,376
15,178
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 1 / 16
10,546
659
10,420
10,902
3,911
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
luloukas
Jormungandr
15
12 / 1 / 7
11,989
749
16,302
14,502
15,460
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
9,317
582
8,106
15,512
7,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Cano2Txmes
Cthulhu
10
0 / 9 / 2
8,395
525
2,343
11,763
5,053
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 1
9,679
605
9,928
13,508
4,440
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
20
Kills
2
3
Deaths
20
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Cthulhu
Cano2Txmes
Cthulhu
0
9
2
0.11
L
1
6
1
0.25
W
Cthulhu
Vomere69
Cthulhu
6
1
13
12.5
W
2
1
16
10
W
Jormungandr
luloukas
Jormungandr
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,191
Damage
20,377
38,780
Taken
40,783
34,549
Mitigated
16,880
12,563
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,106
1,153
0
3,090
15,512
7,387
0
9,965
5,296
0
22,464
L
Cthulhu
Cano2Txmes
Cthulhu
2,343
238
548
390
11,763
5,053
0
6,686
4,862
8,278
0
L
9,928
2,361
0
964
13,508
4,440
0
7,342
5,791
47,773
0
W
Cthulhu
Vomere69
Cthulhu
8,469
269
2,180
843
13,376
15,178
0
3,903
9,473
42,894
0
W
10,420
4,802
0
3,907
10,902
3,911
1,547
4,253
6,649
0
57,939
W
Jormungandr
luloukas
Jormungandr
16,302
3,164
1,281
4,352
14,502
15,460
163
4,158
10,319
64,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,454
Gold Earned
27,391
226
Minions Killed
93
0
Camps Cleared
0
821,384
Distance Traveled
710,284
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,317
582
26
2
0
280,993
0
L
Cthulhu
8,395
525
21
1
0
169,941
2
L
Nu Wa
9,679
605
46
3
0
259,350
3
W
Cthulhu
11,919
745
60
4
0
285,174
1
W
Medusa
10,546
659
87
5
0
273,323
1
W
Jormungandr
11,989
749
79
5
0
262,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role