Player Matchup

Sol
Sol
BrutishKozu
Sol
Level 100
God Stats
3W - 1L
1,577 SR
Queue Stats
39W - 41L
1,413 Elo+
Solo
Chaac
Chaac
CallMeMrJP
Chaac
Level 68
God Stats
17W - 10L
1,582 SR
Queue Stats
93W - 82L
1,509 Elo+
Solo
Heimdallr
Heimdallr
Skzzi Seven
Heimdallr
Level 67
God Stats
2W - 2L
1,494 SR
Queue Stats
21W - 12L
1,600 Elo+
Solo
Team Averages
Level 78
1,551 SR
1,507 Elo+

VS

Team Averages
Level 101
1,613 SR
1,471 Elo+
Cthulhu
Cthulhu
Begjaer
Cthulhu
Level 89
God Stats
5W - 3L
1,544 SR
Queue Stats
58W - 65L
1,468 Elo+
Solo
Fenrir
Fenrir
SouljaSavage977
Fenrir
Level 107
God Stats
1W - 0L
1,738 SR
Queue Stats
39W - 23L
1,485 Elo+
Party 1
Hades
Hades
SuperFast Alec
Hades
Level 106
God Stats
14W - 8L
1,558 SR
Queue Stats
194W - 180L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
9,010
601
9,671
9,878
2,386
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
11
1 / 4 / 2
8,733
582
6,596
15,439
14,229
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Skzzi Seven
Heimdallr
12
1 / 8 / 3
9,007
600
9,448
14,118
6,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Begjaer
Cthulhu
14
3 / 0 / 12
10,457
697
10,500
11,106
12,657
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
11 / 2 / 5
12,287
819
10,553
14,638
6,305
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 2 / 12
10,488
699
11,439
14,295
7,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
17
17
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Begjaer
Cthulhu
3
0
12
9
L
2
5
1
0.5
L
Chaac
1
4
2
0.5
L
Heimdallr
Skzzi Seven
Heimdallr
1
8
3
0.31
W
11
2
5
6.75
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,715
Damage
32,492
39,435
Taken
40,039
23,403
Mitigated
26,357
9,970
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Begjaer
Cthulhu
10,500
704
614
1,296
11,106
12,657
346
3,065
8,041
37,250
0
L
9,671
2,436
0
2,336
9,878
2,386
663
5,039
4,614
32,006
0
L
Chaac
6,596
935
966
5,245
15,439
14,229
0
8,212
6,874
0
30,640
L
Heimdallr
Skzzi Seven
Heimdallr
9,448
2,800
339
1,084
14,118
6,788
0
7,868
5,968
0
31,488
W
10,553
3,347
0
5,440
14,638
6,305
0
3,625
11,013
0
56,922
W
11,439
233
1,908
4,909
14,295
7,395
1,887
3,051
11,244
45,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,750
Gold Earned
33,232
142
Minions Killed
188
0
Camps Cleared
0
786,072
Distance Traveled
915,721
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,457
697
77
5
0
317,228
1
L
Sol
9,010
601
51
3
0
255,656
0
L
Chaac
8,733
582
39
3
0
278,344
6
L
Heimdallr
9,007
600
52
3
0
252,072
0
W
Fenrir
12,287
819
58
4
0
302,833
0
W
Hades
10,488
699
53
4
0
295,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role