Player Matchup

Bakasura
Bakasura
Jadestone369
Bakasura
Level 14
God Stats
6W - 0L
1,984 SR
Queue Stats
17W - 3L
1,770 Elo+
Solo
Cthulhu
Cthulhu
JukeZukem
Cthulhu
Level 17
God Stats
4W - 2L
1,767 SR
Queue Stats
16W - 16L
1,543 Elo+
Party 2
Terra
Terra
KraziGamerBoi
Terra
Level 24
God Stats
3W - 4L
1,452 SR
Queue Stats
22W - 26L
1,461 Elo+
Party 2
Janus
Janus
StrikingDrake
Janus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,677 Elo+
Solo
Cupid
Cupid
Yigio
Cupid
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 117L
1,631 Elo+
Solo
Team Averages
Level 22
1,641 SR
1,616 Elo+

VS

Team Averages
Level 22
1,576 SR
1,595 Elo+
Neith
Neith
Ekaits
Neith
Level 9
God Stats
0W - 2L
1,297 SR
Queue Stats
3W - 3L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
KillThatDude
Nu Wa
Level 22
God Stats
1W - 3L
1,301 SR
Queue Stats
82W - 80L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
LolisThighs
Cthulhu
Level 29
God Stats
11W - 17L
1,801 SR
Queue Stats
284W - 234L
1,677 Elo+
Solo
Guan Yu
Guan Yu
Marjorobi
Guan Yu
Level 29
God Stats
9W - 2L
1,806 SR
Queue Stats
358W - 281L
1,710 Elo+
Solo
Ne Zha
Ne Zha
ThyFatherJohn
Ne Zha
Level 21
God Stats
2W - 2L
1,672 SR
Queue Stats
175W - 166L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jadestone369
Bakasura
20
22 / 7 / 8
21,763
702
36,553
30,833
16,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
JukeZukem
Cthulhu
20
6 / 4 / 18
16,352
527
33,594
34,146
38,810
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 6 / 21
16,016
517
12,137
31,202
38,064
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 10 / 8
14,822
478
14,726
20,940
6,458
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
Yigio
Cupid
20
8 / 7 / 11
15,780
509
28,086
25,979
8,804
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ekaits
Neith
18
2 / 16 / 9
12,218
394
9,770
23,026
8,408
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 8 / 12
16,342
527
34,373
24,111
8,373
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
LolisThighs
Cthulhu
20
4 / 9 / 11
15,293
493
24,217
39,734
41,792
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
Marjorobi
Guan Yu
20
3 / 8 / 9
14,357
463
17,533
38,081
45,058
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 7 / 6
16,893
545
28,770
33,265
13,556
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
81
46
Kills
34
34
Deaths
48
66
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
Ekaits
Neith
2
16
9
0.41
W
Bakasura
Jadestone369
Bakasura
22
7
8
3.71
W
Cthulhu
JukeZukem
Cthulhu
6
4
18
3.75
L
13
8
12
2.38
W
4
6
21
2.42
L
Cthulhu
LolisThighs
Cthulhu
4
9
11
1.06
L
Guan Yu
Marjorobi
Guan Yu
3
8
9
0.94
W
6
10
8
1
L
12
7
6
2.14
W
Cupid
Yigio
Cupid
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,096
Damage
114,663
143,100
Taken
158,217
108,406
Mitigated
117,187
44,997
Healing
42,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ekaits
Neith
9,770
4,317
0
1,493
23,026
8,408
1,080
10,653
12,110
0
56,739
W
Bakasura
Jadestone369
Bakasura
36,553
23,486
0
12,345
30,833
16,270
3,260
10,210
20,423
0
202,580
W
Cthulhu
JukeZukem
Cthulhu
33,594
2,675
567
9,598
34,146
38,810
650
13,377
20,106
105,236
0
L
34,373
8,288
0
2,761
24,111
8,373
1,305
12,644
10,270
96,411
0
W
12,137
2,267
5,075
6,149
31,202
38,064
284
14,285
16,670
39,712
0
L
Cthulhu
LolisThighs
Cthulhu
24,217
1,751
1,150
4,423
39,734
41,792
93
14,545
23,310
87,068
2,039
L
Guan Yu
Marjorobi
Guan Yu
17,533
2,423
3,822
19,376
38,081
45,058
145
16,562
19,220
0
87,177
W
14,726
777
0
1,966
20,940
6,458
1,586
8,947
11,993
77,407
0
L
28,770
10,181
0
9,742
33,265
13,556
705
10,650
21,470
0
157,908
W
Cupid
Yigio
Cupid
28,086
17,470
2,234
7,063
25,979
8,804
6,511
10,894
15,035
0
106,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,733
Gold Earned
75,103
760
Minions Killed
636
0
Camps Cleared
0
2,812,244
Distance Traveled
2,552,009
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,218
394
93
3
0
412,608
1
W
Bakasura
21,763
702
310
10
0
642,275
2
W
Cthulhu
16,352
527
134
4
0
591,118
7
L
Nu Wa
16,342
527
109
4
0
470,672
2
W
Terra
16,016
517
52
2
0
552,883
11
L
Cthulhu
15,293
493
115
4
0
551,806
5
L
Guan Yu
14,357
463
128
4
0
555,455
1
W
Janus
14,822
478
130
4
0
524,627
2
L
Ne Zha
16,893
545
191
6
0
561,468
8
W
Cupid
15,780
509
134
4
0
501,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role