Player Matchup

Anhur
Anhur
Diamond IV
dynamo2603
Anhur
Diamond IV
Level 55
God Stats
10W - 4L
1,880 SR
Queue Stats
40W - 19L
2,155 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 55
1,880 SR
2,155 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,559 SR
1,967 MMR
Merlin
Merlin
Platinum V
Pαiи
Merlin
Platinum V
Level 155
God Stats
0W - 2L
1,559 SR
Queue Stats
12W - 8L
1,967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
1 / 0 / 0
12,810
801
6,980
15,512
8,150
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ah Muzen CabFreyaHe BoOlorunBakasura

VS

Bans
The MorriganHelUllrKaliRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Pαiи
Merlin
19
0 / 1 / 0
11,846
740
7,949
8,154
5,885
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
Pαiи
Merlin
0
1
0
0
W
Anhur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,980
Damage
7,949
15,512
Taken
8,154
8,150
Mitigated
5,885
9,733
Healing
1,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Pαiи
Merlin
7,949
314
0
1,603
8,154
5,885
0
152
8,002
96,758
0
W
Anhur
6,980
3,800
0
9,733
15,512
8,150
3,224
8,252
7,260
135
103,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,810
Gold Earned
11,846
171
Minions Killed
162
0
Camps Cleared
0
291,910
Distance Traveled
314,422
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,846
740
162
10
0
314,422
3
W
Anhur
12,810
801
171
11
0
291,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role