Player Matchup

Heimdallr
Heimdallr
Holland164
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Jamerdoo
Cthulhu
Level 121
God Stats
5W - 5L
1,608 SR
Queue Stats
125W - 104L
1,421 Elo+
Party 1
Thor
Thor
Javi-6969-
Thor
Level 158
God Stats
10W - 22L
1,406 SR
Queue Stats
303W - 326L
1,492 Elo+
Party 3
Anubis
Anubis
That_guy5423
Anubis
Level 26
God Stats
13W - 9L
1,575 SR
Queue Stats
60W - 49L
1,413 Elo+
Party 1
Bakasura
Bakasura
elsannty5885
Bakasura
Level 101
God Stats
4W - 2L
1,486 SR
Queue Stats
64W - 71L
1,400 Elo+
Party 3
Team Averages
Level 84
1,515 SR
1,445 Elo+

VS

Team Averages
Level 83
1,670 SR
1,482 Elo+
Cernunnos
Cernunnos
BloodedTank
Cernunnos
Level 125
God Stats
5W - 1L
1,699 SR
Queue Stats
440W - 424L
1,495 Elo+
Party 2
Hercules
Hercules
Clintel
Hercules
Level 123
God Stats
4W - 1L
1,750 SR
Queue Stats
499W - 465L
1,499 Elo+
Party 2
Mulan
Mulan
CyborgSlayer10
Mulan
Level 24
God Stats
10W - 2L
1,920 SR
Queue Stats
22W - 16L
1,471 Elo+
Party 2
Anubis
Anubis
IrritatedBeef29
Anubis
Level 36
God Stats
33W - 22L
1,456 SR
Queue Stats
329W - 358L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Tw1st3d_IceCr3am
Cthulhu
Level 109
God Stats
11W - 7L
1,523 SR
Queue Stats
362W - 323L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Holland164
Heimdallr
4
0 / 4 / 0
2,805
561
900
2,962
297
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Jamerdoo
Cthulhu
2
0 / 1 / 0
2,598
520
375
1,097
229
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
1 / 1 / 0
3,505
701
999
2,981
585
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
2
0 / 1 / 0
2,723
545
0
559
189
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
elsannty5885
Bakasura
6
1 / 0 / 0
3,762
752
1,844
2,986
1,123
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BloodedTank
Cernunnos
5
3 / 0 / 2
3,802
760
1,168
1,860
394
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Clintel
Hercules
5
2 / 0 / 3
3,773
755
2,113
2,509
682
Boots

Boots

+6%
Movement Speed

5
0 / 1 / 0
3,262
652
1,359
2,567
1,241
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

6
1 / 1 / 1
3,782
756
831
1,483
497
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
1 / 0 / 1
3,578
716
972
2,416
726
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
7
7
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BloodedTank
Cernunnos
3
0
2
4
W
Hercules
Clintel
Hercules
2
0
3
3.5
W
0
1
0
0
L
Heimdallr
Holland164
Heimdallr
0
4
0
0
W
1
1
1
1.5
L
Cthulhu
Jamerdoo
Cthulhu
0
1
0
0
L
1
1
0
1
L
Anubis
0
1
0
0
W
1
0
1
1.5
L
Bakasura
elsannty5885
Bakasura
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,118
Damage
6,443
10,585
Taken
10,835
2,423
Mitigated
3,540
2,807
Healing
4,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BloodedTank
Cernunnos
1,168
735
210
958
1,860
394
341
168
1,692
0
8,269
W
Hercules
Clintel
Hercules
2,113
1,078
222
600
2,509
682
306
207
2,302
0
8,208
W
1,359
237
0
756
2,567
1,241
0
0
2,252
0
10,985
L
Heimdallr
Holland164
Heimdallr
900
243
0
120
2,962
297
0
0
2,962
0
6,798
W
831
74
0
414
1,483
497
134
0
1,483
14,355
0
L
Cthulhu
Jamerdoo
Cthulhu
375
96
0
217
1,097
229
0
0
1,097
1,691
0
L
999
435
0
1,055
2,981
585
0
1,131
1,850
0
13,473
L
Anubis
0
0
0
11
559
189
0
370
189
2,732
0
W
972
410
0
1,364
2,416
726
0
0
2,416
13,214
0
L
Bakasura
elsannty5885
Bakasura
1,844
1,307
0
1,404
2,986
1,123
0
302
2,534
0
12,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,393
Gold Earned
18,197
90
Minions Killed
123
0
Camps Cleared
0
354,710
Distance Traveled
453,599
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,802
760
19
4
0
82,270
0
W
Hercules
3,773
755
17
3
0
97,122
0
W
Mulan
3,262
652
26
5
0
81,833
0
L
Heimdallr
2,805
561
12
2
0
101,783
2
W
Anubis
3,782
756
29
6
0
85,239
1
L
Cthulhu
2,598
520
4
1
0
29,598
0
L
Thor
3,505
701
30
6
0
99,368
0
L
Anubis
2,723
545
6
1
0
30,765
0
W
Cthulhu
3,578
716
32
6
0
107,135
2
L
Bakasura
3,762
752
38
8
0
93,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role