Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BIGREDFAN4LIFE
Hachiman
Level 140
God Stats
7W - 6L
1,399 SR
Queue Stats
194W - 175L
1,528 Elo+
Solo
Artio
Artio
Halacore
Artio
Level 144
God Stats
28W - 20L
1,699 SR
Queue Stats
496W - 527L
1,466 Elo+
Party 2
Zhong Kui
Zhong Kui
Sofa-MechGameDev
Zhong Kui
Level 123
God Stats
4W - 7L
1,682 SR
Queue Stats
5W - 9L
1,739 Elo+
Solo
Cthulhu
Cthulhu
jorge1102777
Cthulhu
Level 67
God Stats
0W - 1L
1,826 SR
Queue Stats
31W - 34L
1,560 Elo+
Solo
Team Averages
Level 120
1,621 SR
1,559 Elo+

VS

Team Averages
Level 104
1,591 SR
1,531 Elo+
Ymir
Ymir
CoolUzumaki07
Ymir
Level 125
God Stats
8W - 5L
1,795 SR
Queue Stats
322W - 332L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
Ishanghada
Cthulhu
Level 89
God Stats
37W - 20L
1,528 SR
Queue Stats
963W - 827L
1,555 Elo+
Solo
Anhur
Anhur
Nyctos4862
Anhur
Level 142
God Stats
2W - 2L
1,310 SR
Queue Stats
307W - 308L
1,541 Elo+
Party 1
Ah Puch
Ah Puch
SloppyJoe696802
Ah Puch
Level 77
God Stats
5W - 2L
1,499 SR
Queue Stats
134W - 134L
1,506 Elo+
Party 1
Amaterasu
Amaterasu
SquidKiller9425
Amaterasu
Level 85
God Stats
2W - 3L
1,824 SR
Queue Stats
264W - 255L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
0 / 1 / 0
4,709
471
732
3,938
998
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
8
3 / 2 / 0
5,268
527
3,114
4,175
723
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Halacore
Artio
8
0 / 0 / 3
5,374
537
1,043
4,149
1,134
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
8
1 / 1 / 0
5,013
501
2,401
3,199
2,100
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
jorge1102777
Cthulhu
10
0 / 0 / 0
5,264
526
3,216
5,277
3,020
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,585
559
2,109
4,319
1,525
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Ishanghada
Cthulhu
9
0 / 0 / 0
5,691
569
3,081
4,723
2,385
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
10
2 / 2 / 0
5,890
589
3,040
3,660
832
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 1
5,461
546
1,976
2,290
654
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
SquidKiller9425
Amaterasu
9
0 / 0 / 2
5,659
566
724
5,283
1,889
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
4
4
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
L
Hachiman
3
2
0
1.5
W
2
1
1
2.5
L
Artio
Halacore
Artio
0
0
3
1.5
W
Cthulhu
Ishanghada
Cthulhu
0
0
0
0
W
Anhur
2
2
0
1
W
0
1
1
0.5
L
Zhong Kui
1
1
0
1
W
Amaterasu
SquidKiller9425
Amaterasu
0
0
2
1
L
Cthulhu
jorge1102777
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,506
Damage
10,930
20,738
Taken
20,275
7,975
Mitigated
7,285
6,427
Healing
7,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
732
237
0
1,487
3,938
998
0
1,242
2,618
0
19,435
L
Hachiman
3,114
1,641
0
500
4,175
723
0
645
3,530
0
22,260
W
2,109
591
0
590
4,319
1,525
0
883
3,436
11,069
0
L
Artio
Halacore
Artio
1,043
111
40
1,884
4,149
1,134
0
819
3,330
12,599
0
W
Cthulhu
Ishanghada
Cthulhu
3,081
308
121
2,736
4,723
2,385
0
2,337
2,036
27,649
0
W
Anhur
3,040
1,929
0
505
3,660
832
0
513
3,147
0
33,780
W
1,976
0
0
819
2,290
654
0
1,210
1,080
26,321
0
L
Zhong Kui
2,401
19
0
864
3,199
2,100
248
1,850
1,349
20,329
0
W
Amaterasu
SquidKiller9425
Amaterasu
724
334
0
2,537
5,283
1,889
0
1,319
3,916
0
28,348
L
Cthulhu
jorge1102777
Cthulhu
3,216
412
0
1,652
5,277
3,020
0
2,217
2,745
29,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,628
Gold Earned
28,286
212
Minions Killed
260
0
Camps Cleared
0
786,029
Distance Traveled
974,866
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,709
471
41
4
0
144,262
0
L
Hachiman
5,268
527
42
4
0
150,270
1
W
Ymir
5,585
559
12
1
0
196,163
1
L
Artio
5,374
537
28
3
0
192,660
4
W
Cthulhu
5,691
569
66
7
0
215,562
1
W
Anhur
5,890
589
67
7
0
177,390
3
W
Ah Puch
5,461
546
56
6
0
173,246
2
L
Zhong Kui
5,013
501
50
5
0
118,487
1
W
Amaterasu
5,659
566
59
6
0
212,505
5
L
Cthulhu
5,264
526
51
5
0
180,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role