Player Matchup

Cu Chulainn
Cu Chulainn
Kane-Blendor
Cu Chulainn
Level 16
God Stats
2W - 0L
1,702 SR
Queue Stats
3W - 4L
1,327 Elo+
Party 1
Nu Wa
Nu Wa
Kaneblendor16
Nu Wa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
Plaal
Cthulhu
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 85L
1,383 Elo+
Party 1
Apollo
Apollo
Playboi-Zai
Apollo
Level 27
God Stats
1W - 0L
1,328 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
八宝Ba
Hel
Level 26
God Stats
1W - 2L
1,164 SR
Queue Stats
111W - 127L
1,484 Elo+
Solo
Team Averages
Level 44
1,439 SR
1,441 Elo+

VS

Team Averages
Level 46
1,415 SR
1,519 Elo+
Eset
Eset
Allsteon
Eset
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,571 Elo+
Party 3
Nemesis
Nemesis
JenkTank14
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Konskript
Yemoja
Level 104
God Stats
1W - 1L
1,300 SR
Queue Stats
32W - 13L
1,577 Elo+
Party 3
Jing Wei
Jing Wei
Morosequasar
Jing Wei
Level 28
God Stats
0W - 2L
1,276 SR
Queue Stats
35W - 39L
1,448 Elo+
Solo
Agni
Agni
MySticXx2635
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kane-Blendor
Cu Chulainn
20
8 / 6 / 15
12,812
754
13,437
21,118
20,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 5 / 16
11,422
672
18,472
13,085
4,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Plaal
Cthulhu
20
11 / 5 / 13
13,460
792
18,569
27,429
28,356
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Apollo
13
1 / 9 / 12
10,130
596
5,510
15,661
5,259
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 2 / 11
12,705
747
11,164
11,736
5,043
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
2 / 3 / 13
10,915
642
12,663
10,126
3,636
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
JenkTank14
Nemesis
17
5 / 8 / 9
10,543
620
8,113
16,003
6,249
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Konskript
Yemoja
19
3 / 6 / 13
11,446
673
10,525
17,385
13,176
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Morosequasar
Jing Wei
20
12 / 4 / 6
13,673
804
20,584
16,689
6,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 8 / 10
10,639
626
16,068
13,710
5,101
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
78
28
Kills
27
27
Deaths
29
67
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Eset
2
3
13
2.83
L
Nemesis
JenkTank14
Nemesis
5
8
9
1.19
W
Cu Chulainn
Kane-Blendor
Cu Chulainn
8
6
15
2.58
W
3
5
16
2.2
L
Yemoja
Konskript
Yemoja
3
6
13
1.58
L
Jing Wei
Morosequasar
Jing Wei
12
4
6
3.75
L
5
8
10
1.25
W
Cthulhu
Plaal
Cthulhu
11
5
13
3.5
W
Apollo
1
9
12
0.78
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,152
Damage
67,953
89,029
Taken
73,913
63,749
Mitigated
34,909
39,180
Healing
20,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
12,663
1,241
638
766
10,126
3,636
0
6,279
3,822
29,316
0
L
Nemesis
JenkTank14
Nemesis
8,113
3,239
449
1,002
16,003
6,249
0
9,906
5,947
0
12,096
W
Cu Chulainn
Kane-Blendor
Cu Chulainn
13,437
1,708
927
5,062
21,118
20,359
788
8,444
12,674
0
30,052
W
18,472
4,848
1,713
927
13,085
4,732
1,755
3,956
9,129
36,865
0
L
Yemoja
Konskript
Yemoja
10,525
1,897
8,462
1,964
17,385
13,176
0
13,370
3,790
22,619
0
L
Jing Wei
Morosequasar
Jing Wei
20,584
11,929
2,043
3,560
16,689
6,747
298
11,066
5,423
0
59,739
L
16,068
1,702
738
703
13,710
5,101
171
6,834
6,726
35,043
0
W
Cthulhu
Plaal
Cthulhu
18,569
276
2,866
4,764
27,429
28,356
716
12,917
14,130
33,753
0
W
Apollo
5,510
2,572
0
229
15,661
5,259
1,171
8,085
7,576
0
14,079
W
11,164
1,328
16,103
6,589
11,736
5,043
532
5,854
5,882
25,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,529
Gold Earned
57,216
153
Minions Killed
173
0
Camps Cleared
0
1,361,518
Distance Traveled
1,306,229
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,915
642
40
2
0
281,770
0
L
Nemesis
10,543
620
7
0
0
268,376
0
W
Cu Chulainn
12,812
754
34
2
0
304,576
0
W
Nu Wa
11,422
672
31
2
0
219,790
0
L
Yemoja
11,446
673
16
1
0
249,274
0
L
Jing Wei
13,673
804
81
5
0
285,909
0
L
Agni
10,639
626
29
2
0
220,900
3
W
Cthulhu
13,460
792
30
2
0
289,524
0
W
Apollo
10,130
596
8
0
0
231,918
0
W
Hel
12,705
747
50
3
0
315,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role