Player Matchup

Zeus
Zeus
BRATIKO86
Zeus
Level 63
God Stats
62W - 70L
1,421 SR
Queue Stats
151W - 218L
1,293 Elo+
Solo
Cthulhu
Cthulhu
eQ-RaY-
Cthulhu
Level 119
God Stats
1W - 3L
1,781 SR
Queue Stats
27W - 36L
1,429 Elo+
Party 2
Fenrir
Fenrir
eQxStealer
Fenrir
Level 46
God Stats
1W - 0L
1,465 SR
Queue Stats
11W - 13L
1,408 Elo+
Party 2
Team Averages
Level 76
1,556 SR
1,377 Elo+

VS

Team Averages
Level 51
1,546 SR
1,282 Elo+
Ah Muzen Cab
Ah Muzen Cab
Erosalom
Ah Muzen Cab
Level 32
God Stats
3W - 8L
1,477 SR
Queue Stats
20W - 28L
1,263 Elo+
Party 1
Discordia
Discordia
duhrch
Discordia
Level 37
God Stats
2W - 1L
1,570 SR
Queue Stats
23W - 34L
1,261 Elo+
Party 1
Khepri
Khepri
fandezizou68
Khepri
Level 84
God Stats
4W - 3L
1,591 SR
Queue Stats
153W - 227L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
7 / 10 / 11
18,208
700
28,741
21,171
11,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
eQ-RaY-
Cthulhu
20
16 / 9 / 8
21,184
815
35,651
36,103
29,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
eQxStealer
Fenrir
19
3 / 14 / 13
16,061
618
11,302
24,112
9,390
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Erosalom
Ah Muzen Cab
20
13 / 11 / 12
17,708
681
26,631
34,805
14,205
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Discordia
duhrch
Discordia
20
9 / 9 / 12
18,088
696
22,179
24,565
7,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
20
10 / 6 / 18
18,401
708
17,393
25,151
40,383
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
74
26
Kills
32
33
Deaths
26
32
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
10
11
1.25
L
Ah Muzen Cab
Erosalom
Ah Muzen Cab
13
11
12
1.73
L
Discordia
duhrch
Discordia
9
9
12
1.67
W
Cthulhu
eQ-RaY-
Cthulhu
16
9
8
2.22
W
Fenrir
eQxStealer
Fenrir
3
14
13
0.68
L
Khepri
10
6
18
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,694
Damage
66,203
81,386
Taken
84,521
50,614
Mitigated
61,965
11,957
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
28,741
1,489
1,056
6,622
21,171
11,872
1,337
11,977
9,194
94,670
0
L
Ah Muzen Cab
Erosalom
Ah Muzen Cab
26,631
12,971
1,748
7,641
34,805
14,205
198
27,058
7,747
0
87,623
L
Discordia
duhrch
Discordia
22,179
1,013
103
1,815
24,565
7,377
126
19,313
5,252
75,279
0
W
Cthulhu
eQ-RaY-
Cthulhu
35,651
968
137
1,600
36,103
29,352
35
16,394
19,709
108,368
0
W
Fenrir
eQxStealer
Fenrir
11,302
2,638
485
2,057
24,112
9,390
210
11,270
12,842
0
49,730
L
Khepri
17,393
1,134
573
2,390
25,151
40,383
350
18,039
7,112
49,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,453
Gold Earned
54,197
310
Minions Killed
226
0
Camps Cleared
0
1,199,856
Distance Traveled
1,250,683
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
18,208
700
133
5
0
370,554
2
L
Ah Muzen Cab
17,708
681
102
4
0
400,184
0
L
Discordia
18,088
696
85
3
0
394,132
0
W
Cthulhu
21,184
815
117
5
0
429,326
0
W
Fenrir
16,061
618
60
2
0
399,976
1
L
Khepri
18,401
708
39
2
0
456,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role