Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,469 Elo+
Solo
Jormungandr
Jormungandr
Abdale112
Jormungandr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 20L
1,389 Elo+
Solo
Hel
Hel
JuliooKapp
Hel
Level 12
God Stats
43W - 46L
1,558 SR
Queue Stats
47W - 51L
1,613 Elo+
Solo
Ymir
Ymir
Sfgamez12321
Ymir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Wishiin
Heimdallr
Level 26
God Stats
107W - 97L
1,530 SR
Queue Stats
111W - 99L
1,551 Elo+
Solo
Team Averages
Level 14
1,518 SR
1,504 Elo+

VS

Team Averages
Level 43
1,706 SR
1,595 Elo+
Neith
Neith
Get-Som-Som-Som
Neith
Level 8
God Stats
15W - 6L
1,727 SR
Queue Stats
536W - 429L
1,780 Elo+
Party 1
Hera
Hera
Hiseva
Hera
Level 20
God Stats
12W - 6L
1,674 SR
Queue Stats
37W - 30L
1,530 Elo+
Solo
Ah Puch
Ah Puch
KayakAR
Ah Puch
Level 24
God Stats
5W - 1L
1,850 SR
Queue Stats
27W - 17L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShinMicrobe519
Cu Chulainn
Level 157
God Stats
3W - 4L
1,711 SR
Queue Stats
581W - 470L
1,698 Elo+
Party 1
Jormungandr
Jormungandr
White Spicy
Jormungandr
Level 7
God Stats
5W - 4L
1,568 SR
Queue Stats
6W - 7L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
3 / 4 / 3
12,802
914
12,451
23,482
15,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
Abdale112
Jormungandr
17
0 / 15 / 4
11,201
800
4,794
25,223
9,641
19
1 / 6 / 6
13,133
938
15,260
24,086
10,537
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

15
0 / 5 / 0
10,397
743
1,567
11,151
4,968
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Wishiin
Heimdallr
19
7 / 4 / 2
14,005
1,000
19,967
15,199
6,066
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 19
14,032
1,002
16,571
9,953
10,227
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Hiseva
Hera
19
13 / 5 / 8
13,810
986
16,001
12,640
4,651
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
KayakAR
Ah Puch
20
9 / 2 / 13
13,592
971
27,015
11,434
4,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
ShinMicrobe519
Cu Chulainn
20
7 / 1 / 15
13,225
945
23,614
15,899
20,914
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
White Spicy
Jormungandr
20
0 / 2 / 19
12,727
909
9,665
9,220
6,288
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
108
11
Kills
34
34
Deaths
11
15
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
3
1.13
L
Jormungandr
Abdale112
Jormungandr
0
15
4
0.13
W
5
1
19
14.5
W
Hera
Hiseva
Hera
13
5
8
3.4
L
1
6
6
0.67
W
Ah Puch
KayakAR
Ah Puch
9
2
13
7.75
L
0
5
0
0
W
Cu Chulainn
ShinMicrobe519
Cu Chulainn
7
1
15
14.5
W
Jormungandr
White Spicy
Jormungandr
0
2
19
4.75
L
Heimdallr
Wishiin
Heimdallr
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,039
Damage
92,866
99,141
Taken
59,146
47,067
Mitigated
46,295
16,252
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,451
1,045
170
887
23,482
15,855
0
13,836
9,386
40,342
0
L
Jormungandr
Abdale112
Jormungandr
4,794
1,415
0
2
25,223
9,641
0
15,713
9,310
13,718
0
W
16,571
7,400
0
1,549
9,953
10,227
0
4,725
5,228
0
44,702
W
Hera
Hiseva
Hera
16,001
4,290
0
0
12,640
4,651
0
8,929
3,711
32,186
0
L
15,260
37
6,140
9,053
24,086
10,537
0
12,018
11,893
59,789
0
W
Ah Puch
KayakAR
Ah Puch
27,015
504
0
795
11,434
4,215
0
6,716
4,718
58,800
0
L
1,567
303
0
0
11,151
4,968
0
5,947
5,106
5,622
0
W
Cu Chulainn
ShinMicrobe519
Cu Chulainn
23,614
10,262
0
836
15,899
20,914
0
7,444
8,455
3,882
37,198
W
Jormungandr
White Spicy
Jormungandr
9,665
1,151
0
0
9,220
6,288
0
6,258
2,962
30,145
0
L
Heimdallr
Wishiin
Heimdallr
19,967
6,709
0
0
15,199
6,066
0
7,018
8,106
0
45,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,538
Gold Earned
67,386
244
Minions Killed
269
3
Camps Cleared
10
1,137,194
Distance Traveled
1,396,562
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,802
914
61
4
0
274,312
0
L
Jormungandr
11,201
800
21
2
0
184,548
1
W
Neith
14,032
1,002
56
4
4
274,051
2
W
Hera
13,810
986
40
3
0
273,955
0
L
Hel
13,133
938
94
7
0
297,171
0
W
Ah Puch
13,592
971
87
6
1
272,792
0
L
Ymir
10,397
743
13
1
0
116,828
1
W
Cu Chulainn
13,225
945
24
2
5
311,319
0
W
Jormungandr
12,727
909
62
4
0
264,445
0
L
Heimdallr
14,005
1,000
55
4
3
264,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role