Player Matchup

Fenrir
Fenrir
Joker_Main265
Fenrir
Level 27
God Stats
15W - 9L
1,433 SR
Queue Stats
155W - 155L
1,314 Elo+
Solo
Zhong Kui
Zhong Kui
Lord_Kaboomer
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
856 Elo+
Party 3
Chernobog
Chernobog
Lord_Redfoolio
Chernobog
Level 17
God Stats
10W - 9L
1,446 SR
Queue Stats
11W - 15L
1,081 Elo+
Party 3
Bellona
Bellona
MelusingAllHope
Bellona
Level 6
God Stats
3W - 1L
1,569 SR
Queue Stats
3W - 2L
1,348 Elo+
Party 3
Jormungandr
Jormungandr
ProperTree76725
Jormungandr
Level 29
God Stats
11W - 12L
1,346 SR
Queue Stats
11W - 12L
1,189 Elo+
Solo
Team Averages
Level 17
1,459 SR
1,158 Elo+

VS

Team Averages
Level 10
1,564 SR
1,307 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
LepiotaCastanac
Ratatoskr
Level 18
God Stats
1W - 1L
1,723 SR
Queue Stats
9W - 13L
1,229 Elo+
Party 1
Merlin
Merlin
Liqsh
Merlin
Level 17
God Stats
3W - 5L
1,535 SR
Queue Stats
5W - 10L
1,176 Elo+
Party 1
Olorun
Olorun
TTV_DeadlyGod_yt
Olorun
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
yaai1225
Ymir
Level 8
God Stats
1W - 1L
1,563 SR
Queue Stats
1W - 4L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 2
15,577
623
11,421
17,830
8,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
Lord_Kaboomer
Zhong Kui
12
2 / 16 / 6
11,123
445
3,756
19,510
14,878
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chernobog
Lord_Redfoolio
Chernobog
15
4 / 7 / 8
12,506
500
10,575
17,600
8,700
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

15
7 / 9 / 2
11,759
470
10,237
21,268
19,421
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
ProperTree76725
Jormungandr
18
2 / 4 / 4
12,677
507
14,497
16,804
7,454
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
3 / 5 / 5
8,478
339
3,655
7,893
5,132
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
LepiotaCastanac
Ratatoskr
19
17 / 3 / 8
13,252
530
19,647
20,962
10,822
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Merlin
Liqsh
Merlin
20
7 / 4 / 8
12,275
491
15,652
11,287
4,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 8 / 4
7,732
309
4,029
7,095
1,767
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
15
4 / 5 / 3
10,824
433
8,288
21,299
22,971
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
59
25
Kills
31
37
Deaths
25
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
5
5
1.1
W
10
1
2
11
L
Ratatoskr
LepiotaCastanac
Ratatoskr
17
3
8
7
L
Merlin
Liqsh
Merlin
7
4
8
2.75
W
Zhong Kui
Lord_Kaboomer
Zhong Kui
2
16
6
0.31
W
Chernobog
Lord_Redfoolio
Chernobog
4
7
8
1.14
W
7
9
2
0.89
W
Jormungandr
ProperTree76725
Jormungandr
2
4
4
1
L
0
8
4
0.25
L
Ymir
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,486
Damage
51,271
93,012
Taken
68,536
59,070
Mitigated
44,751
13,115
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,655
682
289
1,075
7,893
5,132
60
625
7,177
0
10,088
W
11,421
3,552
0
8,278
17,830
8,617
383
1,683
16,122
0
134,499
L
Ratatoskr
LepiotaCastanac
Ratatoskr
19,647
4,550
99
5,500
20,962
10,822
0
4,659
16,050
0
90,351
L
Merlin
Liqsh
Merlin
15,652
1,013
0
250
11,287
4,059
1,535
3,817
7,420
88,513
0
W
Zhong Kui
Lord_Kaboomer
Zhong Kui
3,756
1,329
0
101
19,510
14,878
1,512
5,986
13,454
18,616
0
W
Chernobog
Lord_Redfoolio
Chernobog
10,575
5,713
0
0
17,600
8,700
4,882
4,746
12,016
0
58,667
W
10,237
3,859
0
2,940
21,268
19,421
2,911
7,176
13,886
0
32,104
W
Jormungandr
ProperTree76725
Jormungandr
14,497
4,431
0
1,796
16,804
7,454
2,788
8,378
8,401
74,803
0
L
4,029
2,964
0
532
7,095
1,767
0
939
6,056
12,386
0
L
Ymir
8,288
2,589
0
0
21,299
22,971
568
8,213
12,993
40,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,642
Gold Earned
52,561
436
Minions Killed
327
0
Camps Cleared
0
2,160,074
Distance Traveled
1,844,446
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,478
339
11
0
0
229,285
0
W
Fenrir
15,577
623
172
7
0
472,772
0
L
Ratatoskr
13,252
530
119
5
0
534,347
0
L
Merlin
12,275
491
145
6
0
481,077
0
W
Zhong Kui
11,123
445
16
1
0
412,363
0
W
Chernobog
12,506
500
100
4
0
469,393
2
W
Bellona
11,759
470
49
2
0
394,998
1
W
Jormungandr
12,677
507
99
4
0
410,548
0
L
Olorun
7,732
309
11
0
0
178,230
0
L
Ymir
10,824
433
41
2
0
421,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role