Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
eronyno
Cthulhu
Level 46
God Stats
4W - 6L
1,099 SR
Queue Stats
39W - 61L
1,360 Elo+
Solo
Neith
Neith
lee3mtfc
Neith
Level 109
God Stats
5W - 3L
1,746 SR
Queue Stats
77W - 95L
1,334 Elo+
Party 1
Team Averages
Level 95
1,448 SR
1,398 Elo+

VS

Team Averages
Level 92
1,573 SR
1,351 Elo+
Hel
Hel
Zz_Wh0iSun1_zZ
Hel
Level 41
God Stats
1W - 0L
1,712 SR
Queue Stats
7W - 5L
1,212 Elo+
Party 2
Sylvanus
Sylvanus
albertoy11
Sylvanus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 90L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
joakinako
Heimdallr
Level 135
God Stats
13W - 11L
1,506 SR
Queue Stats
223W - 239L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
6 / 5 / 14
14,535
606
28,155
27,315
3,972
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
eronyno
Cthulhu
20
19 / 2 / 6
16,561
690
39,807
30,033
38,667
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
lee3mtfc
Neith
14
0 / 6 / 10
12,491
520
13,374
20,494
8,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 6
13,451
560
10,787
25,268
12,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
albertoy11
Sylvanus
18
2 / 6 / 10
14,095
587
13,667
39,206
47,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
joakinako
Heimdallr
20
10 / 9 / 2
15,989
666
33,248
35,038
19,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
25
Kills
13
13
Deaths
25
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
6
5
14
2.6
W
1
10
6
0.4
W
Sylvanus
albertoy11
Sylvanus
2
6
10
1.17
L
Cthulhu
eronyno
Cthulhu
19
2
6
11
W
Heimdallr
joakinako
Heimdallr
10
9
2
1.22
L
Neith
lee3mtfc
Neith
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,336
Damage
57,702
77,842
Taken
99,512
50,645
Mitigated
79,222
27,450
Healing
53,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
28,155
2,696
5,274
7,787
27,315
3,972
445
9,605
17,710
65,668
0
W
10,787
146
16,662
11,134
25,268
12,110
1,103
19,913
5,355
50,204
0
W
Sylvanus
albertoy11
Sylvanus
13,667
4,491
8,624
11,412
39,206
47,989
495
25,114
14,092
45,490
0
L
Cthulhu
eronyno
Cthulhu
39,807
1,481
2,145
3,575
30,033
38,667
0
8,290
21,743
101,904
0
W
Heimdallr
joakinako
Heimdallr
33,248
18,294
0
5,609
35,038
19,123
1,640
23,043
11,995
0
103,724
L
Neith
lee3mtfc
Neith
13,374
5,728
0
8,669
20,494
8,006
49
6,703
13,789
0
50,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,587
Gold Earned
43,535
245
Minions Killed
215
0
Camps Cleared
0
1,111,742
Distance Traveled
998,488
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,535
606
81
3
0
340,997
1
W
Hel
13,451
560
67
3
0
378,714
0
W
Sylvanus
14,095
587
38
2
0
300,575
1
L
Cthulhu
16,561
690
114
5
0
460,430
1
W
Heimdallr
15,989
666
110
5
0
319,199
1
L
Neith
12,491
520
50
2
0
310,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role