Player Matchup

Cthulhu
Cthulhu
RockHardCox
Cthulhu
Level 28
God Stats
11W - 5L
1,621 SR
Queue Stats
111W - 99L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UnchainedDeath33
Ah Muzen Cab
Level 121
God Stats
1W - 1L
1,380 SR
Queue Stats
13W - 12L
1,416 Elo+
Party 1
Ymir
Ymir
Xx_SDFD_xX
Ymir
Level 29
God Stats
1W - 1L
1,424 SR
Queue Stats
12W - 12L
1,281 Elo+
Party 1
Team Averages
Level 59
1,475 SR
1,414 Elo+

VS

Team Averages
Level 24
1,440 SR
1,448 Elo+
Merlin
Merlin
FireyShdowWalkr
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,393 Elo+
Solo
Odin
Odin
Foggy Dew Boy
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,499 Elo+
Solo
Cthulhu
Cthulhu
IGL 2K
Cthulhu
Level 29
God Stats
3W - 10L
1,320 SR
Queue Stats
248W - 217L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RockHardCox
Cthulhu
17
6 / 4 / 13
13,957
665
20,977
24,952
17,977
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
UnchainedDeath33
Ah Muzen Cab
19
11 / 0 / 7
15,526
739
20,363
17,037
6,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 4 / 13
14,624
696
12,454
17,558
6,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 1
11,461
546
14,268
17,070
5,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 8 / 4
11,423
544
10,668
21,993
17,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
IGL 2K
Cthulhu
17
6 / 4 / 1
13,755
655
21,118
25,670
24,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
23
Kills
8
8
Deaths
23
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
L
0
8
4
0.25
L
Cthulhu
IGL 2K
Cthulhu
6
4
1
1.63
W
Cthulhu
RockHardCox
Cthulhu
6
4
13
3.13
W
Ah Muzen Cab
UnchainedDeath33
Ah Muzen Cab
11
0
7
14.5
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,794
Damage
46,054
59,547
Taken
64,733
30,299
Mitigated
47,750
18,820
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,268
1,126
219
332
17,070
5,686
0
8,666
8,404
38,696
0
L
10,668
2,088
393
3,140
21,993
17,238
0
12,572
9,421
0
41,545
L
Cthulhu
IGL 2K
Cthulhu
21,118
388
1,004
4,525
25,670
24,826
0
12,213
13,457
73,423
0
W
Cthulhu
RockHardCox
Cthulhu
20,977
820
550
3,099
24,952
17,977
117
15,829
9,123
67,282
0
W
Ah Muzen Cab
UnchainedDeath33
Ah Muzen Cab
20,363
11,792
0
11,178
17,037
6,128
2,170
9,682
7,355
0
132,931
W
12,454
3,068
0
3,993
17,558
6,194
494
9,995
7,563
54,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,107
Gold Earned
36,639
295
Minions Killed
197
0
Camps Cleared
0
1,138,395
Distance Traveled
960,020
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,461
546
49
2
0
269,341
0
L
Odin
11,423
544
62
3
0
337,775
1
L
Cthulhu
13,755
655
86
4
0
352,904
1
W
Cthulhu
13,957
665
69
3
0
400,540
1
W
Ah Muzen Cab
15,526
739
152
7
0
402,222
0
W
Ymir
14,624
696
74
4
0
335,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role