Player Matchup

Janus
Janus
PrivateThanos
Janus
Level 57
God Stats
1W - 4L
1,500 SR
Queue Stats
322W - 333L
1,324 Elo+
Solo
Anhur
Anhur
SUPER RIFF FLEX
Anhur
Level 68
God Stats
12W - 10L
1,566 SR
Queue Stats
839W - 801L
1,455 Elo+
Solo
Thoth
Thoth
Slabkiller1710
Thoth
Level 48
God Stats
3W - 3L
1,715 SR
Queue Stats
328W - 308L
1,320 Elo+
Solo
Freya
Freya
aka Alakard
Freya
Level 90
God Stats
3W - 4L
1,240 SR
Queue Stats
109W - 116L
1,379 Elo+
Solo
Hel
Hel
muhfa2
Hel
Level 88
God Stats
6W - 5L
1,268 SR
Queue Stats
284W - 292L
1,379 Elo+
Solo
Team Averages
Level 70
1,458 SR
1,371 Elo+

VS

Team Averages
Level 83
1,453 SR
1,375 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ANGRYORCHARD55
Chaac
Level 61
God Stats
5W - 3L
1,367 SR
Queue Stats
134W - 135L
1,411 Elo+
Solo
Ullr
Ullr
CallMeMath7124
Ullr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,300 Elo+
Solo
Pele
Pele
StuffyCamera469
Pele
Level 69
God Stats
0W - 1L
1,391 SR
Queue Stats
54W - 61L
1,307 Elo+
Solo
Da Ji
Da Ji
cgo 117 shadow
Da Ji
Level 123
God Stats
1W - 2L
1,507 SR
Queue Stats
87W - 95L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 7
9,236
840
11,008
9,641
3,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 0 / 10
9,163
833
10,046
9,959
4,037
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 14
8,456
769
6,044
9,838
3,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 8
8,899
809
9,396
11,399
7,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
muhfa2
Hel
15
0 / 2 / 12
8,336
758
6,412
11,882
5,469
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 3 / 4
8,617
783
7,765
11,883
9,863
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 2 / 7
8,981
816
15,041
13,996
14,045
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 1 / 0
6,421
584
1,152
1,939
614
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 4
8,529
775
9,458
12,254
4,752
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 5 / 3
8,897
809
8,496
10,125
4,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
17
Kills
10
11
Deaths
17
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
4
1.33
L
2
2
7
2.75
L
0
1
0
0
W
7
3
7
3.5
W
5
0
10
10
W
1
3
14
2.67
L
3
6
4
0.83
W
4
3
8
2.67
L
3
5
3
0.9
W
Hel
muhfa2
Hel
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,906
Damage
41,912
52,719
Taken
50,197
24,114
Mitigated
34,234
34,994
Healing
22,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,765
1,747
6,896
3,735
11,883
9,863
64
9,769
2,114
13,161
0
L
15,041
889
762
5,136
13,996
14,045
162
8,815
5,181
0
28,525
L
1,152
439
0
0
1,939
614
0
1,230
709
0
5,753
W
11,008
1,088
1,665
1,061
9,641
3,667
542
1,321
8,320
23,960
0
W
10,046
2,358
1,866
2,210
9,959
4,037
1,026
840
9,119
0
15,305
W
6,044
920
621
900
9,838
3,803
31
1,058
8,780
18,795
0
L
9,458
1,166
1,643
1,970
12,254
4,752
854
7,032
5,222
0
23,799
W
9,396
2,965
1,428
3,258
11,399
7,138
215
2,854
8,545
15,939
0
L
8,496
1,948
1,190
1,031
10,125
4,960
395
6,014
4,111
0
14,666
W
Hel
muhfa2
Hel
6,412
453
14,452
7,533
11,882
5,469
338
1,692
10,190
17,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,090
Gold Earned
41,445
124
Minions Killed
85
0
Camps Cleared
0
1,026,223
Distance Traveled
781,048
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,617
783
7
1
0
169,589
0
L
Chaac
8,981
816
25
2
0
191,942
0
L
Ullr
6,421
584
10
1
0
50,067
0
W
Janus
9,236
840
38
3
0
191,111
1
W
Anhur
9,163
833
10
1
0
207,298
0
W
Thoth
8,456
769
32
3
0
213,369
0
L
Pele
8,529
775
26
2
0
200,222
1
W
Freya
8,899
809
17
2
0
200,800
1
L
Da Ji
8,897
809
17
2
0
169,228
3
W
Hel
8,336
758
27
2
0
213,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role