Player Matchup

Kumbhakarna
Kumbhakarna
Cryoassassin617
Kumbhakarna
Level 49
God Stats
1W - 2L
1,721 SR
Queue Stats
21W - 18L
1,443 Elo+
Party 1
Medusa
Medusa
HoboSkillet
Medusa
Level 28
God Stats
0W - 2L
1,261 SR
Queue Stats
69W - 65L
1,387 Elo+
Solo
Anubis
Anubis
HolaKTul
Anubis
Level 23
God Stats
0W - 2L
1,302 SR
Queue Stats
21W - 29L
1,421 Elo+
Solo
Scylla
Scylla
KuroButaMama
Scylla
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 17L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Pyro6982
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,455 Elo+
Party 1
Team Averages
Level 23
1,457 SR
1,444 Elo+

VS

Team Averages
Level 23
1,654 SR
1,461 Elo+
Bakasura
Bakasura
JetoloQc
Bakasura
Level 23
God Stats
8W - 6L
1,816 SR
Queue Stats
9W - 9L
1,576 Elo+
Solo
Cernunnos
Cernunnos
JumpierScarab96
Cernunnos
Level 7
God Stats
2W - 0L
1,716 SR
Queue Stats
4W - 2L
1,461 Elo+
Party 2
Fafnir
Fafnir
TheSinfulSl0th
Fafnir
Level 28
God Stats
3W - 0L
1,761 SR
Queue Stats
10W - 11L
1,373 Elo+
Party 2
Izanami
Izanami
X9xLegacyx2X
Izanami
Level 29
God Stats
41W - 33L
1,606 SR
Queue Stats
99W - 87L
1,418 Elo+
Solo
Fenrir
Fenrir
Yell_from757
Fenrir
Level 28
God Stats
16W - 19L
1,373 SR
Queue Stats
118W - 107L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cryoassassin617
Kumbhakarna
20
2 / 2 / 14
16,817
934
12,711
30,495
51,633
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
20
13 / 4 / 5
19,209
1,067
38,545
21,725
16,969
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Anubis
HolaKTul
Anubis
17
0 / 2 / 1
12,731
707
598
1,593
473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
20
3 / 12 / 8
15,464
859
14,030
19,992
8,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Pyro6982
Cthulhu
20
1 / 6 / 12
15,347
853
20,015
35,686
52,219
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JetoloQc
Bakasura
20
12 / 3 / 6
18,163
1,009
23,220
19,182
8,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
JumpierScarab96
Cernunnos
20
0 / 4 / 9
15,489
861
10,066
13,631
5,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 3 / 9
16,334
907
11,645
15,607
19,020
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
X9xLegacyx2X
Izanami
20
7 / 8 / 8
16,744
930
44,970
26,848
10,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
20
4 / 1 / 13
16,591
922
12,597
21,181
17,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
71
19
Kills
26
26
Deaths
19
40
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Cryoassassin617
Kumbhakarna
2
2
14
4.5
L
Medusa
13
4
5
3.88
L
Anubis
HolaKTul
Anubis
0
2
1
0.25
W
Bakasura
JetoloQc
Bakasura
12
3
6
5
W
Cernunnos
JumpierScarab96
Cernunnos
0
4
9
1.13
L
Scylla
3
12
8
0.58
L
Cthulhu
Pyro6982
Cthulhu
1
6
12
1.17
W
3
3
9
2.5
W
Izanami
X9xLegacyx2X
Izanami
7
8
8
1.38
W
Fenrir
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,899
Damage
102,498
109,491
Taken
96,449
130,125
Mitigated
61,481
9,983
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Cryoassassin617
Kumbhakarna
12,711
2,942
1,002
1,284
30,495
51,633
0
4,655
24,752
27,616
0
L
Medusa
38,545
19,774
0
5,473
21,725
16,969
0
2,265
19,120
0
99,399
L
Anubis
HolaKTul
Anubis
598
34
0
0
1,593
473
0
0
1,593
4,032
0
W
Bakasura
JetoloQc
Bakasura
23,220
12,211
0
2,250
19,182
8,466
0
9,775
9,232
0
45,822
W
Cernunnos
JumpierScarab96
Cernunnos
10,066
3,677
0
327
13,631
5,917
0
5,947
7,584
0
44,622
L
Scylla
14,030
7,029
0
0
19,992
8,831
0
964
17,911
27,366
0
L
Cthulhu
Pyro6982
Cthulhu
20,015
2,363
1,001
1,223
35,686
52,219
0
5,818
28,656
44,852
0
W
11,645
2,918
0
2,365
15,607
19,020
0
9,360
6,026
24,120
0
W
Izanami
X9xLegacyx2X
Izanami
44,970
37,264
0
4,339
26,848
10,913
0
10,903
15,749
0
83,426
W
Fenrir
12,597
3,367
0
2,462
21,181
17,165
0
10,456
10,504
7,058
27,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,568
Gold Earned
83,321
280
Minions Killed
327
5
Camps Cleared
16
1,324,735
Distance Traveled
1,628,527
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
16,817
934
35
2
1
388,887
0
L
Medusa
19,209
1,067
159
9
2
307,261
0
L
Anubis
12,731
707
4
0
0
40,083
0
W
Bakasura
18,163
1,009
70
4
8
354,835
0
W
Cernunnos
15,489
861
82
5
2
319,785
0
L
Scylla
15,464
859
25
1
0
231,151
0
L
Cthulhu
15,347
853
57
3
2
357,353
1
W
Fafnir
16,334
907
28
2
0
261,492
0
W
Izanami
16,744
930
101
6
0
292,320
0
W
Fenrir
16,591
922
46
3
6
400,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role