Player Matchup

Serqet
Serqet
Fatmanbadlands
Serqet
Level 89
God Stats
6W - 16L
1,349 SR
Queue Stats
158W - 141L
1,492 Elo+
Solo
Cthulhu
Cthulhu
HeadHunter280
Cthulhu
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 28L
1,427 Elo+
Solo
Eset
Eset
ZYDRIX1
Eset
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 72L
1,434 Elo+
Solo
Team Averages
Level 67
1,450 SR
1,451 Elo+

VS

Team Averages
Level 91
1,500 SR
1,442 Elo+
Nu Wa
Nu Wa
Lovely Reject
Nu Wa
Level 69
God Stats
7W - 3L
1,693 SR
Queue Stats
82W - 61L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Skulls1999
Cthulhu
Level 128
God Stats
3W - 5L
1,366 SR
Queue Stats
300W - 324L
1,408 Elo+
Solo
Da Ji
Da Ji
Tiesha_2000
Da Ji
Level 77
God Stats
41W - 53L
1,440 SR
Queue Stats
708W - 697L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
10,541
659
8,523
12,470
4,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
14
3 / 5 / 4
10,102
631
10,946
14,257
12,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Eset
ZYDRIX1
Eset
12
1 / 6 / 7
9,938
621
7,635
14,309
5,227
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 5
11,513
720
14,274
10,168
3,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Skulls1999
Cthulhu
14
3 / 4 / 8
10,826
677
9,904
16,168
15,319
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 2 / 6
11,117
695
11,012
13,101
4,687
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
9
Kills
15
15
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
Cthulhu
3
5
4
1
W
7
3
5
3.17
W
Cthulhu
Skulls1999
Cthulhu
3
4
8
1.75
W
5
2
6
4
L
Eset
ZYDRIX1
Eset
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,104
Damage
35,190
41,036
Taken
39,437
22,119
Mitigated
23,065
6,022
Healing
5,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,523
3,201
1,143
537
12,470
4,082
0
6,333
6,137
0
35,185
L
Cthulhu
10,946
248
859
549
14,257
12,810
0
8,362
5,895
46,967
0
W
14,274
3,942
0
760
10,168
3,059
0
5,677
3,999
40,671
0
W
Cthulhu
Skulls1999
Cthulhu
9,904
436
1,628
1,018
16,168
15,319
460
7,645
8,407
42,200
0
W
11,012
4,528
0
1,616
13,101
4,687
865
5,296
7,695
0
26,607
L
Eset
ZYDRIX1
Eset
7,635
491
565
2,369
14,309
5,227
0
9,529
4,780
30,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,581
Gold Earned
33,456
148
Minions Killed
139
0
Camps Cleared
0
923,067
Distance Traveled
937,885
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,541
659
38
2
0
336,341
0
L
Cthulhu
10,102
631
57
4
0
303,706
0
W
Nu Wa
11,513
720
43
3
0
305,319
3
W
Cthulhu
10,826
677
66
4
0
314,196
3
W
Da Ji
11,117
695
30
2
0
318,370
4
L
Eset
9,938
621
53
3
0
283,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role