Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
16W - 11L
1,483 SR
Queue Stats
71W - 72L
1,284 Elo+
Party 1
Janus
Janus
 
Janus
Level 17
God Stats
2W - 2L
1,414 SR
Queue Stats
16W - 36L
982 Elo+
Party 1
Nemesis
Nemesis
Vengeful_Jew
Nemesis
Level 22
God Stats
9W - 7L
1,530 SR
Queue Stats
27W - 28L
1,233 Elo+
Solo
Team Averages
Level 35
1,476 SR
1,167 Elo+

VS

Team Averages
Level 23
1,398 SR
1,209 Elo+
Anubis
Anubis
Da_Secret_Sauce
Anubis
Level 24
God Stats
48W - 37L
1,436 SR
Queue Stats
77W - 96L
1,147 Elo+
Solo
Cthulhu
Cthulhu
LIGITGAMER05
Cthulhu
Level 29
God Stats
5W - 5L
1,365 SR
Queue Stats
87W - 94L
1,293 Elo+
Solo
Neith
Neith
kmp1qazxcv
Neith
Level 16
God Stats
11W - 18L
1,391 SR
Queue Stats
12W - 22L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 1 / 5
11,617
683
12,771
15,726
11,786
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
 
Janus
12
1 / 5 / 1
9,513
560
2,751
9,672
5,914
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Vengeful_Jew
Nemesis
15
4 / 2 / 5
11,575
681
8,431
12,629
3,904
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 2
11,118
654
13,606
15,407
10,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
LIGITGAMER05
Cthulhu
14
2 / 4 / 5
10,645
626
10,233
15,477
13,420
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
3
0 / 0 / 0
6,376
375
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
8
8
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
5
6.5
W
Janus
 
Janus
1
5
1
0.3
L
6
5
2
1.4
L
Cthulhu
LIGITGAMER05
Cthulhu
2
4
5
1.13
W
Nemesis
Vengeful_Jew
Nemesis
4
2
5
3.25
L
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,953
Damage
23,839
38,027
Taken
30,884
21,604
Mitigated
23,988
7,558
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,771
635
1,147
1,257
15,726
11,786
770
8,636
7,090
44,903
0
W
Janus
 
Janus
2,751
0
111
2,076
9,672
5,914
532
7,674
1,998
16,114
0
L
13,606
496
340
5,240
15,407
10,568
88
8,568
6,839
49,840
0
L
Cthulhu
LIGITGAMER05
Cthulhu
10,233
724
627
4,923
15,477
13,420
0
7,744
7,733
26,655
0
W
Nemesis
Vengeful_Jew
Nemesis
8,431
4,229
0
2,967
12,629
3,904
1,026
7,544
5,085
0
51,118
L
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,705
Gold Earned
28,139
162
Minions Killed
84
0
Camps Cleared
0
929,379
Distance Traveled
514,373
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,617
683
70
4
0
343,805
0
W
Janus
9,513
560
30
2
0
249,163
0
L
Anubis
11,118
654
54
3
0
257,929
0
L
Cthulhu
10,645
626
30
2
0
256,444
3
W
Nemesis
11,575
681
62
4
0
336,411
0
L
Neith
6,376
375
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role