Player Matchup

Cthulhu
Cthulhu
ForRealDoms
Cthulhu
Level 29
God Stats
6W - 3L
1,440 SR
Queue Stats
199W - 205L
1,341 Elo+
Party 2
Thanatos
Thanatos
III k o r p z
Thanatos
Level 60
God Stats
5W - 2L
1,419 SR
Queue Stats
205W - 196L
1,418 Elo+
Party 2
Chaac
Chaac
tanimoto91
Chaac
Level 8
God Stats
3W - 4L
1,506 SR
Queue Stats
6W - 8L
1,192 Elo+
Solo
Team Averages
Level 32
1,455 SR
1,317 Elo+

VS

Team Averages
Level 40
1,473 SR
1,452 Elo+
Kali
Kali
Chris34462
Kali
Level 29
God Stats
3W - 2L
1,727 SR
Queue Stats
37W - 32L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
TheCanadianTree
Cthulhu
Level 85
God Stats
0W - 3L
1,191 SR
Queue Stats
61W - 50L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
miner_8
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ForRealDoms
Cthulhu
14
6 / 2 / 12
11,175
745
10,659
13,097
6,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
III k o r p z
Thanatos
15
17 / 3 / 5
12,390
826
16,632
16,525
5,596
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
12
0 / 4 / 11
9,357
624
5,364
9,141
9,722
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 4
9,999
667
6,865
13,622
5,342
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 6
10,406
694
13,791
17,546
17,898
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
miner_8
Kukulkan
11
3 / 7 / 3
9,254
617
1,872
11,822
3,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
23
Kills
8
9
Deaths
23
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Cthulhu
ForRealDoms
Cthulhu
6
2
12
6
W
Thanatos
III k o r p z
Thanatos
17
3
5
6.5
L
3
7
6
0.86
L
Kukulkan
miner_8
Kukulkan
3
7
3
0.64
W
Chaac
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,655
Damage
22,528
38,763
Taken
42,990
22,004
Mitigated
26,425
20,584
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,865
1,980
0
1,766
13,622
5,342
702
3,709
9,913
0
22,347
W
Cthulhu
ForRealDoms
Cthulhu
10,659
1,085
945
4,413
13,097
6,686
0
4,894
7,963
31,838
0
W
Thanatos
III k o r p z
Thanatos
16,632
8,438
0
13,226
16,525
5,596
1,770
7,433
8,692
0
49,908
L
13,791
1,563
899
2,346
17,546
17,898
168
7,093
10,453
33,639
0
L
Kukulkan
miner_8
Kukulkan
1,872
520
0
985
11,822
3,185
0
1,207
10,615
24,936
0
W
Chaac
5,364
623
0
2,000
9,141
9,722
329
2,970
6,021
0
29,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,922
Gold Earned
29,659
140
Minions Killed
99
0
Camps Cleared
0
732,440
Distance Traveled
723,013
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,999
667
23
2
0
248,708
0
W
Cthulhu
11,175
745
53
4
0
236,250
1
W
Thanatos
12,390
826
52
3
0
275,444
1
L
Cthulhu
10,406
694
42
3
0
259,540
1
L
Kukulkan
9,254
617
34
2
0
214,765
0
W
Chaac
9,357
624
35
2
0
220,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role