Player Matchup

Merlin
Merlin
DG30z
Merlin
Level 29
God Stats
23W - 33L
1,469 SR
Queue Stats
193W - 193L
1,546 Elo+
Party 1
Scylla
Scylla
Dreik3rE385
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 95L
1,513 Elo+
Solo
Medusa
Medusa
EventHorizonMan
Medusa
Level 18
God Stats
34W - 21L
1,542 SR
Queue Stats
52W - 43L
1,438 Elo+
Solo
Bakasura
Bakasura
MarbleGoat70571
Bakasura
Level 14
God Stats
4W - 8L
1,373 SR
Queue Stats
16W - 15L
1,564 Elo+
Solo
Cthulhu
Cthulhu
TsunamicBooch68
Cthulhu
Level 27
God Stats
1W - 3L
1,765 SR
Queue Stats
118W - 125L
1,577 Elo+
Party 1
Team Averages
Level 22
1,530 SR
1,527 Elo+

VS

Team Averages
Level 19
1,655 SR
1,568 Elo+
Cthulhu
Cthulhu
Adoncas
Cthulhu
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 28L
1,512 Elo+
Solo
Nemesis
Nemesis
FreddieLaaaad
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,686 Elo+
Solo
Zeus
Zeus
Ras_Al_Gewch
Zeus
Level 29
God Stats
23W - 9L
1,783 SR
Queue Stats
65W - 46L
1,660 Elo+
Solo
Arachne
Arachne
XDarkCicadaX
Arachne
Level 8
God Stats
2W - 0L
1,753 SR
Queue Stats
6W - 3L
1,486 Elo+
Solo
Kukulkan
Kukulkan
benja22113
Kukulkan
Level 28
God Stats
2W - 0L
1,741 SR
Queue Stats
4W - 7L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DG30z
Merlin
15
3 / 7 / 4
9,627
1,070
7,889
12,509
4,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Scylla
15
1 / 13 / 3
8,729
970
7,191
16,256
5,629
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 11 / 1
8,253
917
6,530
16,539
5,773
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
14
4 / 11 / 0
9,222
1,025
2,496
24,168
10,173
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

15
2 / 7 / 7
9,412
1,046
10,503
22,201
16,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adoncas
Cthulhu
19
8 / 1 / 24
12,259
1,362
13,557
8,993
6,022
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
13
0 / 4 / 8
8,094
899
2,781
4,968
1,671
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
13 / 0 / 17
12,468
1,385
21,413
4,086
1,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
XDarkCicadaX
Arachne
19
25 / 1 / 16
14,919
1,658
38,886
16,058
9,545
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
benja22113
Kukulkan
17
3 / 6 / 23
10,190
1,132
10,364
8,158
3,141
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
137
12
Kills
49
49
Deaths
12
15
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adoncas
Cthulhu
8
1
24
20
L
Merlin
DG30z
Merlin
3
7
4
0.71
L
Scylla
1
13
3
0.19
L
2
11
1
0.23
W
Nemesis
0
4
8
1
L
Bakasura
4
11
0
0.36
W
13
0
17
21.5
L
2
7
7
0.79
W
Arachne
XDarkCicadaX
Arachne
25
1
16
33
W
Kukulkan
benja22113
Kukulkan
3
6
23
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,609
Damage
87,001
91,673
Taken
42,263
43,215
Mitigated
21,948
2,983
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adoncas
Cthulhu
13,557
809
1,041
1,979
8,993
6,022
0
6,913
1,965
39,568
0
L
Merlin
DG30z
Merlin
7,889
593
0
272
12,509
4,735
0
4,120
8,389
27,443
0
L
Scylla
7,191
997
0
492
16,256
5,629
0
7,215
8,941
25,539
0
L
6,530
3,564
0
1,061
16,539
5,773
0
8,550
7,839
0
17,133
W
Nemesis
2,781
518
0
451
4,968
1,671
0
2,576
2,310
0
5,235
L
Bakasura
2,496
1,075
0
1,016
24,168
10,173
0
12,914
11,054
0
12,834
W
21,413
1,608
477
893
4,086
1,569
0
2,601
1,485
39,152
0
L
10,503
1,045
142
0
22,201
16,905
0
11,965
10,116
19,698
0
W
Arachne
XDarkCicadaX
Arachne
38,886
25,545
0
6,623
16,058
9,545
0
7,662
8,036
0
53,331
W
Kukulkan
benja22113
Kukulkan
10,364
1,639
0
360
8,158
3,141
0
5,831
2,283
22,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,243
Gold Earned
57,930
171
Minions Killed
181
3
Camps Cleared
8
773,825
Distance Traveled
835,658
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,259
1,362
70
8
1
203,765
0
L
Merlin
9,627
1,070
42
5
0
168,088
0
L
Scylla
8,729
970
48
5
0
133,891
0
L
Medusa
8,253
917
24
3
2
124,952
3
W
Nemesis
8,094
899
5
1
1
90,814
0
L
Bakasura
9,222
1,025
37
4
0
167,426
0
W
Zeus
12,468
1,385
51
6
3
187,931
3
L
Cthulhu
9,412
1,046
20
2
1
179,468
0
W
Arachne
14,919
1,658
23
3
3
203,397
1
W
Kukulkan
10,190
1,132
32
4
0
149,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role