Player Matchup

Thor
Thor
Mkel_Stark
Thor
Level 11
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 8L
1,294 Elo+
Party 1
Jormungandr
Jormungandr
tino356rock
Jormungandr
Level 3
God Stats
0W - 2L
1,199 SR
Queue Stats
0W - 6L
1,294 Elo+
Party 1
Chaac
Chaac
xxswagamerxx69
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,294 Elo+
Party 1
Team Averages
Level 14
1,342 SR
1,294 Elo+

VS

Team Averages
Level 45
1,361 SR
1,403 Elo+
Hel
Hel
JayGoCrazy24_
Hel
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
112W - 132L
1,386 Elo+
Solo
Cthulhu
Cthulhu
PoopyDiaper5
Cthulhu
Level 22
God Stats
1W - 1L
1,278 SR
Queue Stats
2W - 4L
1,288 Elo+
Party 2
Heimdallr
Heimdallr
YoungNinjaMelo
Heimdallr
Level 87
God Stats
1W - 0L
1,306 SR
Queue Stats
7W - 6L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 12 / 4
11,385
633
7,483
26,029
11,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
tino356rock
Jormungandr
11
0 / 12 / 6
9,696
539
6,016
18,139
14,394
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

13
5 / 12 / 3
11,531
641
18,799
33,406
26,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 21
13,262
737
12,951
12,325
11,113
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
PoopyDiaper5
Cthulhu
16
14 / 5 / 14
14,488
805
27,718
20,362
14,463
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
YoungNinjaMelo
Heimdallr
16
13 / 4 / 14
13,896
772
21,073
12,523
5,315
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
9
Kills
36
36
Deaths
10
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
9
1
21
19.5
L
4
12
4
0.5
W
Cthulhu
PoopyDiaper5
Cthulhu
14
5
14
4.2
W
Heimdallr
YoungNinjaMelo
Heimdallr
13
4
14
5
L
Jormungandr
tino356rock
Jormungandr
0
12
6
0.25
L
5
12
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,298
Damage
61,742
77,574
Taken
45,210
52,564
Mitigated
30,891
13,510
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,951
1,108
4,265
8,395
12,325
11,113
724
1,320
11,005
40,777
0
L
7,483
2,238
0
3,039
26,029
11,906
17
15,384
10,645
0
23,510
W
Cthulhu
PoopyDiaper5
Cthulhu
27,718
1,410
848
3,395
20,362
14,463
734
3,152
17,210
44,779
0
W
Heimdallr
YoungNinjaMelo
Heimdallr
21,073
12,758
0
382
12,523
5,315
611
1,608
10,915
0
66,884
L
Jormungandr
tino356rock
Jormungandr
6,016
2,507
0
0
18,139
14,394
0
8,370
9,769
28,980
0
L
18,799
4,850
0
10,471
33,406
26,264
0
16,927
16,479
0
42,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,612
Gold Earned
41,646
89
Minions Killed
147
0
Camps Cleared
0
822,579
Distance Traveled
919,901
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,262
737
44
2
0
330,417
1
L
Thor
11,385
633
25
1
0
266,193
0
W
Cthulhu
14,488
805
35
2
0
291,860
1
W
Heimdallr
13,896
772
68
4
0
297,624
0
L
Jormungandr
9,696
539
28
2
0
200,668
2
L
Chaac
11,531
641
36
2
0
355,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role