Player Matchup

Kukulkan
Kukulkan
Sully_Il
Kukulkan
Level 6
God Stats
3W - 0L
1,623 SR
Queue Stats
41W - 26L
1,500 Elo+
Party 1
Hercules
Hercules
our-is-fury123
Hercules
Level 36
God Stats
2W - 0L
1,719 SR
Queue Stats
56W - 55L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
x-MR-BLACK-99
Cthulhu
Level 18
God Stats
3W - 2L
1,893 SR
Queue Stats
23W - 19L
1,275 Elo+
Party 1
Team Averages
Level 20
1,745 SR
1,377 Elo+

VS

Team Averages
Level 23
1,405 SR
1,357 Elo+
Ao Kuang
Ao Kuang
Arks HD
Ao Kuang
Level 28
God Stats
10W - 17L
1,418 SR
Queue Stats
136W - 161L
1,272 Elo+
Solo
Chang'e
Chang'e
N0TINT3R3ST3T
Chang'e
Level 18
God Stats
4W - 3L
1,512 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ymir
Ymir
THE-Hz
Ymir
Level 24
God Stats
1W - 5L
1,285 SR
Queue Stats
36W - 49L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sully_Il
Kukulkan
19
1 / 7 / 9
16,458
568
29,654
18,819
7,821
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
18
1 / 9 / 4
15,401
531
19,469
37,457
49,081
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
20
9 / 5 / 2
19,068
658
41,338
31,144
48,938
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arks HD
Ao Kuang
20
10 / 5 / 7
18,661
643
24,220
45,585
21,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
20
7 / 3 / 13
17,585
606
22,278
30,192
24,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
THE-Hz
Ymir
18
4 / 3 / 12
16,959
585
17,277
43,860
46,832
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
11
Kills
21
21
Deaths
11
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Arks HD
Ao Kuang
10
5
7
2.7
L
Chang'e
7
3
13
4.5
W
Kukulkan
Sully_Il
Kukulkan
1
7
9
0.79
L
Ymir
THE-Hz
Ymir
4
3
12
3.33
W
Hercules
1
9
4
0.33
W
Cthulhu
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,461
Damage
63,775
87,420
Taken
119,637
105,840
Mitigated
92,156
16,759
Healing
65,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Arks HD
Ao Kuang
24,220
6,987
3,056
23,415
45,585
21,272
2,912
25,041
20,144
132,185
0
L
Chang'e
22,278
2,350
15,329
18,396
30,192
24,052
961
18,951
10,968
84,438
0
W
Kukulkan
Sully_Il
Kukulkan
29,654
2,572
0
245
18,819
7,821
442
17,325
1,494
101,191
0
L
Ymir
THE-Hz
Ymir
17,277
2,757
0
5,628
43,860
46,832
345
28,374
15,178
59,236
0
W
Hercules
19,469
5,718
0
9,798
37,457
49,081
0
26,293
11,164
0
57,705
W
Cthulhu
41,338
1,081
2,052
4,664
31,144
48,938
210
21,337
9,807
97,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,927
Gold Earned
53,205
252
Minions Killed
209
0
Camps Cleared
0
1,440,327
Distance Traveled
1,568,092
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
18,661
643
88
3
0
554,391
1
L
Chang'e
17,585
606
77
3
0
524,126
0
W
Kukulkan
16,458
568
95
3
0
490,504
2
L
Ymir
16,959
585
44
2
0
489,575
3
W
Hercules
15,401
531
50
2
0
457,968
2
W
Cthulhu
19,068
658
107
4
0
491,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role