Player Matchup

Serqet
Serqet
JezusOnlline
Serqet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 319L
1,569 Elo+
Solo
Khepri
Khepri
T T La PrOtE
Khepri
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 17L
1,516 Elo+
Solo
Anhur
Anhur
xFaycaal
Anhur
Level 151
God Stats
4W - 6L
1,477 SR
Queue Stats
302W - 197L
1,667 Elo+
Solo
Team Averages
Level 125
1,492 SR
1,584 Elo+

VS

Team Averages
Level 94
1,513 SR
1,559 Elo+
Scylla
Scylla
Indhi_
Scylla
Level 54
God Stats
2W - 2L
1,729 SR
Queue Stats
183W - 161L
1,524 Elo+
Party 1
Nemesis
Nemesis
S0uth9arkCartman
Nemesis
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
304W - 294L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
WuvWooWots
Cthulhu
Level 118
God Stats
0W - 3L
1,311 SR
Queue Stats
61W - 68L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
3 / 3 / 5
12,658
633
6,926
14,048
5,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
17
3 / 2 / 7
13,886
694
8,858
21,579
25,160
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
xFaycaal
Anhur
17
7 / 4 / 6
13,553
678
18,137
20,458
8,191
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Indhi_
Scylla
15
4 / 5 / 4
12,838
642
15,249
11,054
2,429
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 4
12,664
633
11,809
16,180
4,953
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
WuvWooWots
Cthulhu
17
2 / 3 / 7
13,676
684
13,706
15,234
7,130
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
13
Kills
9
9
Deaths
13
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
Indhi_
Scylla
4
5
4
1.2
W
Serqet
3
3
5
1.83
L
3
5
4
1
W
Khepri
3
2
7
3.25
L
Cthulhu
WuvWooWots
Cthulhu
2
3
7
1.83
W
Anhur
xFaycaal
Anhur
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,921
Damage
40,764
56,085
Taken
42,468
39,200
Mitigated
14,512
13,161
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Indhi_
Scylla
15,249
1,128
0
2,530
11,054
2,429
510
2,215
8,638
59,182
0
W
Serqet
6,926
1,230
0
4,685
14,048
5,849
142
6,369
7,679
0
56,658
L
11,809
4,112
0
1,791
16,180
4,953
2,400
3,948
11,831
0
66,805
W
Khepri
8,858
520
510
3,579
21,579
25,160
281
12,559
9,020
39,163
0
L
Cthulhu
WuvWooWots
Cthulhu
13,706
693
193
4,719
15,234
7,130
0
2,854
11,661
58,585
0
W
Anhur
xFaycaal
Anhur
18,137
10,996
0
4,387
20,458
8,191
2,828
10,128
10,330
0
83,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,097
Gold Earned
39,178
226
Minions Killed
262
0
Camps Cleared
0
1,125,351
Distance Traveled
1,032,557
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,838
642
78
4
0
304,216
2
W
Serqet
12,658
633
85
4
0
401,703
4
L
Nemesis
12,664
633
98
5
0
371,892
0
W
Khepri
13,886
694
40
2
0
401,115
4
L
Cthulhu
13,676
684
86
4
0
356,449
6
W
Anhur
13,553
678
101
5
0
322,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role