Player Matchup

Neith
Neith
Cepushila
Neith
Level 24
God Stats
6W - 4L
1,612 SR
Queue Stats
33W - 44L
1,206 Elo+
Party 2
Ratatoskr
Ratatoskr
Donnergod
Ratatoskr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,245 Elo+
Solo
Merlin
Merlin
ImAllRight
Merlin
Level 28
God Stats
0W - 1L
1,506 SR
Queue Stats
22W - 21L
1,354 Elo+
Solo
Kukulkan
Kukulkan
SOLOVUZKA
Kukulkan
Level 19
God Stats
3W - 1L
1,882 SR
Queue Stats
27W - 25L
1,336 Elo+
Solo
Jormungandr
Jormungandr
XYagaShvepsX
Jormungandr
Level 26
God Stats
3W - 15L
1,200 SR
Queue Stats
25W - 40L
1,254 Elo+
Party 2
Team Averages
Level 23
1,540 SR
1,279 Elo+

VS

Team Averages
Level 25
1,489 SR
1,360 Elo+
Olorun
Olorun
Anotimp
Olorun
Level 29
God Stats
12W - 19L
1,320 SR
Queue Stats
155W - 167L
1,279 Elo+
Solo
Cthulhu
Cthulhu
Gaust9
Cthulhu
Level 25
God Stats
3W - 3L
1,688 SR
Queue Stats
14W - 19L
1,309 Elo+
Solo
Neith
Neith
Killerdu38950
Neith
Level 18
God Stats
32W - 27L
1,474 SR
Queue Stats
184W - 183L
1,406 Elo+
Party 1
Odin
Odin
RussianJackFrost
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,385 Elo+
Solo
Scylla
Scylla
Skydrax88
Scylla
Level 28
God Stats
38W - 37L
1,463 SR
Queue Stats
117W - 121L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cepushila
Neith
18
0 / 1 / 12
11,326
871
8,359
9,787
3,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Donnergod
Ratatoskr
18
3 / 13 / 7
12,592
969
11,145
25,975
13,491
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
ImAllRight
Merlin
19
2 / 2 / 12
12,374
952
16,135
11,593
4,244
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
SOLOVUZKA
Kukulkan
18
1 / 15 / 10
12,046
927
17,386
22,107
9,172
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
XYagaShvepsX
Jormungandr
19
11 / 9 / 6
14,928
1,148
21,391
31,213
13,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Anotimp
Olorun
19
6 / 4 / 20
12,836
987
12,527
12,147
4,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Gaust9
Cthulhu
20
7 / 3 / 24
13,482
1,037
20,573
21,036
26,125
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 3 / 21
13,938
1,072
24,092
12,939
4,837
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 6 / 17
12,626
971
19,916
19,625
16,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Skydrax88
Scylla
20
9 / 1 / 19
14,109
1,085
17,446
14,620
5,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
140
17
Kills
39
40
Deaths
17
47
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Olorun
Anotimp
Olorun
6
4
20
4
L
Neith
Cepushila
Neith
0
1
12
6
L
Ratatoskr
Donnergod
Ratatoskr
3
13
7
0.5
W
Cthulhu
Gaust9
Cthulhu
7
3
24
6.33
L
Merlin
ImAllRight
Merlin
2
2
12
4
W
9
3
21
6.5
W
8
6
17
2.75
L
Kukulkan
SOLOVUZKA
Kukulkan
1
15
10
0.4
W
Scylla
Skydrax88
Scylla
9
1
19
18.5
L
Jormungandr
XYagaShvepsX
Jormungandr
11
9
6
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,416
Damage
94,554
100,675
Taken
80,367
44,301
Mitigated
58,217
9,934
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Anotimp
Olorun
12,527
4,971
2,626
3,362
12,147
4,873
0
9,545
2,602
36,122
0
L
Neith
Cepushila
Neith
8,359
1,638
622
2,304
9,787
3,780
0
4,362
5,325
0
17,106
L
Ratatoskr
Donnergod
Ratatoskr
11,145
1,782
0
1,713
25,975
13,491
0
12,637
12,885
0
31,931
W
Cthulhu
Gaust9
Cthulhu
20,573
780
717
688
21,036
26,125
0
13,336
7,700
33,071
0
L
Merlin
ImAllRight
Merlin
16,135
635
1,451
1,180
11,593
4,244
0
7,295
4,138
38,082
0
W
24,092
11,912
0
2,703
12,939
4,837
0
8,384
4,555
0
50,896
W
19,916
6,836
0
1,850
19,625
16,491
0
13,335
6,290
3,741
30,997
L
Kukulkan
SOLOVUZKA
Kukulkan
17,386
3,537
0
481
22,107
9,172
0
11,484
10,473
36,764
0
W
Scylla
Skydrax88
Scylla
17,446
4,298
0
2,835
14,620
5,891
0
10,312
4,308
40,178
0
L
Jormungandr
XYagaShvepsX
Jormungandr
21,391
3,811
607
1,576
31,213
13,614
0
16,996
14,017
41,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,266
Gold Earned
66,991
199
Minions Killed
238
5
Camps Cleared
6
1,089,350
Distance Traveled
1,175,508
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,836
987
42
3
0
197,795
0
L
Neith
11,326
871
12
1
0
229,866
5
L
Ratatoskr
12,592
969
46
4
3
239,902
0
W
Cthulhu
13,482
1,037
41
3
1
261,281
0
L
Merlin
12,374
952
42
3
2
214,578
0
W
Neith
13,938
1,072
50
4
1
225,089
3
W
Odin
12,626
971
30
2
1
237,503
0
L
Kukulkan
12,046
927
52
4
0
198,078
3
W
Scylla
14,109
1,085
75
6
3
253,840
1
L
Jormungandr
14,928
1,148
47
4
0
206,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role