Player Matchup

Hades
Hades
 
Hades
Level 12
God Stats
3W - 8L
1,242 SR
Queue Stats
8W - 16L
1,231 Elo+
Solo
Sylvanus
Sylvanus
AGFL Assassin
Sylvanus
Level 9
God Stats
3W - 4L
1,599 SR
Queue Stats
9W - 12L
1,462 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Cantelmiii
Ah Muzen Cab
Level 29
God Stats
3W - 6L
1,411 SR
Queue Stats
124W - 117L
1,324 Elo+
Party 2
Hera
Hera
PharaohGaz
Hera
Level 18
God Stats
5W - 5L
1,808 SR
Queue Stats
47W - 58L
1,349 Elo+
Solo
Fenrir
Fenrir
tastyqween
Fenrir
Level 18
God Stats
1W - 3L
1,171 SR
Queue Stats
29W - 46L
1,254 Elo+
Solo
Team Averages
Level 17
1,446 SR
1,324 Elo+

VS

Team Averages
Level 26
1,414 SR
1,344 Elo+
Heimdallr
Heimdallr
AWESOMEBABY1968
Heimdallr
Level 27
God Stats
4W - 6L
1,248 SR
Queue Stats
110W - 125L
1,308 Elo+
Party 1
Zhong Kui
Zhong Kui
Mitcher17
Zhong Kui
Level 29
God Stats
1W - 1L
1,375 SR
Queue Stats
48W - 49L
1,323 Elo+
Solo
Bellona
Bellona
MrKawii-Wiil
Bellona
Level 30
God Stats
8W - 3L
1,675 SR
Queue Stats
112W - 91L
1,399 Elo+
Solo
Cerberus
Cerberus
Sugareyboi69
Cerberus
Level 18
God Stats
7W - 4L
1,265 SR
Queue Stats
72W - 69L
1,285 Elo+
Party 1
Pele
Pele
ssskye_
Pele
Level 24
God Stats
13W - 23L
1,505 SR
Queue Stats
123W - 159L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
1 / 12 / 8
12,866
378
9,126
26,211
12,062
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
AGFL Assassin
Sylvanus
20
3 / 6 / 16
15,516
456
20,595
35,075
54,260
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Cantelmiii
Ah Muzen Cab
20
14 / 11 / 4
17,144
504
45,593
42,464
20,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 6 / 6
15,167
446
23,015
25,235
17,632
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
tastyqween
Fenrir
19
4 / 15 / 4
13,766
405
16,519
35,012
18,639
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AWESOMEBABY1968
Heimdallr
20
11 / 7 / 17
18,280
538
36,842
29,457
14,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Mitcher17
Zhong Kui
20
10 / 4 / 14
18,479
544
37,273
33,406
28,417
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bellona
MrKawii-Wiil
Bellona
18
5 / 4 / 6
14,923
439
16,854
26,922
25,085
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Sugareyboi69
Cerberus
20
12 / 7 / 20
17,586
517
23,777
47,702
73,922
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
ssskye_
Pele
20
10 / 5 / 10
19,181
564
16,342
23,092
9,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
115
27
Kills
48
50
Deaths
27
38
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
12
8
0.42
L
Sylvanus
AGFL Assassin
Sylvanus
3
6
16
1.83
W
Heimdallr
AWESOMEBABY1968
Heimdallr
11
7
17
2.79
L
Ah Muzen Cab
Cantelmiii
Ah Muzen Cab
14
11
4
1.45
W
Zhong Kui
Mitcher17
Zhong Kui
10
4
14
4.25
W
Bellona
MrKawii-Wiil
Bellona
5
4
6
2
L
5
6
6
1.33
W
Cerberus
Sugareyboi69
Cerberus
12
7
20
3.14
W
Pele
ssskye_
Pele
10
5
10
3
L
Fenrir
tastyqween
Fenrir
4
15
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,848
Damage
131,088
163,997
Taken
160,579
122,813
Mitigated
151,556
47,047
Healing
70,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,126
608
288
1,454
26,211
12,062
1,184
7,572
18,467
60,716
0
L
Sylvanus
AGFL Assassin
Sylvanus
20,595
4,806
4,930
7,330
35,075
54,260
374
16,614
18,361
42,080
0
W
Heimdallr
AWESOMEBABY1968
Heimdallr
36,842
18,570
2,750
10,506
29,457
14,293
5,593
13,344
16,113
0
154,471
L
Ah Muzen Cab
Cantelmiii
Ah Muzen Cab
45,593
32,472
0
19,881
42,464
20,220
288
18,744
23,620
0
123,824
W
Zhong Kui
Mitcher17
Zhong Kui
37,273
5,747
2,021
17,954
33,406
28,417
2,200
11,913
21,493
120,679
0
W
Bellona
MrKawii-Wiil
Bellona
16,854
8,780
209
13,024
26,922
25,085
790
7,081
19,841
0
78,981
L
23,015
7,964
690
6,587
25,235
17,632
2,789
11,621
13,464
109,290
0
W
Cerberus
Sugareyboi69
Cerberus
23,777
3,581
0
16,161
47,702
73,922
1,495
17,456
30,246
76,008
0
W
Pele
ssskye_
Pele
16,342
3,575
1,545
5,999
23,092
9,839
2,239
7,432
15,660
0
140,365
L
Fenrir
tastyqween
Fenrir
16,519
3,708
1,570
4,317
35,012
18,639
582
12,391
22,350
0
84,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,459
Gold Earned
88,449
517
Minions Killed
818
0
Camps Cleared
0
2,562,978
Distance Traveled
2,798,716
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,866
378
92
3
0
562,051
1
L
Sylvanus
15,516
456
32
1
0
535,061
1
W
Heimdallr
18,280
538
203
6
0
561,583
0
L
Ah Muzen Cab
17,144
504
137
4
0
440,578
0
W
Zhong Kui
18,479
544
198
6
0
534,921
7
W
Bellona
14,923
439
93
3
0
455,795
0
L
Hera
15,167
446
152
4
0
518,867
0
W
Cerberus
17,586
517
110
3
0
569,166
5
W
Pele
19,181
564
214
6
0
677,251
1
L
Fenrir
13,766
405
104
3
0
506,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role