Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 66
God Stats
3W - 3L
1,691 SR
Queue Stats
17W - 19L
1,447 Elo+
Solo
Cthulhu
Cthulhu
IcedCoffeeDino
Cthulhu
Level 85
God Stats
49W - 22L
1,802 SR
Queue Stats
145W - 107L
1,488 Elo+
Party 2
Mulan
Mulan
psychicnetwork
Mulan
Level 68
God Stats
61W - 52L
1,576 SR
Queue Stats
205W - 191L
1,457 Elo+
Party 2
Team Averages
Level 73
1,690 SR
1,464 Elo+

VS

Team Averages
Level 102
1,634 SR
1,459 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
MadameDabbem
Sobek
Level 86
God Stats
2W - 5L
1,675 SR
Queue Stats
109W - 122L
1,400 Elo+
Party 1
Artemis
Artemis
freaking worked
Artemis
Level 112
God Stats
3W - 2L
1,728 SR
Queue Stats
74W - 90L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 6 / 3
10,098
673
8,646
12,588
5,179
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
2 / 4 / 4
9,659
644
7,480
14,041
13,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 2 / 1
9,494
633
3,243
16,016
11,337
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 3 / 4
10,661
711
14,043
8,301
2,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 9
10,886
726
5,405
10,870
9,371
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 3 / 7
10,462
697
15,574
8,516
3,333
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
12
12
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
6
3
0.75
W
Zeus
 
Zeus
5
3
4
2.33
L
2
4
4
1
W
2
2
9
3.25
W
5
3
7
2.83
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,369
Damage
35,022
42,645
Taken
27,687
29,716
Mitigated
15,536
3,750
Healing
8,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,646
4,022
0
0
12,588
5,179
821
6,156
6,432
0
37,834
W
Zeus
 
Zeus
14,043
2,022
1,296
4,378
8,301
2,832
441
2,076
6,225
59,127
0
L
7,480
132
573
1,331
14,041
13,200
311
7,179
6,862
28,499
0
W
5,405
284
0
1,617
10,870
9,371
296
2,669
8,201
17,920
0
W
15,574
8,772
0
1,557
8,516
3,333
2,478
2,843
5,673
0
38,269
L
3,243
526
123
1,723
16,016
11,337
425
6,129
9,887
0
23,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,251
Gold Earned
32,009
143
Minions Killed
153
0
Camps Cleared
0
831,518
Distance Traveled
841,364
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,098
673
68
5
0
292,274
4
W
Zeus
10,661
711
84
6
0
247,458
6
L
Cthulhu
9,659
644
41
3
0
273,984
1
W
Sobek
10,886
726
21
1
0
308,202
2
W
Artemis
10,462
697
48
3
0
285,704
2
L
Mulan
9,494
633
34
2
0
265,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role