Player Matchup

Kuzenbo
Kuzenbo
Drakkar_64
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,043 Elo+
Solo
Artemis
Artemis
RlP DA JACKER
Artemis
Level 18
God Stats
15W - 29L
1,500 SR
Queue Stats
185W - 211L
1,214 Elo+
Party 1
Loki
Loki
juli_3_2010
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
nana_klave
Ra
Level 15
God Stats
1W - 1L
1,339 SR
Queue Stats
9W - 9L
1,565 Elo+
Solo
Cthulhu
Cthulhu
xx Haji xx
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 243L
1,318 Elo+
Party 1
Team Averages
Level 12
1,468 SR
1,328 Elo+

VS

Team Averages
Level 20
1,443 SR
1,359 Elo+
Kuzenbo
Kuzenbo
KamenRiderGaim7
Kuzenbo
Level 14
God Stats
4W - 5L
1,423 SR
Queue Stats
78W - 61L
1,363 Elo+
Solo
Achilles
Achilles
Mayopnaise
Achilles
Level 29
God Stats
21W - 14L
1,635 SR
Queue Stats
229W - 240L
1,405 Elo+
Solo
Nike
Nike
PioneerSnipper
Nike
Level 27
God Stats
8W - 6L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
The_SquidLord
Zhong Kui
Level 10
God Stats
2W - 1L
1,156 SR
Queue Stats
25W - 21L
1,257 Elo+
Solo
Chiron
Chiron
baby_heffe
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 29L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Drakkar_64
Kuzenbo
8
0 / 17 / 3
6,440
322
1,295
18,880
8,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Artemis
14
5 / 9 / 1
9,442
472
10,441
13,118
3,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 5 / 1
5,765
288
786
3,986
946
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

15
2 / 10 / 2
9,125
456
13,492
19,452
6,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
xx Haji xx
Cthulhu
13
2 / 8 / 4
8,178
409
7,671
19,328
12,588
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 1 / 14
13,190
660
14,891
17,198
22,461
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Mayopnaise
Achilles
15
11 / 2 / 7
11,711
586
12,909
15,033
5,822
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 4 / 14
10,606
530
6,243
15,828
8,196
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
The_SquidLord
Zhong Kui
20
14 / 0 / 12
13,922
696
21,919
15,062
18,993
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
baby_heffe
Chiron
17
3 / 2 / 10
11,485
574
6,736
11,666
4,349
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
105
9
Kills
48
49
Deaths
9
11
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Drakkar_64
Kuzenbo
0
17
3
0.09
W
17
1
14
24
W
Achilles
Mayopnaise
Achilles
11
2
7
7.25
W
3
4
14
2.5
L
Artemis
5
9
1
0.61
W
Zhong Kui
The_SquidLord
Zhong Kui
14
0
12
20
W
Chiron
baby_heffe
Chiron
3
2
10
4
L
0
5
1
0.1
L
2
10
2
0.3
L
Cthulhu
xx Haji xx
Cthulhu
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,685
Damage
62,698
74,764
Taken
74,787
32,046
Mitigated
59,821
8,447
Healing
20,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Drakkar_64
Kuzenbo
1,295
618
0
0
18,880
8,425
42
8,472
10,338
11,294
0
W
14,891
4,760
1,179
1,278
17,198
22,461
1,583
3,717
13,481
55,348
0
W
Achilles
Mayopnaise
Achilles
12,909
6,158
0
3,045
15,033
5,822
3,211
5,805
9,228
0
59,103
W
6,243
1,958
0
2,946
15,828
8,196
2,483
5,793
10,035
0
45,754
L
Artemis
10,441
4,659
0
663
13,118
3,447
0
6,767
6,326
0
34,823
W
Zhong Kui
The_SquidLord
Zhong Kui
21,919
3,744
0
6,451
15,062
18,993
5,550
4,420
10,642
107,972
0
W
Chiron
baby_heffe
Chiron
6,736
3,062
670
5,394
11,666
4,349
2,712
4,478
7,171
0
73,877
L
786
543
0
0
3,986
946
0
2,636
1,350
0
2,718
L
13,492
1,252
487
5,525
19,452
6,640
1,297
10,103
9,099
75,850
0
L
Cthulhu
xx Haji xx
Cthulhu
7,671
388
0
1,772
19,328
12,588
0
8,832
10,476
31,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
60,914
236
Minions Killed
531
0
Camps Cleared
0
1,403,659
Distance Traveled
1,832,066
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,440
322
5
0
0
261,876
0
W
Kuzenbo
13,190
660
81
4
0
414,525
5
W
Achilles
11,711
586
79
4
0
384,102
0
W
Nike
10,606
530
70
4
0
397,448
1
L
Artemis
9,442
472
53
3
0
305,949
0
W
Zhong Kui
13,922
696
188
9
0
347,147
2
W
Chiron
11,485
574
113
6
0
288,844
0
L
Loki
5,765
288
3
0
0
134,664
0
L
Ra
9,125
456
132
7
0
323,515
1
L
Cthulhu
8,178
409
43
2
0
377,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role