Player Matchup

Raijin
Raijin
 
Raijin
Level 22
God Stats
6W - 4L
1,748 SR
Queue Stats
117W - 145L
1,100 Elo+
Solo
Cthulhu
Cthulhu
Bilboakunl
Cthulhu
Level 29
God Stats
11W - 6L
1,490 SR
Queue Stats
105W - 127L
1,220 Elo+
Solo
Ravana
Ravana
FragKintaro
Ravana
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
107W - 74L
1,210 Elo+
Party 2
Chang'e
Chang'e
NaughtyCami
Chang'e
Level 16
God Stats
11W - 11L
1,357 SR
Queue Stats
225W - 254L
1,098 Elo+
Solo
Eset
Eset
sorabitto
Eset
Level 18
God Stats
5W - 2L
1,353 SR
Queue Stats
36W - 28L
1,227 Elo+
Party 2
Team Averages
Level 20
1,490 SR
1,171 Elo+

VS

Team Averages
Level 15
1,467 SR
1,240 Elo+
Sun Wukong
Sun Wukong
Armored Unit 9
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,343 Elo+
Solo
Cerberus
Cerberus
AsburyOutlaw
Cerberus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 50L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BiliJoe8
Cthulhu
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
110W - 136L
953 Elo+
Solo
Fenrir
Fenrir
FrequentCube683
Fenrir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,272 Elo+
Party 1
Heimdallr
Heimdallr
MrBaby-Hands
Heimdallr
Level 15
God Stats
4W - 13L
1,335 SR
Queue Stats
32W - 35L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
17 / 2 / 15
13,832
532
22,633
17,665
6,206
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Bilboakunl
Cthulhu
16
4 / 3 / 16
12,819
493
15,813
17,251
15,206
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
19
11 / 10 / 26
14,060
541
16,326
22,541
9,944
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
NaughtyCami
Chang'e
19
12 / 2 / 18
13,493
519
20,714
17,683
6,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
20
22 / 7 / 24
14,660
564
42,499
24,029
9,037
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Armored Unit 9
Sun Wukong
14
1 / 13 / 8
9,549
367
9,176
24,920
13,164
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
AsburyOutlaw
Cerberus
16
5 / 17 / 6
11,351
437
17,419
36,857
13,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
BiliJoe8
Cthulhu
18
6 / 10 / 3
12,473
480
15,642
30,277
16,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 17 / 6
12,659
487
16,615
27,172
10,102
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
MrBaby-Hands
Heimdallr
15
2 / 11 / 7
10,888
419
10,928
22,484
9,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
53
66
Kills
23
24
Deaths
68
99
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
17
2
15
12.25
L
Sun Wukong
Armored Unit 9
Sun Wukong
1
13
8
0.38
L
Cerberus
AsburyOutlaw
Cerberus
5
17
6
0.47
W
Cthulhu
Bilboakunl
Cthulhu
4
3
16
4
L
Cthulhu
BiliJoe8
Cthulhu
6
10
3
0.75
W
Ravana
11
10
26
2.4
L
9
17
6
0.71
L
Heimdallr
MrBaby-Hands
Heimdallr
2
11
7
0.5
W
Chang'e
NaughtyCami
Chang'e
12
2
18
10.5
W
Eset
22
7
24
4.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,985
Damage
69,780
99,169
Taken
141,710
46,614
Mitigated
62,097
33,299
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
22,633
3,995
0
0
17,665
6,206
2,176
7,692
9,973
75,971
0
L
Sun Wukong
Armored Unit 9
Sun Wukong
9,176
2,057
0
1,318
24,920
13,164
26
16,503
8,417
0
30,532
L
Cerberus
AsburyOutlaw
Cerberus
17,419
635
0
8,330
36,857
13,096
371
28,546
8,311
49,249
0
W
Cthulhu
Bilboakunl
Cthulhu
15,813
1,605
661
991
17,251
15,206
495
3,371
13,880
51,851
0
L
Cthulhu
BiliJoe8
Cthulhu
15,642
615
0
171
30,277
16,004
96
22,386
7,891
57,800
0
W
Ravana
16,326
7,096
0
3,110
22,541
9,944
2,616
6,325
16,216
0
81,409
L
16,615
3,186
0
339
27,172
10,102
655
19,768
7,404
0
29,909
L
Heimdallr
MrBaby-Hands
Heimdallr
10,928
4,485
0
3,240
22,484
9,731
987
14,456
8,028
0
50,096
W
Chang'e
NaughtyCami
Chang'e
20,714
1,149
9,698
10,960
17,683
6,221
1,612
4,665
13,018
75,843
0
W
Eset
42,499
4,538
1,362
6,517
24,029
9,037
2,337
11,008
13,021
88,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,864
Gold Earned
56,920
453
Minions Killed
320
0
Camps Cleared
0
2,310,152
Distance Traveled
1,983,736
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,832
532
99
4
0
443,246
0
L
Sun Wukong
9,549
367
38
1
0
409,419
2
L
Cerberus
11,351
437
75
3
0
365,257
1
W
Cthulhu
12,819
493
63
2
0
415,583
1
L
Cthulhu
12,473
480
94
4
0
466,927
0
W
Ravana
14,060
541
102
4
0
507,708
0
L
Fenrir
12,659
487
33
1
0
383,620
0
L
Heimdallr
10,888
419
80
3
0
358,513
1
W
Chang'e
13,493
519
105
4
0
493,189
0
W
Eset
14,660
564
84
3
0
450,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role