Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 14
God Stats
4W - 2L
1,564 SR
Queue Stats
13W - 26L
1,210 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 22
God Stats
11W - 9L
1,522 SR
Queue Stats
82W - 103L
1,287 Elo+
Solo
Neith
Neith
Luizk-14
Neith
Level 29
God Stats
84W - 75L
1,469 SR
Queue Stats
162W - 165L
1,264 Elo+
Solo
Mercury
Mercury
MediocreSpartan
Mercury
Level 9
God Stats
12W - 5L
1,387 SR
Queue Stats
18W - 30L
1,153 Elo+
Solo
Cthulhu
Cthulhu
Snipercracker
Cthulhu
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 4L
1,147 Elo+
Solo
Team Averages
Level 16
1,488 SR
1,212 Elo+

VS

Team Averages
Level 32
1,483 SR
1,293 Elo+
Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 168L
1,352 Elo+
Solo
Cerberus
Cerberus
Dev4s4urus
Cerberus
Level 11
God Stats
1W - 2L
1,534 SR
Queue Stats
6W - 29L
1,032 Elo+
Solo
Poseidon
Poseidon
NOT_DOMINANT_
Poseidon
Level 91
God Stats
0W - 2L
1,483 SR
Queue Stats
30W - 36L
1,337 Elo+
Party 1
Izanami
Izanami
UMMOKWHTEVR
Izanami
Level 29
God Stats
22W - 26L
1,399 SR
Queue Stats
31W - 30L
1,245 Elo+
Solo
Jormungandr
Jormungandr
xX_Black0ut_Xx0
Jormungandr
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
3 / 10 / 9
13,550
903
10,991
17,413
8,001
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
 
Heimdallr
20
7 / 0 / 9
14,280
952
19,824
14,467
6,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Luizk-14
Neith
20
5 / 1 / 13
14,653
977
19,839
11,039
5,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 5 / 9
15,201
1,013
17,597
17,900
7,584
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
20
1 / 3 / 16
14,205
947
27,025
25,615
26,596
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
0 / 9 / 16
13,831
922
21,149
39,006
40,724
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Dev4s4urus
Cerberus
17
0 / 8 / 3
11,399
760
317
12,006
5,311
Poseidon
NOT_DOMINANT_
Poseidon
20
14 / 5 / 5
16,759
1,117
38,112
26,330
15,914
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
UMMOKWHTEVR
Izanami
17
0 / 2 / 5
11,645
776
4,337
4,554
1,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
xX_Black0ut_Xx0
Jormungandr
20
5 / 2 / 14
15,020
1,001
12,572
21,585
29,420
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
62
25
Kills
19
19
Deaths
26
56
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
10
9
0.75
W
Heimdallr
 
Heimdallr
7
0
9
11.5
L
Chaac
 
Chaac
0
9
16
0.89
L
Cerberus
Dev4s4urus
Cerberus
0
8
3
0.19
W
Neith
Luizk-14
Neith
5
1
13
11.5
W
9
5
9
2.7
L
Poseidon
NOT_DOMINANT_
Poseidon
14
5
5
3.3
W
Cthulhu
1
3
16
3
L
Izanami
UMMOKWHTEVR
Izanami
0
2
5
1.25
L
Jormungandr
xX_Black0ut_Xx0
Jormungandr
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,276
Damage
76,487
86,434
Taken
103,481
53,881
Mitigated
92,635
15,811
Healing
16,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,991
3,896
0
0
17,413
8,001
0
11,258
6,005
0
25,078
W
Heimdallr
 
Heimdallr
19,824
11,925
0
3,602
14,467
6,348
0
8,335
6,057
0
37,039
L
Chaac
 
Chaac
21,149
4,797
0
7,428
39,006
40,724
0
7,306
31,075
0
47,623
L
Cerberus
Dev4s4urus
Cerberus
317
288
0
498
12,006
5,311
0
1,329
10,627
1,284
0
W
Neith
Luizk-14
Neith
19,839
11,458
0
5,991
11,039
5,352
0
4,558
6,306
0
57,930
W
17,597
10,254
418
814
17,900
7,584
0
10,933
6,867
0
34,009
L
Poseidon
NOT_DOMINANT_
Poseidon
38,112
6,021
1,329
4,209
26,330
15,914
0
7,525
18,555
79,562
599
W
Cthulhu
27,025
3,641
0
4,986
25,615
26,596
0
14,587
10,624
65,080
0
L
Izanami
UMMOKWHTEVR
Izanami
4,337
3,024
306
829
4,554
1,266
0
1,024
3,455
0
16,119
L
Jormungandr
xX_Black0ut_Xx0
Jormungandr
12,572
3,293
597
1,296
21,585
29,420
0
8,537
12,744
28,372
787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,889
Gold Earned
68,654
295
Minions Killed
229
14
Camps Cleared
3
1,401,399
Distance Traveled
1,016,279
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,550
903
33
2
1
225,288
2
W
Heimdallr
14,280
952
40
3
5
315,596
2
L
Chaac
13,831
922
56
4
1
305,474
0
L
Cerberus
11,399
760
5
0
0
107,463
1
W
Neith
14,653
977
99
7
1
243,805
0
W
Mercury
15,201
1,013
44
3
3
318,212
1
L
Poseidon
16,759
1,117
106
7
0
289,658
0
W
Cthulhu
14,205
947
79
5
4
298,498
0
L
Izanami
11,645
776
29
2
2
87,332
0
L
Jormungandr
15,020
1,001
33
2
0
226,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role