Player Matchup

Anubis
Anubis
Daddykamu
Anubis
Level 23
God Stats
2W - 0L
1,811 SR
Queue Stats
17W - 10L
1,429 Elo+
Party 4
Zeus
Zeus
Hopecatcher
Zeus
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 90L
1,512 Elo+
Party 2
Neith
Neith
Moistkami
Neith
Level 18
God Stats
7W - 7L
1,522 SR
Queue Stats
17W - 11L
1,410 Elo+
Party 4
Cerberus
Cerberus
Padbueno115
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,179 Elo+
Solo
Guan Yu
Guan Yu
densenne
Guan Yu
Level 3
God Stats
3W - 0L
1,791 SR
Queue Stats
3W - 0L
1,765 Elo+
Party 2
Team Averages
Level 28
1,625 SR
1,459 Elo+

VS

Team Averages
Level 18
1,411 SR
1,232 Elo+
Odin
Odin
DILLYDALLYDAOG
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,040 Elo+
Party 1
Scylla
Scylla
JustPihast
Scylla
Level 15
God Stats
0W - 3L
1,202 SR
Queue Stats
2W - 5L
1,207 Elo+
Solo
Jormungandr
Jormungandr
MrReiz
Jormungandr
Level 27
God Stats
13W - 14L
1,546 SR
Queue Stats
63W - 62L
1,423 Elo+
Party 3
Hel
Hel
MrsReiz
Hel
Level 24
God Stats
40W - 38L
1,571 SR
Queue Stats
69W - 63L
1,448 Elo+
Party 3
Set
Set
hamsterloopy
Set
Level 8
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 5L
1,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Daddykamu
Anubis
20
23 / 1 / 19
14,837
1,484
35,401
11,136
6,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 4 / 21
12,003
1,200
23,156
9,129
3,361
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Moistkami
Neith
19
7 / 0 / 27
11,814
1,181
13,857
4,945
1,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Padbueno115
Cerberus
17
1 / 2 / 21
10,456
1,046
9,330
12,569
10,379
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
densenne
Guan Yu
19
5 / 3 / 28
11,876
1,188
12,774
13,625
14,158
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 2
9,517
952
7,284
19,785
4,446
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
JustPihast
Scylla
16
2 / 7 / 3
10,038
1,004
15,075
17,776
4,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
MrReiz
Jormungandr
16
5 / 12 / 5
10,905
1,091
16,382
31,414
13,918
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hel
15
1 / 8 / 3
9,692
969
3,415
16,035
3,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 8 / 3
8,898
890
2,783
15,979
4,631
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
26
45
Kills
10
10
Deaths
45
116
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
W
Anubis
Daddykamu
Anubis
23
1
19
32.5
W
9
4
21
4.88
L
Scylla
JustPihast
Scylla
2
7
3
0.5
W
Neith
Moistkami
Neith
7
0
27
20.5
L
Jormungandr
MrReiz
Jormungandr
5
12
5
0.63
L
Hel
1
8
3
0.31
W
Cerberus
Padbueno115
Cerberus
1
2
21
5.75
W
Guan Yu
densenne
Guan Yu
5
3
28
6.33
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,518
Damage
44,939
51,404
Taken
100,989
35,798
Mitigated
31,558
19,412
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,284
3,541
1,100
1,053
19,785
4,446
0
13,202
6,483
0
15,273
W
Anubis
Daddykamu
Anubis
35,401
2,099
0
7,803
11,136
6,191
0
8,025
3,111
63,530
0
W
23,156
2,177
0
1,411
9,129
3,361
0
6,192
2,937
41,353
0
L
Scylla
JustPihast
Scylla
15,075
2,432
0
0
17,776
4,720
0
13,473
4,228
33,237
0
W
Neith
Moistkami
Neith
13,857
7,253
0
1,670
4,945
1,709
0
3,931
1,014
0
27,344
L
Jormungandr
MrReiz
Jormungandr
16,382
3,424
306
569
31,414
13,918
0
17,527
13,662
43,545
0
L
Hel
3,415
266
8,068
2,564
16,035
3,843
0
12,059
3,876
15,199
0
W
Cerberus
Padbueno115
Cerberus
9,330
1,468
312
3,692
12,569
10,379
0
7,440
5,129
34,931
0
W
Guan Yu
densenne
Guan Yu
12,774
4,657
2,176
2,348
13,625
14,158
0
9,284
4,341
13
18,187
L
2,783
903
746
512
15,979
4,631
0
11,639
4,240
0
19,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,986
Gold Earned
49,050
222
Minions Killed
185
6
Camps Cleared
4
863,251
Distance Traveled
887,769
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,517
952
25
3
1
168,227
0
W
Anubis
14,837
1,484
74
7
1
162,328
0
W
Zeus
12,003
1,200
43
4
1
172,491
0
L
Scylla
10,038
1,004
47
5
1
200,925
1
W
Neith
11,814
1,181
30
3
0
180,414
0
L
Jormungandr
10,905
1,091
67
7
0
182,981
0
L
Hel
9,692
969
27
3
0
177,619
0
W
Cerberus
10,456
1,046
60
6
4
143,726
0
W
Guan Yu
11,876
1,188
15
2
0
204,292
2
L
Set
8,898
890
19
2
2
158,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role